diff options
| author | mzxrules <mzxrules@gmail.com> | 2021-07-25 16:44:24 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-25 16:44:24 -0400 |
| commit | ed54be7cf6ecd4d116aa82b677c04aa108d9b70d (patch) | |
| tree | 9049da3bf470ede81982b371fe252aa439dcc3b0 /assets/xml/objects | |
| parent | e632b9a1200e0411bbb54c3213682f32665f821e (diff) | |
Fix Sheik typo (#867)
Diffstat (limited to 'assets/xml/objects')
| -rw-r--r-- | assets/xml/objects/object_xc.xml | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/assets/xml/objects/object_xc.xml b/assets/xml/objects/object_xc.xml index 9b7481c6e..030ae9394 100644 --- a/assets/xml/objects/object_xc.xml +++ b/assets/xml/objects/object_xc.xml @@ -1,32 +1,32 @@ <Root> <File Name="object_xc" Segment="6"> - <Skeleton Name="gShiekSkel" Type="Flex" LimbType="Standard" Offset="0x12AF0"/> - <Animation Name="gShiekPlayingHarpAnim" Offset="0xB6C"/> - <Animation Name="gShiekShowingTriforceOnHandAnim" Offset="0x1A08"/> - <Animation Name="gShiekShowingTriforceOnHandIdleAnim" Offset="0x1D14"/> - <Animation Name="gShiekPlayingHarp2Anim" Offset="0x289C"/> - <Animation Name="gShiekPlayingHarp3Anim" Offset="0x35C8"/> - <Animation Name="gShiekPlayingHarp4Anim" Offset="0x4570"/> - <Animation Name="gShiekIdleAnim" Offset="0x4828"/> - <Animation Name="gShiekWalkingAnim" Offset="0x12FD0"/> - <Animation Name="gShiekArmsCrossedIdleAnim" Offset="0x13AA4"/> - <Animation Name="gShiekFallingFromContortionsAnim" Offset="0x149E4"/> - <Animation Name="gShiekContortionsAnim" Offset="0x169E8"/> - <Animation Name="gShiekPlayingHarp5Anim" Offset="0x177F8"/> - <Animation Name="gShiekInitialHarpAnim" Offset="0x17C54"/> - <Animation Name="gShiekDefenseStanceAnim" Offset="0x18B00"/> - <Animation Name="gShiekThrowingNutAnim" Offset="0x19598"/> - <Animation Name="gShiekKneelingAnim" Offset="0x19C30"/> - <Animation Name="gShiekHittingGroundAnim" Offset="0x19F78"/> - <Animation Name="gShiekAnim_01A048" Offset="0x1A048"/> - <Animation Name="gShiekPullingOutHarpAnim" Offset="0x1B19C"/> - <Animation Name="gShiekFallingFromSkyAnim" Offset="0x1C0E8"/> - <Texture Name="gShiekEyeOpenTex" OutName="shiek_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4CC0"/> - <Texture Name="gShiekEyeHalfClosedTex" OutName="shiek_eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x50C0"/> - <Texture Name="gShiekEyeShutTex" OutName="shiek_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x54C0"/> - <Texture Name="gShiekEyeSquintingTex" OutName="shiek_eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x58C0"/> - <DList Name="gShiekHarpDL" Offset="0x11150"/> - <DList Name="gShiekDL_011620" Offset="0x11620"/> - <DList Name="gShiekDL_012970" Offset="0x12970"/> + <Skeleton Name="gSheikSkel" Type="Flex" LimbType="Standard" Offset="0x12AF0"/> + <Animation Name="gSheikPlayingHarpAnim" Offset="0xB6C"/> + <Animation Name="gSheikShowingTriforceOnHandAnim" Offset="0x1A08"/> + <Animation Name="gSheikShowingTriforceOnHandIdleAnim" Offset="0x1D14"/> + <Animation Name="gSheikPlayingHarp2Anim" Offset="0x289C"/> + <Animation Name="gSheikPlayingHarp3Anim" Offset="0x35C8"/> + <Animation Name="gSheikPlayingHarp4Anim" Offset="0x4570"/> + <Animation Name="gSheikIdleAnim" Offset="0x4828"/> + <Animation Name="gSheikWalkingAnim" Offset="0x12FD0"/> + <Animation Name="gSheikArmsCrossedIdleAnim" Offset="0x13AA4"/> + <Animation Name="gSheikFallingFromContortionsAnim" Offset="0x149E4"/> + <Animation Name="gSheikContortionsAnim" Offset="0x169E8"/> + <Animation Name="gSheikPlayingHarp5Anim" Offset="0x177F8"/> + <Animation Name="gSheikInitialHarpAnim" Offset="0x17C54"/> + <Animation Name="gSheikDefenseStanceAnim" Offset="0x18B00"/> + <Animation Name="gSheikThrowingNutAnim" Offset="0x19598"/> + <Animation Name="gSheikKneelingAnim" Offset="0x19C30"/> + <Animation Name="gSheikHittingGroundAnim" Offset="0x19F78"/> + <Animation Name="gSheikAnim_01A048" Offset="0x1A048"/> + <Animation Name="gSheikPullingOutHarpAnim" Offset="0x1B19C"/> + <Animation Name="gSheikFallingFromSkyAnim" Offset="0x1C0E8"/> + <Texture Name="gSheikEyeOpenTex" OutName="sheik_eye_open" Format="ci8" Width="32" Height="32" Offset="0x4CC0"/> + <Texture Name="gSheikEyeHalfClosedTex" OutName="sheik_eye_half_closed" Format="ci8" Width="32" Height="32" Offset="0x50C0"/> + <Texture Name="gSheikEyeShutTex" OutName="sheik_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x54C0"/> + <Texture Name="gSheikEyeSquintingTex" OutName="sheik_eye_squinting" Format="ci8" Width="32" Height="32" Offset="0x58C0"/> + <DList Name="gSheikHarpDL" Offset="0x11150"/> + <DList Name="gSheikDL_011620" Offset="0x11620"/> + <DList Name="gSheikDL_012970" Offset="0x12970"/> </File> </Root> |
