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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2025-06-07 17:10:36 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-07 17:10:36 +0200 |
| commit | 37a89e340f54ad852fa7940488eaaf20bc45d5b4 (patch) | |
| tree | 5b795f2f3c38021d814f10211490536562d55757 /assets/xml/objects/object_spot06_objects.xml | |
| parent | da40e39c97a7d1ff05dd6c03a540edab4be996f7 (diff) | |
Add Vtx[] resources in xmls for (partially) documented assets 8 (#2606)
Diffstat (limited to 'assets/xml/objects/object_spot06_objects.xml')
| -rw-r--r-- | assets/xml/objects/object_spot06_objects.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/assets/xml/objects/object_spot06_objects.xml b/assets/xml/objects/object_spot06_objects.xml index 102772cd6..3362cb42b 100644 --- a/assets/xml/objects/object_spot06_objects.xml +++ b/assets/xml/objects/object_spot06_objects.xml @@ -1,23 +1,38 @@ <Root> <File Name="object_spot06_objects" Segment="6"> <!-- Lake Hylia Low Water --> + <Array Name="gLakeHyliaLowWaterVtx" Count="18" Offset="0x0"> + <Vtx/> + </Array> <DList Name="gLakeHyliaLowWaterDL" Offset="0x0120"/> <!-- Lake Hylia High Water --> + <Array Name="gLakeHyliaHighWaterVtx" Count="36" Offset="0x230"> + <Vtx/> + </Array> <DList Name="gLakeHyliaHighWaterDL" Offset="0x0470"/> <Texture Name="gLakeHyliaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x25A0"/> <!-- Lake Hylia Water Temple Gate --> + <Array Name="gLakeHyliaWaterTempleGateVtx" Count="4" Offset="0xDD0"> + <Vtx/> + </Array> <DList Name="gLakeHyliaWaterTempleGateDL" Offset="0x0E10"/> <Texture Name="gLakeHyliaWaterTempleGateTex" Format="rgba16" Width="16" Height="64" Offset="0x05D0"/> <Collision Name="gLakeHyliaWaterTempleGateCol" Offset="0x0EE8"/> <!-- Lake Hylia Zora Shortcut Iceblock --> + <Array Name="gLakeHyliaZoraShortcutIceblockVtx" Count="4" Offset="0x1120"> + <Vtx/> + </Array> <DList Name="gLakeHyliaZoraShortcutIceblockDL" Offset="0x1160"/> <Texture Name="gLakeHyliaZoraShortcutIceblockTex" Format="rgba16" Width="16" Height="16" Offset="0x0F20"/> <Collision Name="gLakeHyliaZoraShortcutIceblockCol" Offset="0x1238"/> <!-- Lake Hylia Water Temple Key --> + <Array Name="gLakeHyliaWaterTempleKeyVtx" Count="34" Offset="0x2270"> + <Vtx/> + </Array> <DList Name="gLakeHyliaWaterTempleKeyDL" Offset="0x2490"/> <Texture Name="gLakeHyliaWaterTempleKeyTex" Format="rgba16" Width="32" Height="64" Offset="0x1270"/> </File> |
