diff options
| author | mzxrules <mzxrules@gmail.com> | 2021-04-25 19:36:43 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-25 19:36:43 -0400 |
| commit | 1ac9479caeccca1b4f03436a0cd7c91ee58cd505 (patch) | |
| tree | 2480749361341571c6b4ecbea637acfab39dc598 /assets/xml/objects | |
| parent | b7849976cf90a79152f23ff897c3032ffcafa8de (diff) | |
z_bg_mizu_movebg and object_mizu_objects (#747)
* OK a few functions
* BgMizuMovebg_Draw OK, make tweaks to bg_mizu_bwall
* migrate data
* create mizu_objects, defines for water temple water level
* clean up some code
* implement most suggestions
* review
* review2
* formatting
Co-authored-by: Fig02 <fig02srl@gmail.com>
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/object_mizu_objects.xml | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/assets/xml/objects/object_mizu_objects.xml b/assets/xml/objects/object_mizu_objects.xml new file mode 100644 index 000000000..904288449 --- /dev/null +++ b/assets/xml/objects/object_mizu_objects.xml @@ -0,0 +1,39 @@ +<Root> + <File Name="object_mizu_objects" Segment="6"> + <DList Name="gObjectMizuObjectsMovebgDL_000190" Offset="0x0190"/> + <Collision Name="gObjectMizuObjectsMovebgCol_0003F0" Offset="0x03F0"/> + <DList Name="gObjectMizuObjectsMovebgDL_000680" Offset="0x0680"/> + <Collision Name="gObjectMizuObjectsMovebgCol_000998" Offset="0x0998"/> + <DList Name="gObjectMizuObjectsMovebgDL_000C20" Offset="0x0C20"/> + <Collision Name="gObjectMizuObjectsMovebgCol_000ED0" Offset="0x0ED0"/> + <DList Name="gObjectMizuObjectsMovebgDL_0011F0" Offset="0x11F0"/> + <Collision Name="gObjectMizuObjectsMovebgCol_0015F8" Offset="0x15F8"/> + <DList Name="gObjectMizuObjectsMovebgDL_002E10" Offset="0x2E10"/> + <Collision Name="gObjectMizuObjectsMovebgCol_003590" Offset="0x3590"/> + + <DList Name="gObjectMizuObjectsBwallDL_001770" Offset="0x1770"/> + <DList Name="gObjectMizuObjectsBwallDL_001A30" Offset="0x1A30"/> + <Collision Name="gObjectMizuObjectsBwallCol_001C58" Offset="0x1C58"/> + <DList Name="gObjectMizuObjectsBwallDL_001CD0" Offset="0x1CD0"/> + <Collision Name="gObjectMizuObjectsBwallCol_001DE8" Offset="0x1DE8"/> + <DList Name="gObjectMizuObjectsBwallDL_002090" Offset="0x2090"/> + <DList Name="gObjectMizuObjectsBwallDL_002390" Offset="0x2390"/> + <Collision Name="gObjectMizuObjectsBwallCol_0025A4" Offset="0x25A4"/> + + <DList Name="gWaterTempleDoorDL_0048B0" Offset="0x48B0"/> + <DList Name="gWaterTempleDoorLeftDL" Offset="0x4958"/> + <DList Name="gWaterTempleDoorRightDL" Offset="0x4A10"/> + + <DList Name="gObjectMizuObjectsWaterDL_004B20" Offset="0x4B20"/> + + <DList Name="gObjectMizuObjectsDoorShutterDL_005D90" Offset="0x5D90"/> + <DList Name="gObjectMizuObjectsDoorShutterDL_007000" Offset="0x7000"/> + + <DList Name="gObjectMizuObjectsShutterDL_007130" Offset="0x7130"/> + <Collision Name="gObjectMizuObjectsShutterCol_007250" Offset="0x7250"/> + <DList Name="gObjectMizuObjectsShutterDL_0072D0" Offset="0x72D0"/> + <Collision Name="gObjectMizuObjectsShutterCol_0073F0" Offset="0x73F0"/> + + <Collision Name="gObjectMizuObjectsUzuCol_0074EC" Offset="0x74EC"/> + </File> +</Root> |
