diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2025-06-06 02:24:29 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-05 20:24:29 -0400 |
| commit | a750282d2d48d8dff589cdfca17ccdd0389419c6 (patch) | |
| tree | beeb40961d0829043f97b2a698d3b13c2a767cd3 /assets/xml/objects | |
| parent | 6e804b165e0b042694b3ade3c70401405802cf06 (diff) | |
Add various undocumented resources in xmls 1 (#2589)
* Add various undocumented resources in xmls 1
* bss
Diffstat (limited to 'assets/xml/objects')
44 files changed, 511 insertions, 0 deletions
diff --git a/assets/xml/objects/gameplay_dangeon_keep.xml b/assets/xml/objects/gameplay_dangeon_keep.xml index 4dcfa922b..4b1360a55 100644 --- a/assets/xml/objects/gameplay_dangeon_keep.xml +++ b/assets/xml/objects/gameplay_dangeon_keep.xml @@ -1,5 +1,7 @@ <Root> <File Name="gameplay_dangeon_keep" Segment="5"> + <Texture Name="gameplay_dangeon_keep_000000_Tex" Format="i8" Width="16" Height="32" Offset="0x0"/> + <Texture Name="gameplay_dangeon_keep_000200_Tex" Format="i8" Width="16" Height="32" Offset="0x200"/> <Array Name="gUnusedCandleVtx" Count="4" Offset="0x400"> <Vtx/> </Array> @@ -8,6 +10,7 @@ <Vtx/> </Array> <DList Name="gBrownFragmentDL" Offset="0x530"/> + <Texture Name="gameplay_dangeon_keep_0005C0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x5C0"/> <Texture Name="gUnusedStoneTex" OutName="unused_stone" Format="rgba16" Width="32" Height="32" Offset="0x7C0"/> <Array Name="gDoorLockVtx" Count="20" Offset="0xFC0"> <Vtx/> @@ -17,6 +20,7 @@ <Vtx/> </Array> <DList Name="gDoorChainDL" Offset="0x11F0"/> + <Texture Name="gameplay_dangeon_keep_001280_Tex" Format="rgba16" Width="32" Height="32" Offset="0x1280"/> <Texture Name="gUnusedGoldLockTex" OutName="unused_gold_lock" Format="rgba16" Width="32" Height="32" Offset="0x1A80"/> <Texture Name="gDoorChainTex" OutName="door_chain" Format="rgba16" Width="16" Height="128" Offset="0x2280"/> <Array Name="gUnusedBombBagVtx" Count="4" Offset="0x3280"> @@ -104,6 +108,10 @@ <Vtx/> </Array> <DList Name="gBetaCrystalSwitchDL" Offset="0x77B0"/> + <Texture Name="gameplay_dangeon_keep_0078A0_Tex" Format="i8" Width="32" Height="32" Offset="0x78A0"/> + <Texture Name="gameplay_dangeon_keep_007CA0_Tex" Format="i8" Width="32" Height="32" Offset="0x7CA0"/> + <Texture Name="gameplay_dangeon_keep_0080A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x80A0"/> + <Texture Name="gameplay_dangeon_keep_0088A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x88A0"/> <Texture Name="gEyeSwitchGoldClosedTex" OutName="eye_gold_closed" Format="rgba16" Width="32" Height="32" Offset="0x90A0"/> <Texture Name="gEyeSwitchGoldOpeningTex" OutName="eye_gold_opening" Format="rgba16" Width="32" Height="32" Offset="0x98A0"/> <Texture Name="gEyeSwitchGoldClosingTex" OutName="eye_gold_closing" Format="rgba16" Width="32" Height="32" Offset="0xA0A0"/> @@ -113,11 +121,26 @@ <Texture Name="gEyeSwitchSilverClosedTex" OutName="eye_silver_closed" Format="rgba16" Width="32" Height="32" Offset="0xC0A0"/> <Texture Name="gDungeonKeepTex_00C8A0" OutName="dungeon_keep_tex_00C8A0" Format="rgba16" Width="32" Height="32" Offset="0xC8A0"/> <Texture Name="gDungeonkeepTex_00D0A0" OutName="dungeon_keep_tex_00D0A0" Format="rgba16" Width="32" Height="32" Offset="0xD0A0"/> + <Texture Name="gameplay_dangeon_keep_00D8A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0xD8A0"/> + <Texture Name="gameplay_dangeon_keep_00E0A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0xE0A0"/> <Texture Name="gDungeonKeepTex_00E8A0" OutName="dungeon_keep_tex_00E8A0" Format="i8" Width="32" Height="32" Offset="0xE8A0"/> <Texture Name="gDungeonKeepTex_00ECA0" OutName="dungeon_keep_tex_00ECA0" Format="i8" Width="32" Height="32" Offset="0xECA0"/> <Texture Name="gDungeonKeepTex_00F0A0" OutName="dungeon_keep_tex_00F0A0" Format="rgba16" Width="32" Height="32" Offset="0xF0A0"/> + <Texture Name="gameplay_dangeon_keep_00F8A0_Tex" Format="rgba16" Width="64" Height="32" Offset="0xF8A0"/> + <Texture Name="gameplay_dangeon_keep_0108A0_Tex" Format="rgba16" Width="32" Height="64" Offset="0x108A0"/> + <Texture Name="gameplay_dangeon_keep_0118A0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x118A0"/> + <Texture Name="gameplay_dangeon_keep_011AA0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x11AA0"/> + <Texture Name="gameplay_dangeon_keep_011CA0_Tex" Format="rgba16" Width="32" Height="64" Offset="0x11CA0"/> + <Texture Name="gameplay_dangeon_keep_012CA0_Tex" Format="rgba16" Width="64" Height="16" Offset="0x12CA0"/> + <Texture Name="gameplay_dangeon_keep_0134A0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x134A0"/> + <Texture Name="gameplay_dangeon_keep_013CA0_Tex" Format="ia8" Width="4" Height="4" Offset="0x13CA0"/> + <Texture Name="gameplay_dangeon_keep_013CB0_Tex" Format="i4" Width="64" Height="64" Offset="0x13CB0"/> <Texture Name="gCrstalSwitchRedTex" OutName="crystal_red" Format="rgba16" Width="32" Height="32" Offset="0x144B0"/> <Texture Name="gCrstalSwitchBlueTex" OutName="crystal_blue" Format="rgba16" Width="32" Height="32" Offset="0x14CB0"/> + <Texture Name="gameplay_dangeon_keep_0154B0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x154B0"/> + <Texture Name="gameplay_dangeon_keep_015CB0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x15CB0"/> + <Texture Name="gameplay_dangeon_keep_0164B0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x164B0"/> + <Texture Name="gameplay_dangeon_keep_016CB0_Tex" Format="rgba16" Width="32" Height="32" Offset="0x16CB0"/> <Array Name="gPotVtx" Count="60" Offset="0x174B0"> <Vtx/> </Array> diff --git a/assets/xml/objects/gameplay_keep.xml b/assets/xml/objects/gameplay_keep.xml index 0c90a35d5..d41a28b8d 100644 --- a/assets/xml/objects/gameplay_keep.xml +++ b/assets/xml/objects/gameplay_keep.xml @@ -640,6 +640,10 @@ <Vtx/> </Array> <DList Name="gArrowFarDL" Offset="0x5E20"/> + <Limb Name="gameplay_keep_005FC0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FC0" Offset="0x5FC0"/> + <Limb Name="gameplay_keep_005FD0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FD0" Offset="0x5FD0"/> + <Limb Name="gameplay_keep_005FE0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FE0" Offset="0x5FE0"/> + <Limb Name="gameplay_keep_005FF0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FF0" Offset="0x5FF0"/> <Skeleton Name="gArrowSkel" Type="Normal" LimbType="LOD" Offset="0x6010"/> <!-- fix pointer for this! --> <Texture Name="gUnknownEffBlureTex" OutName="unknown_eff_blure" Format="i8" Width="64" Height="32" Offset="0x6020"/> <Texture Name="gBombBodyTex" OutName="bomb_body" Format="ia8" Width="64" Height="64" Offset="0x6820"/> @@ -733,6 +737,10 @@ <DList Name="gDoorLeftDL" Offset="0xF158"/> <DList Name="gDoorRightDL" Offset="0xF2A0"/> <Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgba16" Width="32" Height="64" Offset="0xF3D8"/> + <Limb Name="gameplay_keep_0103D8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0103D8" Offset="0x103D8"/> + <Limb Name="gameplay_keep_0103E4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0103E4" Offset="0x103E4"/> + <Limb Name="gameplay_keep_0103F0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0103F0" Offset="0x103F0"/> + <Limb Name="gameplay_keep_0103FC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0103FC" Offset="0x103FC"/> <Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0x10418"/> <Animation Name="gDoorAdultOpeningRightAnim" Offset="0x104D8"/> <DList Name="gEffDustDL" Offset="0x104F0"/> @@ -803,6 +811,20 @@ <Vtx/> </Array> <Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgba16" Width="32" Height="64" Offset="0x15E08"/> + <Limb Name="gameplay_keep_016E08_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E08" Offset="0x16E08"/> + <Limb Name="gameplay_keep_016E14_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E14" Offset="0x16E14"/> + <Limb Name="gameplay_keep_016E20_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E20" Offset="0x16E20"/> + <Limb Name="gameplay_keep_016E2C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E2C" Offset="0x16E2C"/> + <Limb Name="gameplay_keep_016E38_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E38" Offset="0x16E38"/> + <Limb Name="gameplay_keep_016E44_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E44" Offset="0x16E44"/> + <Limb Name="gameplay_keep_016E50_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E50" Offset="0x16E50"/> + <Limb Name="gameplay_keep_016E5C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E5C" Offset="0x16E5C"/> + <Limb Name="gameplay_keep_016E68_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E68" Offset="0x16E68"/> + <Limb Name="gameplay_keep_016E74_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E74" Offset="0x16E74"/> + <Limb Name="gameplay_keep_016E80_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E80" Offset="0x16E80"/> + <Limb Name="gameplay_keep_016E8C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E8C" Offset="0x16E8C"/> + <Limb Name="gameplay_keep_016E98_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016E98" Offset="0x16E98"/> + <Limb Name="gameplay_keep_016EA4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016EA4" Offset="0x16EA4"/> <Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16EE8"/> <Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16EF0"/> <Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16F70"/> @@ -823,8 +845,17 @@ <Array Name="gameplay_keep_Vtx_018BF0" Count="22" Offset="0x18BF0"> <Vtx/> </Array> + <DList Name="gameplay_keep_018D50_DL" Offset="0x18D50"/> + <DList Name="gameplay_keep_018DF0_DL" Offset="0x18DF0"/> + <DList Name="gameplay_keep_018F08_DL" Offset="0x18F08"/> <Texture Name="gFishTailTex" OutName="fish_tail" Format="rgba16" Width="16" Height="16" Offset="0x19020"/> <Texture Name="gFishBodyTex" OutName="fish_body" Format="rgba16" Width="32" Height="8" Offset="0x19220"/> + <Limb Name="gameplay_keep_019420_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_019420" Offset="0x19420"/> + <Limb Name="gameplay_keep_01942C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_01942C" Offset="0x1942C"/> + <Limb Name="gameplay_keep_019438_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_019438" Offset="0x19438"/> + <Limb Name="gameplay_keep_019444_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_019444" Offset="0x19444"/> + <Limb Name="gameplay_keep_019450_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_019450" Offset="0x19450"/> + <Limb Name="gameplay_keep_01945C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_01945C" Offset="0x1945C"/> <Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x19480"/> <Animation Name="gFishInWaterAnim" Offset="0x1953C"/> <Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x19550"/> @@ -1035,6 +1066,29 @@ </Array> <Texture Name="gBugBodyTex" OutName="bug_body" Format="rgba16" Width="16" Height="64" Offset="0x34FC0"/> <Texture Name="gBugLegTex" OutName="bug_leg" Format="rgba16" Width="8" Height="16" Offset="0x357C0"/> + <Limb Name="gameplay_keep_0358C0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0358C0" Offset="0x358C0"/> + <Limb Name="gameplay_keep_0358CC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0358CC" Offset="0x358CC"/> + <Limb Name="gameplay_keep_0358D8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0358D8" Offset="0x358D8"/> + <Limb Name="gameplay_keep_0358E4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0358E4" Offset="0x358E4"/> + <Limb Name="gameplay_keep_0358F0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0358F0" Offset="0x358F0"/> + <Limb Name="gameplay_keep_0358FC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0358FC" Offset="0x358FC"/> + <Limb Name="gameplay_keep_035908_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035908" Offset="0x35908"/> + <Limb Name="gameplay_keep_035914_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035914" Offset="0x35914"/> + <Limb Name="gameplay_keep_035920_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035920" Offset="0x35920"/> + <Limb Name="gameplay_keep_03592C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03592C" Offset="0x3592C"/> + <Limb Name="gameplay_keep_035938_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035938" Offset="0x35938"/> + <Limb Name="gameplay_keep_035944_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035944" Offset="0x35944"/> + <Limb Name="gameplay_keep_035950_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035950" Offset="0x35950"/> + <Limb Name="gameplay_keep_03595C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03595C" Offset="0x3595C"/> + <Limb Name="gameplay_keep_035968_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035968" Offset="0x35968"/> + <Limb Name="gameplay_keep_035974_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035974" Offset="0x35974"/> + <Limb Name="gameplay_keep_035980_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035980" Offset="0x35980"/> + <Limb Name="gameplay_keep_03598C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03598C" Offset="0x3598C"/> + <Limb Name="gameplay_keep_035998_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035998" Offset="0x35998"/> + <Limb Name="gameplay_keep_0359A4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0359A4" Offset="0x359A4"/> + <Limb Name="gameplay_keep_0359B0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0359B0" Offset="0x359B0"/> + <Limb Name="gameplay_keep_0359BC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0359BC" Offset="0x359BC"/> + <Limb Name="gameplay_keep_0359C8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0359C8" Offset="0x359C8"/> <Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35A30"/> <Array Name="gCuttableShrubStalkVtx" Count="4" Offset="0x35A40"> <Vtx/> diff --git a/assets/xml/objects/gameplay_keep_pal.xml b/assets/xml/objects/gameplay_keep_pal.xml index f290314d5..2c5f14738 100644 --- a/assets/xml/objects/gameplay_keep_pal.xml +++ b/assets/xml/objects/gameplay_keep_pal.xml @@ -640,6 +640,10 @@ <Vtx/> </Array> <DList Name="gArrowFarDL" Offset="0x5E20"/> + <Limb Name="gameplay_keep_005FC0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FC0" Offset="0x5FC0"/> + <Limb Name="gameplay_keep_005FD0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FD0" Offset="0x5FD0"/> + <Limb Name="gameplay_keep_005FE0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FE0" Offset="0x5FE0"/> + <Limb Name="gameplay_keep_005FF0_Limb" LimbType="LOD" EnumName="LIMB_GAMEPLAY_KEEP_005FF0" Offset="0x5FF0"/> <Skeleton Name="gArrowSkel" Type="Normal" LimbType="LOD" Offset="0x6010"/> <!-- fix pointer for this! --> <Texture Name="gUnknownEffBlureTex" OutName="unknown_eff_blure" Format="i8" Width="64" Height="32" Offset="0x6020"/> <Texture Name="gBombBodyTex" OutName="bomb_body" Format="ia8" Width="64" Height="64" Offset="0x6820"/> @@ -724,6 +728,10 @@ <DList Name="gDoorLeftDL" Offset="0xECB8"/> <DList Name="gDoorRightDL" Offset="0xEE00"/> <Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgba16" Width="32" Height="64" Offset="0xEF38"/> + <Limb Name="gameplay_keep_00FF38_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF38" Offset="0xFF38"/> + <Limb Name="gameplay_keep_00FF44_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF44" Offset="0xFF44"/> + <Limb Name="gameplay_keep_00FF50_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF50" Offset="0xFF50"/> + <Limb Name="gameplay_keep_00FF5C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_00FF5C" Offset="0xFF5C"/> <Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0xFF78"/> <Animation Name="gDoorAdultOpeningRightAnim" Offset="0x10038"/> <DList Name="gEffDustDL" Offset="0x10050"/> @@ -794,6 +802,20 @@ <Vtx/> </Array> <Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgba16" Width="32" Height="64" Offset="0x15968"/> + <Limb Name="gameplay_keep_016968_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016968" Offset="0x16968"/> + <Limb Name="gameplay_keep_016974_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016974" Offset="0x16974"/> + <Limb Name="gameplay_keep_016980_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016980" Offset="0x16980"/> + <Limb Name="gameplay_keep_01698C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_01698C" Offset="0x1698C"/> + <Limb Name="gameplay_keep_016998_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016998" Offset="0x16998"/> + <Limb Name="gameplay_keep_0169A4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169A4" Offset="0x169A4"/> + <Limb Name="gameplay_keep_0169B0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169B0" Offset="0x169B0"/> + <Limb Name="gameplay_keep_0169BC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169BC" Offset="0x169BC"/> + <Limb Name="gameplay_keep_0169C8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169C8" Offset="0x169C8"/> + <Limb Name="gameplay_keep_0169D4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169D4" Offset="0x169D4"/> + <Limb Name="gameplay_keep_0169E0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169E0" Offset="0x169E0"/> + <Limb Name="gameplay_keep_0169EC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169EC" Offset="0x169EC"/> + <Limb Name="gameplay_keep_0169F8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0169F8" Offset="0x169F8"/> + <Limb Name="gameplay_keep_016A04_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_016A04" Offset="0x16A04"/> <Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16A48"/> <Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16A50"/> <Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16AD0"/> @@ -814,8 +836,17 @@ <Array Name="gameplay_keep_Vtx_018750" Count="22" Offset="0x18750"> <Vtx/> </Array> + <DList Name="gameplay_keep_0188B0_DL" Offset="0x188B0"/> + <DList Name="gameplay_keep_018950_DL" Offset="0x18950"/> + <DList Name="gameplay_keep_018A68_DL" Offset="0x18A68"/> <Texture Name="gFishTailTex" OutName="fish_tail" Format="rgba16" Width="16" Height="16" Offset="0x18B80"/> <Texture Name="gFishBodyTex" OutName="fish_body" Format="rgba16" Width="32" Height="8" Offset="0x18D80"/> + <Limb Name="gameplay_keep_018F80_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018F80" Offset="0x18F80"/> + <Limb Name="gameplay_keep_018F8C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018F8C" Offset="0x18F8C"/> + <Limb Name="gameplay_keep_018F98_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018F98" Offset="0x18F98"/> + <Limb Name="gameplay_keep_018FA4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018FA4" Offset="0x18FA4"/> + <Limb Name="gameplay_keep_018FB0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018FB0" Offset="0x18FB0"/> + <Limb Name="gameplay_keep_018FBC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_018FBC" Offset="0x18FBC"/> <Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x18FE0"/> <Animation Name="gFishInWaterAnim" Offset="0x1909C"/> <Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/> @@ -1026,6 +1057,29 @@ </Array> <Texture Name="gBugBodyTex" OutName="bug_body" Format="rgba16" Width="16" Height="64" Offset="0x34B20"/> <Texture Name="gBugLegTex" OutName="bug_leg" Format="rgba16" Width="8" Height="16" Offset="0x35320"/> + <Limb Name="gameplay_keep_035420_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035420" Offset="0x35420"/> + <Limb Name="gameplay_keep_03542C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03542C" Offset="0x3542C"/> + <Limb Name="gameplay_keep_035438_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035438" Offset="0x35438"/> + <Limb Name="gameplay_keep_035444_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035444" Offset="0x35444"/> + <Limb Name="gameplay_keep_035450_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035450" Offset="0x35450"/> + <Limb Name="gameplay_keep_03545C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03545C" Offset="0x3545C"/> + <Limb Name="gameplay_keep_035468_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035468" Offset="0x35468"/> + <Limb Name="gameplay_keep_035474_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035474" Offset="0x35474"/> + <Limb Name="gameplay_keep_035480_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035480" Offset="0x35480"/> + <Limb Name="gameplay_keep_03548C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03548C" Offset="0x3548C"/> + <Limb Name="gameplay_keep_035498_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035498" Offset="0x35498"/> + <Limb Name="gameplay_keep_0354A4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354A4" Offset="0x354A4"/> + <Limb Name="gameplay_keep_0354B0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354B0" Offset="0x354B0"/> + <Limb Name="gameplay_keep_0354BC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354BC" Offset="0x354BC"/> + <Limb Name="gameplay_keep_0354C8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354C8" Offset="0x354C8"/> + <Limb Name="gameplay_keep_0354D4_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354D4" Offset="0x354D4"/> + <Limb Name="gameplay_keep_0354E0_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354E0" Offset="0x354E0"/> + <Limb Name="gameplay_keep_0354EC_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354EC" Offset="0x354EC"/> + <Limb Name="gameplay_keep_0354F8_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_0354F8" Offset="0x354F8"/> + <Limb Name="gameplay_keep_035504_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035504" Offset="0x35504"/> + <Limb Name="gameplay_keep_035510_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035510" Offset="0x35510"/> + <Limb Name="gameplay_keep_03551C_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_03551C" Offset="0x3551C"/> + <Limb Name="gameplay_keep_035528_Limb" LimbType="Standard" EnumName="LIMB_GAMEPLAY_KEEP_035528" Offset="0x35528"/> <Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35590"/> <Array Name="gCuttableShrubStalkVtx" Count="4" Offset="0x355A0"> <Vtx/> diff --git a/assets/xml/objects/object_door_killer.xml b/assets/xml/objects/object_door_killer.xml index 7f8d8f186..8ef83cd9f 100644 --- a/assets/xml/objects/object_door_killer.xml +++ b/assets/xml/objects/object_door_killer.xml @@ -48,6 +48,14 @@ <Vtx/> </Array> <DList Name="object_door_killer_DL_001A58" Offset="0x1A58"/> + <Limb Name="object_door_killer_001B28_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B28" Offset="0x1B28"/> + <Limb Name="object_door_killer_001B38_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B38" Offset="0x1B38"/> + <Limb Name="object_door_killer_001B48_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B48" Offset="0x1B48"/> + <Limb Name="object_door_killer_001B58_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B58" Offset="0x1B58"/> + <Limb Name="object_door_killer_001B68_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B68" Offset="0x1B68"/> + <Limb Name="object_door_killer_001B78_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B78" Offset="0x1B78"/> + <Limb Name="object_door_killer_001B88_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B88" Offset="0x1B88"/> + <Limb Name="object_door_killer_001B98_Limb" LimbType="LOD" EnumName="LIMB_OBJECT_DOOR_KILLER_001B98" Offset="0x1B98"/> <Skeleton Name="object_door_killer_Skel_001BC8" Type="Flex" LimbType="LOD" Offset="0x1BC8"/> </File> </Root> diff --git a/assets/xml/objects/object_gi_boots_2.xml b/assets/xml/objects/object_gi_boots_2.xml index 026e9a482..ae5d14842 100644 --- a/assets/xml/objects/object_gi_boots_2.xml +++ b/assets/xml/objects/object_gi_boots_2.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_boots_2" Segment="6"> + <Texture Name="object_gi_boots_2_000000_Tex" Format="ia8" Width="16" Height="16" Offset="0x0"/> <Array Name="gGiIronBootsVtx" Count="287" Offset="0x100"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_butterfly.xml b/assets/xml/objects/object_gi_butterfly.xml index 23487544e..65eed5b0e 100644 --- a/assets/xml/objects/object_gi_butterfly.xml +++ b/assets/xml/objects/object_gi_butterfly.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_butterfly" Segment="6"> + <Texture Name="object_gi_butterfly_000000_Tex" Format="ia4" Width="24" Height="48" Offset="0x0"/> <Array Name="gGiButterflyContainerVtx" Count="65" Offset="0x240"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_clothes.xml b/assets/xml/objects/object_gi_clothes.xml index 32550cfc8..be9853eb8 100644 --- a/assets/xml/objects/object_gi_clothes.xml +++ b/assets/xml/objects/object_gi_clothes.xml @@ -1,5 +1,6 @@ <Root> <File Name="object_gi_clothes" Segment="6"> + <Texture Name="object_gi_clothes_000000_Tex" Format="i4" Width="64" Height="64" Offset="0x0"/> <Array Name="gGiTunicCollarVtx" Count="16" Offset="0x800"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_dekupouch.xml b/assets/xml/objects/object_gi_dekupouch.xml index f51d885c0..d717edb8b 100644 --- a/assets/xml/objects/object_gi_dekupouch.xml +++ b/assets/xml/objects/object_gi_dekupouch.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_dekupouch" Segment="6"> + <Texture Name="object_gi_dekupouch_000000_Tex" Format="i4" Width="32" Height="16" Offset="0x0"/> + <Texture Name="object_gi_dekupouch_000100_Tex" Format="i4" Width="32" Height="32" Offset="0x100"/> <Array Name="gGiBulletBagVtx" Count="111" Offset="0x300"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_fire.xml b/assets/xml/objects/object_gi_fire.xml index ddeafaaf4..0211f6018 100644 --- a/assets/xml/objects/object_gi_fire.xml +++ b/assets/xml/objects/object_gi_fire.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_fire" Segment="6"> + <Texture Name="object_gi_fire_000000_Tex" Format="i8" Width="16" Height="32" Offset="0x0"/> + <Texture Name="object_gi_fire_000200_Tex" Format="i8" Width="16" Height="32" Offset="0x200"/> <Array Name="gGiBlueFireChamberstickVtx" Count="130" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_frog.xml b/assets/xml/objects/object_gi_frog.xml index 503f08c41..53384429b 100644 --- a/assets/xml/objects/object_gi_frog.xml +++ b/assets/xml/objects/object_gi_frog.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_frog" Segment="6"> + <Texture Name="object_gi_frog_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/> <Array Name="gGiFrogVtx" Count="139" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_gerudo.xml b/assets/xml/objects/object_gi_gerudo.xml index ac80cdd2f..34986a295 100644 --- a/assets/xml/objects/object_gi_gerudo.xml +++ b/assets/xml/objects/object_gi_gerudo.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_gerudo" Segment="6"> + <Texture Name="object_gi_gerudo_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/> <Array Name="gGiGerudoCardVtx" Count="182" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_gerudomask.xml b/assets/xml/objects/object_gi_gerudomask.xml index 3b42e2ee2..94576b040 100644 --- a/assets/xml/objects/object_gi_gerudomask.xml +++ b/assets/xml/objects/object_gi_gerudomask.xml @@ -1,5 +1,11 @@ <Root> <File Name="object_gi_gerudomask" Segment="6"> + <Texture Name="object_gi_gerudomask_000000_Tex" Format="rgba16" Width="256" Height="1" Offset="0x0"/> + <Blob Name="object_gi_gerudomask_000200_Blob" Size="0x8" Offset="0x200"/> + <Texture Name="object_gi_gerudomask_000208_Tex" Format="ci8" Width="8" Height="8" Offset="0x208" TlutOffset="0x0"/> + <Texture Name="object_gi_gerudomask_000248_Tex" Format="ci8" Width="16" Height="16" Offset="0x248" TlutOffset="0x0"/> + <Texture Name="object_gi_gerudomask_000348_Tex" Format="ci8" Width="16" Height="16" Offset="0x348" TlutOffset="0x0"/> + <Texture Name="object_gi_gerudomask_000448_Tex" Format="ci8" Width="32" Height="32" Offset="0x448" TlutOffset="0x0"/> <Array Name="gGiGerudoMaskVtx" Count="138" Offset="0x848"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_ghost.xml b/assets/xml/objects/object_gi_ghost.xml index 30a0edf1e..5dbf39480 100644 --- a/assets/xml/objects/object_gi_ghost.xml +++ b/assets/xml/objects/object_gi_ghost.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_ghost" Segment="6"> + <Texture Name="object_gi_ghost_000000_Tex" Format="i8" Width="16" Height="32" Offset="0x0"/> + <Texture Name="object_gi_ghost_000200_Tex" Format="i8" Width="16" Height="32" Offset="0x200"/> <Array Name="gGiGhostContainerLidVtx" Count="56" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_gloves.xml b/assets/xml/objects/object_gi_gloves.xml index 09976d11e..85ad6ddef 100644 --- a/assets/xml/objects/object_gi_gloves.xml +++ b/assets/xml/objects/object_gi_gloves.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_gloves" Segment="6"> + <Texture Name="object_gi_gloves_000000_Tex" Format="i8" Width="64" Height="32" Offset="0x0"/> <Array Name="gGiGauntletsVtx" Count="152" Offset="0x800"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_golonmask.xml b/assets/xml/objects/object_gi_golonmask.xml index ac8d86669..68dbddb36 100644 --- a/assets/xml/objects/object_gi_golonmask.xml +++ b/assets/xml/objects/object_gi_golonmask.xml @@ -1,5 +1,11 @@ <Root> <File Name="object_gi_golonmask" Segment="6"> + <Texture Name="object_gi_golonmask_000000_Tex" Format="rgba16" Width="256" Height="1" Offset="0x0"/> + <Blob Name="object_gi_golonmask_000200_Blob" Size="0x8" Offset="0x200"/> + <Texture Name="object_gi_golonmask_000208_Tex" Format="ci8" Width="8" Height="8" Offset="0x208" TlutOffset="0x0"/> + <Texture Name="object_gi_golonmask_000248_Tex" Format="ci8" Width="16" Height="16" Offset="0x248" TlutOffset="0x0"/> + <Texture Name="object_gi_golonmask_000348_Tex" Format="ci8" Width="32" Height="32" Offset="0x348" TlutOffset="0x0"/> + <Texture Name="object_gi_golonmask_000748_Tex" Format="ci8" Width="64" Height="32" Offset="0x748" TlutOffset="0x0"/> <Array Name="gGiGoronMaskVtx" Count="91" Offset="0xF48"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_hoverboots.xml b/assets/xml/objects/object_gi_hoverboots.xml index 5b3bf0c80..fed584e74 100644 --- a/assets/xml/objects/object_gi_hoverboots.xml +++ b/assets/xml/objects/object_gi_hoverboots.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_hoverboots" Segment="6"> + <Texture Name="object_gi_hoverboots_000000_Tex" Format="ia4" Width="48" Height="32" Offset="0x0"/> + <Texture Name="object_gi_hoverboots_000300_Tex" Format="i4" Width="16" Height="32" Offset="0x300"/> <Array Name="gGiHoverBootsVtx" Count="325" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_ki_tan_mask.xml b/assets/xml/objects/object_gi_ki_tan_mask.xml index ad6763bb9..b888acfe7 100644 --- a/assets/xml/objects/object_gi_ki_tan_mask.xml +++ b/assets/xml/objects/object_gi_ki_tan_mask.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_ki_tan_mask" Segment="6"> + <Texture Name="object_gi_ki_tan_mask_000000_Tex" Format="ia8" Width="8" Height="32" Offset="0x0"/> <Array Name="gGiKeatonMaskVtx" Count="148" Offset="0x100"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_letter.xml b/assets/xml/objects/object_gi_letter.xml index d6acdf820..098b8cca7 100644 --- a/assets/xml/objects/object_gi_letter.xml +++ b/assets/xml/objects/object_gi_letter.xml @@ -1,5 +1,7 @@ <Root> <File Name="object_gi_letter" Segment="6"> + <Texture Name="object_gi_letter_000000_Tex" Format="i8" Width="48" Height="32" Offset="0x0"/> + <Texture Name="object_gi_letter_000600_Tex" Format="ia8" Width="48" Height="32" Offset="0x600"/> <Array Name="gGiLetterVtx" Count="8" Offset="0xC00"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_liquid.xml b/assets/xml/objects/object_gi_liquid.xml index 27ef25b0b..133d8ce90 100644 --- a/assets/xml/objects/object_gi_liquid.xml +++ b/assets/xml/objects/object_gi_liquid.xml @@ -1,6 +1,9 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_liquid" Segment="6"> + <Texture Name="object_gi_liquid_000000_Tex" Format="ia8" Width="16" Height="32" Offset="0x0"/> + <Texture Name="object_gi_liquid_000200_Tex" Format="ia8" Width="16" Height="32" Offset="0x200"/> + <Texture Name="object_gi_liquid_000400_Tex" Format="ia8" Width="16" Height="32" Offset="0x400"/> <Array Name="gGiPotionPotVtx" Count="176" Offset="0x600"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_milk.xml b/assets/xml/objects/object_gi_milk.xml index a1904f7f1..cc72cec9d 100644 --- a/assets/xml/objects/object_gi_milk.xml +++ b/assets/xml/objects/object_gi_milk.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_milk" Segment="6"> + <Texture Name="object_gi_milk_000000_Tex" Format="i8" Width="72" Height="24" Offset="0x0"/> <Array Name="gGiMilkBottleContentsVtx" Count="63" Offset="0x6C0"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_niwatori.xml b/assets/xml/objects/object_gi_niwatori.xml index 9bea0dbba..edf67f88d 100644 --- a/assets/xml/objects/object_gi_niwatori.xml +++ b/assets/xml/objects/object_gi_niwatori.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_niwatori" Segment="6"> + <Texture Name="object_gi_niwatori_000000_Tex" Format="i8" Width="32" Height="64" Offset="0x0"/> + <Texture Name="object_gi_niwatori_000800_Tex" Format="ia8" Width="32" Height="32" Offset="0x800"/> <Array Name="gGiChickenVtx" Count="153" Offset="0xC00"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_nuts.xml b/assets/xml/objects/object_gi_nuts.xml index 590c78d7d..d4a2f0e9c 100644 --- a/assets/xml/objects/object_gi_nuts.xml +++ b/assets/xml/objects/object_gi_nuts.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_nuts" Segment="6"> + <Texture Name="object_gi_nuts_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/> <Array Name="gGiNutVtx" Count="169" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_ocarina.xml b/assets/xml/objects/object_gi_ocarina.xml index 4e85cc04e..dafcb9242 100644 --- a/assets/xml/objects/object_gi_ocarina.xml +++ b/assets/xml/objects/object_gi_ocarina.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_ocarina" Segment="6"> + <Texture Name="object_gi_ocarina_000000_Tex" Format="i8" Width="16" Height="16" Offset="0x0"/> <Array Name="gGiOcarinaTimeVtx" Count="100" Offset="0x100"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_ocarina_0.xml b/assets/xml/objects/object_gi_ocarina_0.xml index 7ec13c466..e43bb3a87 100644 --- a/assets/xml/objects/object_gi_ocarina_0.xml +++ b/assets/xml/objects/object_gi_ocarina_0.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_ocarina_0" Segment="6"> + <Texture Name="object_gi_ocarina_0_000000_Tex" Format="i8" Width="16" Height="16" Offset="0x0"/> <Array Name="gGiOcarinaFairyVtx" Count="105" Offset="0x100"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_prescription.xml b/assets/xml/objects/object_gi_prescription.xml index 619252faf..1b4e54ec5 100644 --- a/assets/xml/objects/object_gi_prescription.xml +++ b/assets/xml/objects/object_gi_prescription.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_prescription" Segment="6"> + <Texture Name="object_gi_prescription_000000_Tex" Format="ia8" Width="32" Height="48" Offset="0x0"/> <Array Name="gGiPrescriptionVtx" Count="30" Offset="0x600"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_purse.xml b/assets/xml/objects/object_gi_purse.xml index c896b47de..70ec50050 100644 --- a/assets/xml/objects/object_gi_purse.xml +++ b/assets/xml/objects/object_gi_purse.xml @@ -1,5 +1,6 @@ <Root> <File Name="object_gi_purse" Segment="6"> + <Texture Name="object_gi_purse_000000_Tex" Format="i8" Width="64" Height="64" Offset="0x0"/> <Array Name="gGiWalletVtx" Count="32" Offset="0x1000"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_rabit_mask.xml b/assets/xml/objects/object_gi_rabit_mask.xml index 64e82b888..65b6cdd4b 100644 --- a/assets/xml/objects/object_gi_rabit_mask.xml +++ b/assets/xml/objects/object_gi_rabit_mask.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_rabit_mask" Segment="6"> + <Texture Name="object_gi_rabit_mask_000000_Tex" Format="ia8" Width="16" Height="16" Offset="0x0"/> <Array Name="gGiBunnyHoodVtx" Count="166" Offset="0x100"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_shield_1.xml b/assets/xml/objects/object_gi_shield_1.xml index 5fa12c7cc..c7a5c7cb4 100644 --- a/assets/xml/objects/object_gi_shield_1.xml +++ b/assets/xml/objects/object_gi_shield_1.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_shield_1" Segment="6"> + <Texture Name="object_gi_shield_1_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/> <Array Name="gGiDekuShieldVtx" Count="101" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_shield_3.xml b/assets/xml/objects/object_gi_shield_3.xml index 2ff34c2f2..3550bd0d8 100644 --- a/assets/xml/objects/object_gi_shield_3.xml +++ b/assets/xml/objects/object_gi_shield_3.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_shield_3" Segment="6"> + <Texture Name="object_gi_shield_3_000000_Tex" Format="i4" Width="64" Height="32" Offset="0x0"/> + <Texture Name="object_gi_shield_3_000400_Tex" Format="i4" Width="64" Height="64" Offset="0x400"/> <Array Name="gGiMirrorShieldVtx" Count="49" Offset="0xC00"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_soldout.xml b/assets/xml/objects/object_gi_soldout.xml index 517750ee9..ba4578476 100644 --- a/assets/xml/objects/object_gi_soldout.xml +++ b/assets/xml/objects/object_gi_soldout.xml @@ -1,5 +1,6 @@ <Root> <File Name="object_gi_soldout" Segment="6"> + <Texture Name="object_gi_soldout_000000_Tex" Format="ia8" Width="32" Height="32" Offset="0x0"/> <Array Name="gGiSoldOutVtx" Count="4" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_soul.xml b/assets/xml/objects/object_gi_soul.xml index 1487b5704..519226270 100644 --- a/assets/xml/objects/object_gi_soul.xml +++ b/assets/xml/objects/object_gi_soul.xml @@ -1,6 +1,7 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_soul" Segment="6"> + <Texture Name="object_gi_soul_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/> <Array Name="gGiFairyContainerBaseCapVtx" Count="69" Offset="0x400"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_ticketstone.xml b/assets/xml/objects/object_gi_ticketstone.xml index cebc99a75..ce756e3ab 100644 --- a/assets/xml/objects/object_gi_ticketstone.xml +++ b/assets/xml/objects/object_gi_ticketstone.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_ticketstone" Segment="6"> + <Texture Name="object_gi_ticketstone_000000_Tex" Format="i4" Width="48" Height="24" Offset="0x0"/> + <Texture Name="object_gi_ticketstone_000240_Tex" Format="i8" Width="32" Height="24" Offset="0x240"/> <Array Name="gGiClaimCheckVtx" Count="138" Offset="0x540"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_truth_mask.xml b/assets/xml/objects/object_gi_truth_mask.xml index fbeab76d3..32c550560 100644 --- a/assets/xml/objects/object_gi_truth_mask.xml +++ b/assets/xml/objects/object_gi_truth_mask.xml @@ -1,6 +1,8 @@ <Root> <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_gi_truth_mask" Segment="6"> + <Texture Name="object_gi_truth_mask_000000_Tex" Format="i8" Width="32" Height="32" Offset="0x0"/> + <Texture Name="object_gi_truth_mask_000400_Tex" Format="i8" Width="32" Height="32" Offset="0x400"/> <Array Name="gGiMaskOfTruthVtx" Count="158" Offset="0x800"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_gi_zoramask.xml b/assets/xml/objects/object_gi_zoramask.xml index 06bca2737..0788f67f0 100644 --- a/assets/xml/objects/object_gi_zoramask.xml +++ b/assets/xml/objects/object_gi_zoramask.xml @@ -1,5 +1,11 @@ <Root> <File Name="object_gi_zoramask" Segment="6"> + <Texture Name="object_gi_zoramask_000000_Tex" Format="rgba16" Width="256" Height="1" Offset="0x0"/> + <Blob Name="object_gi_zoramask_000200_Blob" Size="0x8" Offset="0x200"/> + <Texture Name="object_gi_zoramask_000208_Tex" Format="ci8" Width="8" Height="8" Offset="0x208" TlutOffset="0x0"/> + <Texture Name="object_gi_zoramask_000248_Tex" Format="ci8" Width="32" Height="32" Offset="0x248" TlutOffset="0x0"/> + <Texture Name="object_gi_zoramask_000648_Tex" Format="ci8" Width="32" Height="32" Offset="0x648" TlutOffset="0x0"/> + <Texture Name="object_gi_zoramask_000A48_Tex" Format="ci8" Width="32" Height="32" Offset="0xA48" TlutOffset="0x0"/> <Array Name="gGiZoraMaskVtx" Count="85" Offset="0xE48"> <Vtx/> </Array> diff --git a/assets/xml/objects/object_kingdodongo.xml b/assets/xml/objects/object_kingdodongo.xml index 3ada2822c..ff8b2014d 100644 --- a/assets/xml/objects/object_kingdodongo.xml +++ b/assets/xml/objects/object_kingdodongo.xml @@ -10,6 +10,9 @@ <Animation Name="object_kingdodongo_Anim_006924" Offset="0x6924"/> <Animation Name="object_kingdodongo_Anim_008EEC" Offset="0x8EEC"/> <Animation Name="object_kingdodongo_Anim_009D10" Offset="0x9D10"/> + <Array Name="object_kingdodongo_009D20_Vtx" Count="3" Offset="0x9D20"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_009D50" Offset="0x9D50"/> <DList Name="object_kingdodongo_DL_009DD0" Offset="0x9DD0"/> <Texture Name="object_kingdodongo_Tex_009DE8" OutName="tex_00009DE8" Format="i8" Width="16" Height="16" Offset="0x9DE8"/> @@ -17,25 +20,85 @@ <Animation Name="object_kingdodongo_Anim_00DF38" Offset="0xDF38"/> <Animation Name="object_kingdodongo_Anim_00E848" Offset="0xE848"/> <Animation Name="object_kingdodongo_Anim_00F0D8" Offset="0xF0D8"/> + <Array Name="object_kingdodongo_00F0F0_Vtx" Count="34" Offset="0xF0F0"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_00F310" Offset="0xF310"/> + <Array Name="object_kingdodongo_00F470_Vtx" Count="37" Offset="0xF470"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_00F6C0" Offset="0xF6C0"/> + <Array Name="object_kingdodongo_00F840_Vtx" Count="40" Offset="0xF840"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_00FAC0" Offset="0xFAC0"/> + <Array Name="object_kingdodongo_00FBE8_Vtx" Count="56" Offset="0xFBE8"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_00FF68" Offset="0xFF68"/> + <Array Name="object_kingdodongo_010120_Vtx" Count="39" Offset="0x10120"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_010390" Offset="0x10390"/> + <Array Name="object_kingdodongo_010508_Vtx" Count="55" Offset="0x10508"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_010878" Offset="0x10878"/> + <Array Name="object_kingdodongo_0109C0_Vtx" Count="34" Offset="0x109C0"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_010BE0" Offset="0x10BE0"/> + <Array Name="object_kingdodongo_010D40_Vtx" Count="37" Offset="0x10D40"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_010F90" Offset="0x10F90"/> + <Array Name="object_kingdodongo_011110_Vtx" Count="40" Offset="0x11110"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_011390" Offset="0x11390"/> + <Array Name="object_kingdodongo_0114B8_Vtx" Count="56" Offset="0x114B8"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_011838" Offset="0x11838"/> + <Array Name="object_kingdodongo_0119F0_Vtx" Count="39" Offset="0x119F0"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_011C60" Offset="0x11C60"/> + <Array Name="object_kingdodongo_011DD8_Vtx" Count="55" Offset="0x11DD8"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_012148" Offset="0x12148"/> + <Array Name="object_kingdodongo_012290_Vtx" Count="84" Offset="0x12290"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_0127D0" Offset="0x127D0"/> + <Array Name="object_kingdodongo_012A28_Vtx" Count="80" Offset="0x12A28"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_012F28" Offset="0x12F28"/> + <Array Name="object_kingdodongo_013160_Vtx" Count="101" Offset="0x13160"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_0137B0" Offset="0x137B0"/> + <Array Name="object_kingdodongo_013A10_Vtx" Count="33" Offset="0x13A10"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_013C20" Offset="0x13C20"/> + <Array Name="object_kingdodongo_013D78_Vtx" Count="24" Offset="0x13D78"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_013EF8" Offset="0x13EF8"/> + <Array Name="object_kingdodongo_014040_Vtx" Count="12" Offset="0x14040"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_014100" Offset="0x14100"/> + <Array Name="object_kingdodongo_0141E0_Vtx" Count="133" Offset="0x141E0"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_014A30" Offset="0x14A30"/> + <Array Name="object_kingdodongo_014D50_Vtx" Count="142" Offset="0x14D50"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_015630" Offset="0x15630"/> <Texture Name="object_kingdodongo_Tex_015890" OutName="tex_00015890" Format="rgba16" Width="8" Height="16" Offset="0x15890"/> <Texture Name="object_kingdodongo_Tex_015990" OutName="tex_00015990" Format="rgba16" Width="16" Height="32" Offset="0x15990"/> @@ -102,6 +165,9 @@ <Animation Name="object_kingdodongo_Anim_01D218" Offset="0x1BE18"/> <Animation Name="object_kingdodongo_Anim_01D934" Offset="0x1C534"/> <DList Name="object_kingdodongo_DL_01D950" Offset="0x1C550"/> + <Array Name="object_kingdodongo_01C5B0_Vtx" Count="4" Offset="0x1C5B0"> + <Vtx/> + </Array> <Texture Name="object_kingdodongo_Tex_01D9F0" OutName="tex_0001D9F0" Format="ia8" Width="64" Height="64" Offset="0x1C5F0"/> <Texture Name="object_kingdodongo_Tex_01E9F0" OutName="tex_0001E9F0" Format="ia8" Width="64" Height="64" Offset="0x1D5F0"/> <Texture Name="object_kingdodongo_Tex_01F9F0" OutName="tex_0001F9F0" Format="ia8" Width="64" Height="64" Offset="0x1E5F0"/> @@ -111,8 +177,17 @@ <Texture Name="object_kingdodongo_Tex_0239F0" OutName="tex_000239F0" Format="ia8" Width="64" Height="64" Offset="0x225F0"/> <Texture Name="object_kingdodongo_Tex_0249F0" OutName="tex_000249F0" Format="ia8" Width="64" Height="64" Offset="0x235F0"/> <DList Name="object_kingdodongo_DL_0259F0" Offset="0x245F0"/> + <Array Name="object_kingdodongo_024650_Vtx" Count="4" Offset="0x24650"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_025A90" Offset="0x24690"/> + <Array Name="object_kingdodongo_0246F0_Vtx" Count="4" Offset="0x246F0"> + <Vtx/> + </Array> <Collision Name="object_kingdodongo_Col_025B64" Offset="0x24764"/> + <Array Name="object_kingdodongo_024790_Vtx" Count="4" Offset="0x24790"> + <Vtx/> + </Array> <DList Name="object_kingdodongo_DL_025BD0" Offset="0x247D0"/> <Texture Name="object_kingdodongo_Tex_025C58" OutName="tex_00025C58" Format="rgba16" Width="32" Height="32" Offset="0x24858"/> <Collision Name="object_kingdodongo_Col_0264A8" Offset="0x250A8"/> diff --git a/assets/xml/objects/object_oE4s.xml b/assets/xml/objects/object_oE4s.xml index 1f1b33dcf..8aefb0bb2 100644 --- a/assets/xml/objects/object_oE4s.xml +++ b/assets/xml/objects/object_oE4s.xml @@ -19,6 +19,8 @@ <Limb Name="object_oE4s_Limb_000144" LimbType="Standard" Offset="0x144"/> <Skeleton Name="object_oE4s_Skel_000190" Type="Flex" LimbType="Standard" Offset="0x190"/> <Texture Name="object_oE4s_TLUT_0001A8" OutName="tlut_000001A8" Format="rgba16" Width="124" Height="1" Offset="0x1A8"/><!--Blob Name="object_oE4s_Blob_0003A8" Size="0xF8" Offset="0x3A8" /--> + <Texture Name="object_oE4s_0002A0_Tex" Format="ci8" Width="16" Height="16" Offset="0x2A0" TlutOffset="0x1A8"/> + <Texture Name="object_oE4s_0003A0_Tex" Format="ci8" Width="16" Height="16" Offset="0x3A0" TlutOffset="0x1A8"/> <Texture Name="object_oE4s_Tex_0004A0" OutName="tex_000004A0" Format="ci8" Width="8" Height="8" Offset="0x4A0" TlutOffset="0x1A8"/> <Texture Name="object_oE4s_Tex_0004E0" OutName="tex_000004E0" Format="rgba16" Width="16" Height="32" Offset="0x4E0"/> <Texture Name="object_oE4s_Tex_0008E0" OutName="tex_000008E0" Format="rgba16" Width="8" Height="16" Offset="0x8E0"/> diff --git a/assets/xml/objects/object_ossan.xml b/assets/xml/objects/object_ossan.xml index c0d80ad0b..4eb3e7413 100644 --- a/assets/xml/objects/object_ossan.xml +++ b/assets/xml/objects/object_ossan.xml @@ -25,19 +25,45 @@ <Array Name="object_ossan_Vtx_0024E0" Count="149" Offset="0x24E0"> <Vtx/> </Array> + <DList Name="object_ossan_002E30_DL" Offset="0x2E30"/> + <DList Name="object_ossan_003130_DL" Offset="0x3130"/> + <DList Name="object_ossan_003318_DL" Offset="0x3318"/> + <DList Name="object_ossan_003708_DL" Offset="0x3708"/> + <DList Name="object_ossan_003B30_DL" Offset="0x3B30"/> + <DList Name="object_ossan_003D18_DL" Offset="0x3D18"/> + <DList Name="object_ossan_004108_DL" Offset="0x4108"/> <Texture Name="gOssanEyesTLUT" OutName="ossan_eyes_tlut" Format="rgba16" Width="63" Height="4" Offset="0x4530"/> <Texture Name="gOssanTLUT" OutName="ossan_tlut" Format="rgba16" Width="168" Height="1" Offset="0x4728"/> <Texture Name="gOssanEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x4878" TlutOffset="0x4530"/> <Texture Name="gOssanBeardTex" OutName="beard" Format="ci8" Width="32" Height="32" Offset="0x4C78" TlutOffset="0x4728"/> + <Texture Name="object_ossan_005078_Tex" Format="ci8" Width="16" Height="16" Offset="0x5078" TlutOffset="0x4728"/> + <Texture Name="object_ossan_005178_Tex" Format="ci8" Width="16" Height="16" Offset="0x5178" TlutOffset="0x4728"/> + <Texture Name="object_ossan_005278_Tex" Format="ci8" Width="8" Height="8" Offset="0x5278" TlutOffset="0x4728"/> <Texture Name="gOssanEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0x52B8" TlutOffset="0x4530"/> <Texture Name="gOssanEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x56B8" TlutOffset="0x4530"/> + <Texture Name="object_ossan_005AB8_Tex" Format="ci8" Width="8" Height="8" Offset="0x5AB8" TlutOffset="0x4728"/> <Array Name="object_ossan_Vtx_005AF8" Count="169" Offset="0x5AF8"> <Vtx/> </Array> <Array Name="object_ossan_Vtx_006588" Count="234" Offset="0x6588"> <Vtx/> </Array> + <DList Name="object_ossan_007428_DL" Offset="0x7428"/> <DList Name="gObjectOssanEnSyatekiManDL_007E28" Offset="0x7E28"/> + <Texture Name="object_ossan_008A38_Tex" Format="rgba16" Width="8" Height="8" Offset="0x8A38"/> + <Texture Name="object_ossan_008AB8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x8AB8"/> + <Texture Name="object_ossan_008CB8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x8CB8"/> + <Texture Name="object_ossan_008EB8_Tex" Format="rgba16" Width="32" Height="32" Offset="0x8EB8"/> + <Texture Name="object_ossan_0096B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x96B8"/> + <Texture Name="object_ossan_0098B8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x98B8"/> + <Limb Name="object_ossan_009AB8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009AB8" Offset="0x9AB8"/> + <Limb Name="object_ossan_009AC4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009AC4" Offset="0x9AC4"/> + <Limb Name="object_ossan_009AD0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009AD0" Offset="0x9AD0"/> + <Limb Name="object_ossan_009ADC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009ADC" Offset="0x9ADC"/> + <Limb Name="object_ossan_009AE8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009AE8" Offset="0x9AE8"/> + <Limb Name="object_ossan_009AF4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009AF4" Offset="0x9AF4"/> + <Limb Name="object_ossan_009B00_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009B00" Offset="0x9B00"/> + <Limb Name="object_ossan_009B0C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_OSSAN_009B0C" Offset="0x9B0C"/> <Skeleton Name="gObjectOssanSkel" Type="Flex" LimbType="Standard" Offset="0x9B38"/> </File> </Root> diff --git a/assets/xml/objects/object_po_field.xml b/assets/xml/objects/object_po_field.xml index 7900b787a..2caf70816 100644 --- a/assets/xml/objects/object_po_field.xml +++ b/assets/xml/objects/object_po_field.xml @@ -13,6 +13,15 @@ <Vtx/> </Array> <DList Name="gPoeFieldSoulDL" Offset="0x23B0"/> + <Texture Name="object_po_field_002470_Tex" Format="rgba16" Width="16" Height="16" Offset="0x2470"/> + <Texture Name="object_po_field_002670_Tex" Format="rgba16" Width="16" Height="16" Offset="0x2670"/> + <Texture Name="object_po_field_002870_Tex" Format="rgba16" Width="32" Height="32" Offset="0x2870"/> + <Texture Name="object_po_field_003070_Tex" Format="rgba16" Width="16" Height="16" Offset="0x3070"/> + <Texture Name="object_po_field_003270_Tex" Format="rgba16" Width="8" Height="8" Offset="0x3270"/> + <Texture Name="object_po_field_0032F0_Tex" Format="rgba16" Width="16" Height="8" Offset="0x32F0"/> + <Texture Name="object_po_field_0033F0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x33F0"/> + <Texture Name="object_po_field_0035F0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x35F0"/> + <Texture Name="object_po_field_0037F0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x37F0"/> <Array Name="gPoeFieldLanternVtx" Count="17" Offset="0x39F0"> <Vtx/> </Array> @@ -54,13 +63,32 @@ </Array> <DList Name="gPoeFieldLanternDL" Offset="0x4BA0"/> <DList Name="gPoeFieldLanternTopDL" Offset="0x4CC0"/> + <DList Name="object_po_field_004D48_DL" Offset="0x4D48"/> + <DList Name="object_po_field_004DF8_DL" Offset="0x4DF8"/> + <DList Name="object_po_field_004F60_DL" Offset="0x4F60"/> + <DList Name="object_po_field_005058_DL" Offset="0x5058"/> + <DList Name="object_po_field_0050F8_DL" Offset="0x50F8"/> + <DList Name="object_po_field_0051A0_DL" Offset="0x51A0"/> + <DList Name="object_po_field_005288_DL" Offset="0x5288"/> + <DList Name="object_po_field_005328_DL" Offset="0x5328"/> <DList Name="gBigPoeCloakDL" Offset="0x5620"/> <DList Name="gBigPoeFaceDL" Offset="0x5900"/> <DList Name="gBigPoeBodyDL" Offset="0x59F0"/> + <Texture Name="object_po_field_005AB0_Tex" Format="rgba16" Width="16" Height="16" Offset="0x5AB0"/> + <Texture Name="object_po_field_005CB0_Tex" Format="rgba16" Width="8" Height="8" Offset="0x5CB0"/> <Array Name="gPoeFieldBurnVtx" Count="154" Offset="0x5D30"> <Vtx/> </Array> <DList Name="gPoeFieldBurnDL" Offset="0x66D0"/> + <Limb Name="object_po_field_0069A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069A0" Offset="0x69A0"/> + <Limb Name="object_po_field_0069AC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069AC" Offset="0x69AC"/> + <Limb Name="object_po_field_0069B8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069B8" Offset="0x69B8"/> + <Limb Name="object_po_field_0069C4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069C4" Offset="0x69C4"/> + <Limb Name="object_po_field_0069D0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069D0" Offset="0x69D0"/> + <Limb Name="object_po_field_0069DC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069DC" Offset="0x69DC"/> + <Limb Name="object_po_field_0069E8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069E8" Offset="0x69E8"/> + <Limb Name="object_po_field_0069F4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_0069F4" Offset="0x69F4"/> + <Limb Name="object_po_field_006A00_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_FIELD_006A00" Offset="0x6A00"/> <Skeleton Name="gPoeFieldSkel" Type="Normal" LimbType="Standard" Offset="0x6A30"/> </File> </Root> diff --git a/assets/xml/objects/object_po_sisters.xml b/assets/xml/objects/object_po_sisters.xml index 2ba750a2a..f82b24286 100644 --- a/assets/xml/objects/object_po_sisters.xml +++ b/assets/xml/objects/object_po_sisters.xml @@ -36,7 +36,13 @@ <Array Name="object_po_sisters_Vtx_002408" Count="10" Offset="0x2408"> <Vtx/> </Array> + <DList Name="object_po_sisters_0024A8_DL" Offset="0x24A8"/> + <DList Name="object_po_sisters_002570_DL" Offset="0x2570"/> + <DList Name="object_po_sisters_0025E8_DL" Offset="0x25E8"/> + <DList Name="object_po_sisters_002680_DL" Offset="0x2680"/> + <DList Name="object_po_sisters_002718_DL" Offset="0x2718"/> <DList Name="gPoSistersTorchDL" Offset="0x27B0"/> + <DList Name="object_po_sisters_002870_DL" Offset="0x2870"/> <Array Name="gPoeSistersJoelleFaceVtx" Count="19" Offset="0x2908"> <Vtx/> </Array> @@ -65,6 +71,31 @@ <Vtx/> </Array> <DList Name="gPoSistersBurnDL" Offset="0x46E0"/> + <Texture Name="object_po_sisters_0048D8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x48D8"/> + <Texture Name="object_po_sisters_004AD8_Tex" Format="rgba16" Width="32" Height="32" Offset="0x4AD8"/> + <Texture Name="object_po_sisters_0052D8_Tex" Format="rgba16" Width="32" Height="16" Offset="0x52D8"/> + <Texture Name="object_po_sisters_0056D8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x56D8"/> + <Texture Name="object_po_sisters_0058D8_Tex" Format="rgba16" Width="4" Height="4" Offset="0x58D8"/> + <Texture Name="object_po_sisters_0058F8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x58F8"/> + <Texture Name="object_po_sisters_005AF8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x5AF8"/> + <Texture Name="object_po_sisters_005CF8_Tex" Format="rgba16" Width="8" Height="8" Offset="0x5CF8"/> + <Texture Name="object_po_sisters_005D78_Tex" Format="rgba16" Width="16" Height="16" Offset="0x5D78"/> + <Texture Name="object_po_sisters_005F78_Tex" Format="rgba16" Width="16" Height="8" Offset="0x5F78"/> + <Texture Name="object_po_sisters_006078_Tex" Format="rgba16" Width="16" Height="16" Offset="0x6078"/> + <Texture Name="object_po_sisters_006278_Tex" Format="rgba16" Width="8" Height="8" Offset="0x6278"/> + <Texture Name="object_po_sisters_0062F8_Tex" Format="rgba16" Width="4" Height="4" Offset="0x62F8"/> + <Texture Name="object_po_sisters_006318_Tex" Format="rgba16" Width="16" Height="16" Offset="0x6318"/> + <Limb Name="object_po_sisters_006518_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006518" Offset="0x6518"/> + <Limb Name="object_po_sisters_006524_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006524" Offset="0x6524"/> + <Limb Name="object_po_sisters_006530_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006530" Offset="0x6530"/> + <Limb Name="object_po_sisters_00653C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_00653C" Offset="0x653C"/> + <Limb Name="object_po_sisters_006548_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006548" Offset="0x6548"/> + <Limb Name="object_po_sisters_006554_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006554" Offset="0x6554"/> + <Limb Name="object_po_sisters_006560_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006560" Offset="0x6560"/> + <Limb Name="object_po_sisters_00656C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_00656C" Offset="0x656C"/> + <Limb Name="object_po_sisters_006578_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006578" Offset="0x6578"/> + <Limb Name="object_po_sisters_006584_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006584" Offset="0x6584"/> + <Limb Name="object_po_sisters_006590_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PO_SISTERS_006590" Offset="0x6590"/> <Skeleton Name="gPoeSistersSkel" Type="Normal" LimbType="Standard" Offset="0x65C8"/> <Array Name="gPoSistersJoellePaintingVtx" Count="38" Offset="0x65D0"> <Vtx/> diff --git a/assets/xml/objects/object_poh.xml b/assets/xml/objects/object_poh.xml index b2dd07568..30cd1c4a6 100644 --- a/assets/xml/objects/object_poh.xml +++ b/assets/xml/objects/object_poh.xml @@ -10,21 +10,27 @@ <Array Name="object_poh_Vtx_0015C0" Count="6" Offset="0x15C0"> <Vtx/> </Array> + <DList Name="object_poh_001620_DL" Offset="0x1620"/> <Array Name="object_poh_Vtx_0016B8" Count="30" Offset="0x16B8"> <Vtx/> </Array> + <DList Name="object_poh_001898_DL" Offset="0x1898"/> <Array Name="object_poh_Vtx_001A18" Count="6" Offset="0x1A18"> <Vtx/> </Array> + <DList Name="object_poh_001A78_DL" Offset="0x1A78"/> <Array Name="object_poh_Vtx_001B10" Count="6" Offset="0x1B10"> <Vtx/> </Array> + <DList Name="object_poh_001B70_DL" Offset="0x1B70"/> <Array Name="object_poh_Vtx_001C08" Count="6" Offset="0x1C08"> <Vtx/> </Array> + <DList Name="object_poh_001C68_DL" Offset="0x1C68"/> <Array Name="object_poh_Vtx_001CE0" Count="45" Offset="0x1CE0"> <Vtx/> </Array> + <DList Name="object_poh_001FB0_DL" Offset="0x1FB0"/> <Array Name="gPoeBurnVtx" Count="75" Offset="0x2158"> <Vtx/> </Array> @@ -32,6 +38,7 @@ <Array Name="object_poh_Vtx_0027C0" Count="21" Offset="0x27C0"> <Vtx/> </Array> + <DList Name="object_poh_002910_DL" Offset="0x2910"/> <Array Name="gPoeLanternVtx" Count="53" Offset="0x29D8"> <Vtx/> </Array> @@ -39,10 +46,42 @@ <Array Name="object_poh_Vtx_002EB8" Count="10" Offset="0x2EB8"> <Vtx/> </Array> + <DList Name="object_poh_002F58_DL" Offset="0x2F58"/> + <Texture Name="object_poh_003010_Tex" Format="i8" Width="32" Height="64" Offset="0x3010"/> <Array Name="gPoeSoulVtx" Count="4" Offset="0x3810"> <Vtx/> </Array> <DList Name="gPoeSoulDL" Offset="0x3850"/> + <Texture Name="object_poh_003910_Tex" Format="rgba16" Width="32" Height="16" Offset="0x3910"/> + <Texture Name="object_poh_003D10_Tex" Format="rgba16" Width="32" Height="32" Offset="0x3D10"/> + <Texture Name="object_poh_004510_Tex" Format="rgba16" Width="16" Height="16" Offset="0x4510"/> + <Texture Name="object_poh_004710_Tex" Format="rgba16" Width="8" Height="8" Offset="0x4710"/> + <Texture Name="object_poh_004790_Tex" Format="rgba16" Width="16" Height="16" Offset="0x4790"/> + <Texture Name="object_poh_004990_Tex" Format="rgba16" Width="8" Height="8" Offset="0x4990"/> + <Texture Name="object_poh_004A10_Tex" Format="rgba16" Width="8" Height="16" Offset="0x4A10"/> + <Texture Name="object_poh_004B10_Tex" Format="rgba16" Width="16" Height="16" Offset="0x4B10"/> + <Texture Name="object_poh_004D10_Tex" Format="rgba16" Width="16" Height="16" Offset="0x4D10"/> + <Texture Name="object_poh_004F10_Tex" Format="rgba16" Width="8" Height="8" Offset="0x4F10"/> + <Limb Name="object_poh_004F90_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004F90" Offset="0x4F90"/> + <Limb Name="object_poh_004F9C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004F9C" Offset="0x4F9C"/> + <Limb Name="object_poh_004FA8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FA8" Offset="0x4FA8"/> + <Limb Name="object_poh_004FB4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FB4" Offset="0x4FB4"/> + <Limb Name="object_poh_004FC0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FC0" Offset="0x4FC0"/> + <Limb Name="object_poh_004FCC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FCC" Offset="0x4FCC"/> + <Limb Name="object_poh_004FD8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FD8" Offset="0x4FD8"/> + <Limb Name="object_poh_004FE4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FE4" Offset="0x4FE4"/> + <Limb Name="object_poh_004FF0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FF0" Offset="0x4FF0"/> + <Limb Name="object_poh_004FFC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_004FFC" Offset="0x4FFC"/> + <Limb Name="object_poh_005008_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005008" Offset="0x5008"/> + <Limb Name="object_poh_005014_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005014" Offset="0x5014"/> + <Limb Name="object_poh_005020_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005020" Offset="0x5020"/> + <Limb Name="object_poh_00502C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_00502C" Offset="0x502C"/> + <Limb Name="object_poh_005038_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005038" Offset="0x5038"/> + <Limb Name="object_poh_005044_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005044" Offset="0x5044"/> + <Limb Name="object_poh_005050_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005050" Offset="0x5050"/> + <Limb Name="object_poh_00505C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_00505C" Offset="0x505C"/> + <Limb Name="object_poh_005068_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005068" Offset="0x5068"/> + <Limb Name="object_poh_005074_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_POH_005074" Offset="0x5074"/> <Skeleton Name="gPoeSkel" Type="Normal" LimbType="Standard" Offset="0x50D0"/> </File> </Root> diff --git a/assets/xml/objects/object_ps.xml b/assets/xml/objects/object_ps.xml index e3a04685c..4b49513af 100644 --- a/assets/xml/objects/object_ps.xml +++ b/assets/xml/objects/object_ps.xml @@ -2,9 +2,27 @@ <ExternalFile OutPath="assets/objects/gameplay_keep"/> <File Name="object_ps" Segment="6"> <Animation Name="gPoeSellerIdleAnim" Offset="0x049C"/> + <Texture Name="object_ps_0004B0_Tex" Format="rgba16" Width="132" Height="1" Offset="0x4B0"/> + <Texture Name="object_ps_0005B8_Tex" Format="rgba16" Width="32" Height="64" Offset="0x5B8"/> + <Texture Name="object_ps_0015B8_Tex" Format="ci8" Width="8" Height="8" Offset="0x15B8" TlutOffset="0x4B0"/> + <Texture Name="object_ps_0015F8_Tex" Format="rgba16" Width="16" Height="16" Offset="0x15F8"/> + <Texture Name="object_ps_0017F8_Tex" Format="ci8" Width="8" Height="8" Offset="0x17F8" TlutOffset="0x4B0"/> + <Texture Name="object_ps_001838_Tex" Format="ci8" Width="32" Height="32" Offset="0x1838" TlutOffset="0x4B0"/> + <Texture Name="object_ps_001C38_Tex" Format="ci8" Width="16" Height="16" Offset="0x1C38" TlutOffset="0x4B0"/> + <Texture Name="object_ps_001D38_Tex" Format="i8" Width="8" Height="8" Offset="0x1D38"/> + <Texture Name="object_ps_001D78_Tex" Format="ci8" Width="16" Height="16" Offset="0x1D78" TlutOffset="0x4B0"/> + <Texture Name="object_ps_001E78_Tex" Format="ci8" Width="16" Height="16" Offset="0x1E78" TlutOffset="0x4B0"/> + <Texture Name="object_ps_001F78_Tex" Format="rgba16" Width="16" Height="16" Offset="0x1F78"/> + <Texture Name="object_ps_002178_Tex" Format="rgba16" Width="16" Height="16" Offset="0x2178"/> + <Texture Name="object_ps_002378_Tex" Format="i4" Width="32" Height="32" Offset="0x2378"/> + <Texture Name="object_ps_002578_Tex" Format="ci8" Width="32" Height="32" Offset="0x2578" TlutOffset="0x4B0"/> + <Texture Name="object_ps_002978_Tex" Format="rgba16" Width="8" Height="16" Offset="0x2978"/> <Array Name="object_ps_Vtx_002A78" Count="476" Offset="0x2A78"> <Vtx/> </Array> + <DList Name="object_ps_004838_DL" Offset="0x4838"/> + <Texture Name="object_ps_005880_Tex" Format="rgba16" Width="184" Height="1" Offset="0x5880"/> + <Blob Name="object_ps_0059F0_Blob" Size="0x90" Offset="0x59F0"/> <Texture Name="gPoeSellerMetalFrameTex" OutName="poe_seller_metal_frame" Format="rgba16" Width="8" Height="8" Offset="0x5A80"/> <Texture Name="gPoeSellerMattressTex" OutName="poe_seller_mattress" Format="rgba16" Width="8" Height="8" Offset="0x5B00"/> <Texture Name="gPoeSellerClothTex" OutName="poe_seller_cloth" Format="rgba16" Width="32" Height="32" Offset="0x5B80"/> @@ -12,6 +30,13 @@ <Texture Name="gPoeSellerBottleLabelTex" OutName="poe_seller_bottle_label" Format="rgba16" Width="16" Height="16" Offset="0x6580"/> <Texture Name="gPoeSellerWoodenPanelTex" OutName="poe_seller_wooden_panel" Format="rgba16" Width="32" Height="32" Offset="0x6780"/> <Texture Name="gPoeSellerLanternTex" OutName="poe_seller_lantern" Format="rgba16" Width="16" Height="16" Offset="0x6F80"/> + <Texture Name="object_ps_007180_Tex" Format="ci8" Width="8" Height="8" Offset="0x7180" TlutOffset="0x5880"/> + <Texture Name="object_ps_0071C0_Tex" Format="ci8" Width="32" Height="32" Offset="0x71C0" TlutOffset="0x5880"/> + <Texture Name="object_ps_0075C0_Tex" Format="ci8" Width="8" Height="8" Offset="0x75C0" TlutOffset="0x5880"/> + <Texture Name="object_ps_007600_Tex" Format="ci8" Width="8" Height="8" Offset="0x7600" TlutOffset="0x5880"/> + <Texture Name="object_ps_007640_Tex" Format="ci8" Width="32" Height="32" Offset="0x7640" TlutOffset="0x5880"/> + <Texture Name="object_ps_007A40_Tex" Format="rgba16" Width="16" Height="16" Offset="0x7A40"/> + <Texture Name="object_ps_007C40_Tex" Format="ci8" Width="32" Height="32" Offset="0x7C40" TlutOffset="0x5880"/> <Array Name="object_ps_Vtx_008040" Count="55" Offset="0x8040"> <Vtx/> </Array> @@ -39,6 +64,15 @@ <Array Name="object_ps_Vtx_0091A0" Count="82" Offset="0x91A0"> <Vtx/> </Array> + <DList Name="object_ps_0096C0_DL" Offset="0x96C0"/> + <DList Name="object_ps_009AE8_DL" Offset="0x9AE8"/> + <DList Name="object_ps_009FC8_DL" Offset="0x9FC8"/> + <DList Name="object_ps_00A0F8_DL" Offset="0xA0F8"/> + <DList Name="object_ps_00A1D8_DL" Offset="0xA1D8"/> + <DList Name="object_ps_00A400_DL" Offset="0xA400"/> + <DList Name="object_ps_00A510_DL" Offset="0xA510"/> + <DList Name="object_ps_00A638_DL" Offset="0xA638"/> + <DList Name="object_ps_00A748_DL" Offset="0xA748"/> <Texture Name="gPoeSellerAngrySoulTex" OutName="poe_seller_angry_soul" Format="i8" Width="32" Height="64" Offset="0xA870"/> <Texture Name="gPoeSellerHappySoulTex" OutName="poe_seller_happy_soul" Format="i8" Width="32" Height="64" Offset="0xB070"/> <Texture Name="gPoeSellerSadSoulTex" OutName="poe_seller_sad_soul" Format="i8" Width="32" Height="64" Offset="0xB870"/> @@ -46,6 +80,17 @@ <Vtx/> </Array> <DList Name="gPoeSellerCagedSoulDL" Offset="0xC0B0"/> + <Limb Name="object_ps_00C170_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C170" Offset="0xC170"/> + <Limb Name="object_ps_00C17C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C17C" Offset="0xC17C"/> + <Limb Name="object_ps_00C188_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C188" Offset="0xC188"/> + <Limb Name="object_ps_00C194_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C194" Offset="0xC194"/> + <Limb Name="object_ps_00C1A0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C1A0" Offset="0xC1A0"/> + <Limb Name="object_ps_00C1AC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C1AC" Offset="0xC1AC"/> + <Limb Name="object_ps_00C1B8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C1B8" Offset="0xC1B8"/> + <Limb Name="object_ps_00C1C4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C1C4" Offset="0xC1C4"/> + <Limb Name="object_ps_00C1D0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C1D0" Offset="0xC1D0"/> + <Limb Name="object_ps_00C1DC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C1DC" Offset="0xC1DC"/> + <Limb Name="object_ps_00C1E8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_PS_00C1E8" Offset="0xC1E8"/> <Skeleton Name="gPoeSellerSkel" Type="Flex" LimbType="Standard" Offset="0xC220"/> <Collision Name="gPoeSellerCol" Offset="0xC2D0"/> <Animation Name="gPoeSellerSwingStickAnim" Offset="0xC8EC"/> diff --git a/assets/xml/objects/object_reeba.xml b/assets/xml/objects/object_reeba.xml index 474e4edc5..4fc31fb59 100644 --- a/assets/xml/objects/object_reeba.xml +++ b/assets/xml/objects/object_reeba.xml @@ -40,6 +40,23 @@ <Texture Name="object_reeba_Tex_000CD8" OutName="tex_00000CD8" Format="rgba16" Width="8" Height="16" Offset="0xCD8"/> <Texture Name="object_reeba_Tex_000DD8" OutName="tex_00000DD8" Format="rgba16" Width="32" Height="32" Offset="0xDD8"/> <Texture Name="object_reeba_Tex_0015D8" OutName="tex_000015D8" Format="rgba16" Width="32" Height="32" Offset="0x15D8"/> + <Limb Name="object_reeba_001DD8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001DD8" Offset="0x1DD8"/> + <Limb Name="object_reeba_001DE4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001DE4" Offset="0x1DE4"/> + <Limb Name="object_reeba_001DF0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001DF0" Offset="0x1DF0"/> + <Limb Name="object_reeba_001DFC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001DFC" Offset="0x1DFC"/> + <Limb Name="object_reeba_001E08_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E08" Offset="0x1E08"/> + <Limb Name="object_reeba_001E14_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E14" Offset="0x1E14"/> + <Limb Name="object_reeba_001E20_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E20" Offset="0x1E20"/> + <Limb Name="object_reeba_001E2C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E2C" Offset="0x1E2C"/> + <Limb Name="object_reeba_001E38_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E38" Offset="0x1E38"/> + <Limb Name="object_reeba_001E44_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E44" Offset="0x1E44"/> + <Limb Name="object_reeba_001E50_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E50" Offset="0x1E50"/> + <Limb Name="object_reeba_001E5C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E5C" Offset="0x1E5C"/> + <Limb Name="object_reeba_001E68_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E68" Offset="0x1E68"/> + <Limb Name="object_reeba_001E74_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E74" Offset="0x1E74"/> + <Limb Name="object_reeba_001E80_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E80" Offset="0x1E80"/> + <Limb Name="object_reeba_001E8C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E8C" Offset="0x1E8C"/> + <Limb Name="object_reeba_001E98_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_REEBA_001E98" Offset="0x1E98"/> <Skeleton Name="object_reeba_Skel_001EE8" Type="Normal" LimbType="Standard" Offset="0x1EE8"/> </File> </Root> diff --git a/assets/xml/objects/object_rl.xml b/assets/xml/objects/object_rl.xml index e9a26ef2f..5be8b03fe 100644 --- a/assets/xml/objects/object_rl.xml +++ b/assets/xml/objects/object_rl.xml @@ -36,6 +36,8 @@ <DList Name="object_rl_DL_002F20" Offset="0x2F20"/> <DList Name="object_rl_DL_003058" Offset="0x3058"/> <Texture Name="object_rl_TLUT_0032A0" OutName="tlut_000032A0" Format="rgba16" Width="160" Height="1" Offset="0x32A0"/> + <Texture Name="object_rl_0033E0_Tex" Format="ci8" Width="8" Height="8" Offset="0x33E0" TlutOffset="0x32A0"/> + <Texture Name="object_rl_003420_Tex" Format="ci8" Width="16" Height="16" Offset="0x3420" TlutOffset="0x32A0"/> <Texture Name="object_rl_Tex_003520" OutName="tex_00003520" Format="ci8" Width="16" Height="16" Offset="0x3520" TlutOffset="0x32A0"/> <Texture Name="object_rl_Tex_003620" OutName="tex_00003620" Format="ci8" Width="32" Height="16" Offset="0x3620" TlutOffset="0x32A0"/> <Texture Name="object_rl_Tex_003820" OutName="tex_00003820" Format="ci8" Width="16" Height="16" Offset="0x3820" TlutOffset="0x32A0"/> diff --git a/assets/xml/objects/object_tk.xml b/assets/xml/objects/object_tk.xml index 6ea256b87..d257294d8 100644 --- a/assets/xml/objects/object_tk.xml +++ b/assets/xml/objects/object_tk.xml @@ -5,11 +5,19 @@ <Animation Name="gDampeRestAnim" Offset="0x2F84"/> <Animation Name="gDampeFloatAnim" Offset="0x3768"/> <Texture Name="gDampeUnkTLUT" Format="rgba16" Width="102" Height="2" Offset="0x3780"/> + <Blob Name="object_tk_003918_Blob" Size="0x68" Offset="0x3918"/> + <Texture Name="object_tk_003980_Tex" Format="ci8" Width="8" Height="8" Offset="0x3980" TlutOffset="0x3780"/> + <Texture Name="object_tk_0039C0_Tex" Format="ci8" Width="8" Height="8" Offset="0x39C0" TlutOffset="0x3780"/> + <Texture Name="object_tk_003A00_Tex" Format="ci8" Width="8" Height="8" Offset="0x3A00" TlutOffset="0x3780"/> + <Texture Name="object_tk_003A40_Tex" Format="ci8" Width="16" Height="16" Offset="0x3A40" TlutOffset="0x3780"/> <Texture Name="gDampeEyeOpenTex" OutName="dampe_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x3B40"/> <Texture Name="gDampeEyeHalfTex" OutName="dampe_eye_half_open" Format="rgba16" Width="32" Height="32" Offset="0x4340"/> <Texture Name="gDampeEyeClosedTex" OutName="dampe_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x4B40"/> + <Texture Name="object_tk_005340_Tex" Format="ci8" Width="16" Height="16" Offset="0x5340" TlutOffset="0x3780"/> + <Texture Name="object_tk_005440_Tex" Format="ci8" Width="16" Height="16" Offset="0x5440" TlutOffset="0x3780"/> <Texture Name="gDampeUnused1Tex" OutName="dampe_unused_1" Format="ci8" Width="16" Height="16" Offset="0x5540" TlutOffset="0x3780"/> <Texture Name="gDampeUnused2Tex" OutName="dampe_unused_2" Format="ci8" Width="8" Height="16" Offset="0x5640" TlutOffset="0x3780"/> + <Texture Name="object_tk_0056C0_Tex" Format="ci8" Width="16" Height="16" Offset="0x56C0" TlutOffset="0x3780"/> <Array Name="object_tk_Vtx_0057C0" Count="38" Offset="0x57C0"> <Vtx/> </Array> @@ -55,6 +63,27 @@ <Array Name="object_tk_Vtx_007BC0" Count="70" Offset="0x7BC0"> <Vtx/> </Array> + <DList Name="object_tk_008020_DL" Offset="0x8020"/> + <DList Name="object_tk_008160_DL" Offset="0x8160"/> + <DList Name="object_tk_0082F0_DL" Offset="0x82F0"/> + <DList Name="object_tk_008410_DL" Offset="0x8410"/> + <DList Name="object_tk_008958_DL" Offset="0x8958"/> + <DList Name="object_tk_008CA0_DL" Offset="0x8CA0"/> + <DList Name="object_tk_008DD0_DL" Offset="0x8DD0"/> + <DList Name="object_tk_008F00_DL" Offset="0x8F00"/> + <DList Name="object_tk_009110_DL" Offset="0x9110"/> + <DList Name="object_tk_009240_DL" Offset="0x9240"/> + <DList Name="object_tk_009370_DL" Offset="0x9370"/> + <DList Name="object_tk_009580_DL" Offset="0x9580"/> + <DList Name="object_tk_009738_DL" Offset="0x9738"/> + <DList Name="object_tk_009818_DL" Offset="0x9818"/> + <DList Name="object_tk_0099D0_DL" Offset="0x99D0"/> + <Texture Name="object_tk_009AB0_Tex" Format="rgba16" Width="40" Height="1" Offset="0x9AB0"/> + <Texture Name="object_tk_009B00_Tex" Format="ci8" Width="16" Height="16" Offset="0x9B00" TlutOffset="0x9AB0"/> + <Texture Name="object_tk_009C00_Tex" Format="ci8" Width="8" Height="16" Offset="0x9C00" TlutOffset="0x9AB0"/> + <Texture Name="object_tk_009C80_Tex" Format="i8" Width="8" Height="8" Offset="0x9C80"/> + <Texture Name="object_tk_009CC0_Tex" Format="rgba16" Width="8" Height="8" Offset="0x9CC0"/> + <Texture Name="object_tk_009D40_Tex" Format="i4" Width="16" Height="32" Offset="0x9D40"/> <Array Name="object_tk_Vtx_009E40" Count="43" Offset="0x9E40"> <Vtx/> </Array> @@ -64,7 +93,12 @@ <Array Name="gDampeShovelVtx" Count="103" Offset="0xA3A0"> <Vtx/> </Array> + <DList Name="object_tk_00AA10_DL" Offset="0xAA10"/> + <DList Name="object_tk_00AB78_DL" Offset="0xAB78"/> <DList Name="gDampeShovelDL" Offset="0xACE0"/> + <Texture Name="object_tk_00B088_Tex" Format="rgba16" Width="16" Height="16" Offset="0xB088"/> + <Texture Name="object_tk_00B288_Tex" Format="rgba16" Width="16" Height="16" Offset="0xB288"/> + <Texture Name="object_tk_00B488_Tex" Format="rgba16" Width="16" Height="16" Offset="0xB488"/> <Array Name="gDampeLanternVtx" Count="27" Offset="0xB688"> <Vtx/> </Array> @@ -78,6 +112,23 @@ <Array Name="gDampeEff2Vtx" Count="4" Offset="0xBCF0"> <Vtx/> </Array> + <Limb Name="object_tk_00BD30_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD30" Offset="0xBD30"/> + <Limb Name="object_tk_00BD3C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD3C" Offset="0xBD3C"/> + <Limb Name="object_tk_00BD48_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD48" Offset="0xBD48"/> + <Limb Name="object_tk_00BD54_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD54" Offset="0xBD54"/> + <Limb Name="object_tk_00BD60_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD60" Offset="0xBD60"/> + <Limb Name="object_tk_00BD6C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD6C" Offset="0xBD6C"/> + <Limb Name="object_tk_00BD78_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD78" Offset="0xBD78"/> + <Limb Name="object_tk_00BD84_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD84" Offset="0xBD84"/> + <Limb Name="object_tk_00BD90_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD90" Offset="0xBD90"/> + <Limb Name="object_tk_00BD9C_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BD9C" Offset="0xBD9C"/> + <Limb Name="object_tk_00BDA8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BDA8" Offset="0xBDA8"/> + <Limb Name="object_tk_00BDB4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BDB4" Offset="0xBDB4"/> + <Limb Name="object_tk_00BDC0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BDC0" Offset="0xBDC0"/> + <Limb Name="object_tk_00BDCC_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BDCC" Offset="0xBDCC"/> + <Limb Name="object_tk_00BDD8_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BDD8" Offset="0xBDD8"/> + <Limb Name="object_tk_00BDE4_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BDE4" Offset="0xBDE4"/> + <Limb Name="object_tk_00BDF0_Limb" LimbType="Standard" EnumName="LIMB_OBJECT_TK_00BDF0" Offset="0xBDF0"/> <Skeleton Name="gDampeSkel" Type="Flex" LimbType="Standard" Offset="0xBE40"/> </File> </Root> |
