summaryrefslogtreecommitdiff
path: root/assets/xml/objects
diff options
context:
space:
mode:
authorlouist103 <35883445+louist103@users.noreply.github.com>2021-05-30 12:30:38 -0400
committerGitHub <noreply@github.com>2021-05-30 12:30:38 -0400
commitf6470eaa0881b7f038ca1a7e30d6516fafaf2ecb (patch)
tree191322114e34030d7e68a23cf96f51074dfe7f6f /assets/xml/objects
parent515ebdce9daf801705fa9d4f03f01b3c26269488 (diff)
"Decompile" more objects. (#784)
* Object_hakach_objects OK and fix a warning in z_play.c * Object Warp1 OK * Object_spot16_obj OK * object_cs Skeleton and limbs OK * Limbs are broken * Limbs OK * Object_CS OK * Object_jya_door OK * fix errors and add new lines * PR fixes (AngheloAlf) * PR fixes (EllipticEllipsis) * PR fixes (Fig) * Rename Spot16 and Jya * GraveYard -> Graveyard * PR fixes * -s * PR fixes
Diffstat (limited to 'assets/xml/objects')
-rw-r--r--assets/xml/objects/object_cs.xml60
-rw-r--r--assets/xml/objects/object_fu.xml2
-rw-r--r--assets/xml/objects/object_hakach_objects.xml28
-rw-r--r--assets/xml/objects/object_jya_door.xml8
-rw-r--r--assets/xml/objects/object_sb.xml2
-rw-r--r--assets/xml/objects/object_spot16_obj.xml11
-rw-r--r--assets/xml/objects/object_warp1.xml16
7 files changed, 125 insertions, 2 deletions
diff --git a/assets/xml/objects/object_cs.xml b/assets/xml/objects/object_cs.xml
new file mode 100644
index 000000000..814bb5c33
--- /dev/null
+++ b/assets/xml/objects/object_cs.xml
@@ -0,0 +1,60 @@
+<Root>
+ <File Name="object_cs" Segment="6">
+ <Skeleton Name="gGraveyardKidSkel" Type="Flex" LimbType="Standard" Offset="0x8540"/>
+ <Limb Name="gGraveyardKidTorsoLimb" LimbType="Standard" Offset="0x8450"/>
+ <Limb Name="gGraveyardKidLeftThighLimb" LimbType="Standard" Offset="0x845C"/>
+ <Limb Name="gGraveyardKidLeftShinLimb" LimbType="Standard" Offset="0x8468"/>
+ <Limb Name="gGraveyardKidLeftFootLimb" LimbType="Standard" Offset="0x8474"/>
+ <Limb Name="gGraveyardKidRightThighLimb" LimbType="Standard" Offset="0x8480"/>
+ <Limb Name="gGraveyardKidRightShinLimb" LimbType="Standard" Offset="0x848C"/>
+ <Limb Name="gGraveyardKidRightFootLimb" LimbType="Standard" Offset="0x8498"/>
+ <Limb Name="gGraveyardKidChestLimb" LimbType="Standard" Offset="0x84A4"/>
+ <Limb Name="gGraveyardKidLeftShoulderLimb" LimbType="Standard" Offset="0x84B0"/>
+ <Limb Name="gGraveyardKidLeftArmLimb" LimbType="Standard" Offset="0x84BC"/>
+ <Limb Name="gGraveyardKidLeftHandLimb" LimbType="Standard" Offset="0x84C8"/>
+ <Limb Name="gGraveyardKidRightShoulderLimb" LimbType="Standard" Offset="0x84D4"/>
+ <Limb Name="gGraveyardKidRightArmLimb" LimbType="Standard" Offset="0x84E0"/>
+ <Limb Name="gGraveyardKidRightHandLimb" LimbType="Standard" Offset="0x84EC"/>
+ <Limb Name="gGraveyardKidHeadLimb" LimbType="Standard" Offset="0x84F8"/>
+
+ <DList Name="gGraveyardKidTorsoDL" Offset="0x7910"/>
+ <DList Name="gGraveyardKidLeftThighDL" Offset="0x7F00"/>
+ <DList Name="gGraveyardKidLeftShinDL" Offset="0x8050"/>
+ <DList Name="gGraveyardKidLeftFootDL" Offset="0x81E8"/>
+ <DList Name="gGraveyardKidRightThighDL" Offset="0x7A30"/>
+ <DList Name="gGraveyardKidRightShinDL" Offset="0x7B80"/>
+ <DList Name="gGraveyardKidRightFootDL" Offset="0x7D18"/>
+ <DList Name="gGraveyardKidChestDL" Offset="0x65B0"/>
+ <DList Name="gGraveyardKidLeftUpperArmDL" Offset="0x7388"/>
+ <DList Name="gGraveyardKidLeftArmDL" Offset="0x7540"/>
+ <DList Name="gGraveyardKidLeftHandDL" Offset="0x7788"/>
+ <DList Name="gGraveyardKidRightUpperArmDL" Offset="0x6CA8"/>
+ <DList Name="gGraveyardKidRightArmDL" Offset="0x6E60"/>
+ <DList Name="gGraveyardKidRightHandDL" Offset="0x70A8"/>
+ <DList Name="gGraveyardKidHeadDL" Offset="0x6808"/>
+
+ <Animation Name="gGraveyardKidWalkAnim" Offset="0x0700"/>
+ <Animation Name="gGraveyardKidSwingStickUpAnim" Offset="0x0E10"/>
+ <Animation Name="gGraveyardKidGrabStickTwoHandsAnim" Offset="0x1588"/>
+ <Animation Name="gGraveyardKidIdleAnim" Offset="0x195C"/>
+
+
+ <Texture Name="gGraveyardKidEyesOpenTex" OutName="eyes_open" Format="rgb5a1" Width="64" Height="16" Offset="0x2130"/>
+ <Texture Name="gGraveyardKidEyesHalfTex" OutName="eyes_half" Format="rgb5a1" Width="64" Height="16" Offset="0x2930"/>
+ <Texture Name="gGraveyardKidEyesClosedTex" OutName="eyes_closed" Format="rgb5a1" Width="64" Height="16" Offset="0x3130"/>
+
+ <Texture Name="gGraveyardKidTLUT" OutName="tlut" Format="rgb5a1" Width="16" Height="16" Offset="0x1970"/>
+ <Texture Name="gGraveyardKidGradientTex" OutName="gradient" Format="ci8" Width="8" Height="8" Offset="0x1B70"/>
+ <Texture Name='gGraveyardKidPantsTex' OutName="pants" Format="ci8" Width="16" Height="16" Offset="0x3C70"/>
+ <Texture Name='gGraveyardKidBoot1Tex' OutName="boot1" Format="ci8" Width="8" Height="16" Offset="0x3BF0"/>
+ <Texture Name='gGraveyardKidBoot2Tex' OutName="boot2" Format="ci8" Width="8" Height="8" Offset="0x3BB0"/>
+ <Texture Name='gGraveyardKidHairTex' OutName="hair" Format="ci8" Width="16" Height="16" Offset="0x1BB0"/>
+ <Texture Name='gGraveyardKidEarTex' OutName="ear" Format="ci8" Width="8" Height="8" Offset="0x1CB0"/>
+ <Texture Name='gGraveyardKidNoseTex' OutName="nose" Format="ci8" Width="8" Height="8" Offset="0x1CF0"/>
+ <Texture Name='gGraveyardKidMouthTex' OutName="mouth" Format="rgb5a1" Width="32" Height="16" Offset="0x1D30"/>
+ <Texture Name='gGraveyardKidShirt1Tex' OutName="shirt1" Format="ci8" Width="16" Height="16" Offset="0x3A30"/>
+ <Texture Name='gGraveyardKidShirt2Tex' OutName="shirt2" Format="ci8" Width="8" Height="8" Offset="0x3B30"/>
+ <Texture Name='gGraveyardKidFingersTex' OutName="fingers" Format="ci8" Width="16" Height="16" Offset="0x3930"/>
+ <Texture Name='gGraveyardKidStickTex' OutName="stick" Format="ci8" Width="8" Height="8" Offset="0x3B70"/>
+ </File>
+</Root>
diff --git a/assets/xml/objects/object_fu.xml b/assets/xml/objects/object_fu.xml
index 71e4381dc..d4e977f0c 100644
--- a/assets/xml/objects/object_fu.xml
+++ b/assets/xml/objects/object_fu.xml
@@ -46,4 +46,4 @@
<Limb Name="object_fu_Limb_006C48" LimbType="Standard" Offset="0x6C48"/>
<Skeleton Name="object_fu_Skel_006C90" Type="Flex" LimbType="Standard" Offset="0x6C90"/>
</File>
-</Root> \ No newline at end of file
+</Root>
diff --git a/assets/xml/objects/object_hakach_objects.xml b/assets/xml/objects/object_hakach_objects.xml
new file mode 100644
index 000000000..5a374e928
--- /dev/null
+++ b/assets/xml/objects/object_hakach_objects.xml
@@ -0,0 +1,28 @@
+<Root>
+ <File Name="object_hakach_objects" Segment="6">
+ <DList Name="gBotwHoleTrap1DL" Offset="0x01B0"/>
+ <DList Name="gBotwHoleTrap2DL" Offset="0x03F0"/>
+ <DList Name="gBotwCoffinLidDL" Offset="0x06B0"/>
+ <DList Name="gBotwBombSpotDL" Offset="0x0A10"/>
+ <DList Name="gBotwFakeWallsAndFloorsDL" Offset="0x1060"/>
+ <DList Name="gBotwBloodSplatterDL" Offset="0x1250"/>
+ <DList Name="gBotwThreeFakeFloorsDL" Offset="0x1920"/>
+ <DList Name="gBotwWaterRingDL" Offset="0x1E50"/>
+ <DList Name="gBotwWaterFallDL" Offset="0x2010"/>
+
+ <Collision Name="gBotwCoffinLidCol" Offset="0x0870"/>
+ <Collision Name="gBotwBombSpotCol" Offset="0x0C2C"/>
+ <Collision Name="gBotw1Col" Offset="0x1830"/>
+ <Collision Name="gBotw2Col" Offset="0x1AB8"/>
+
+ <Texture Name="gBotwWater1Tex" OutName="water_1" Format="ia16" Width="32" Height="32" Offset="0x028F0"/>
+ <Texture Name="gBotwWater2Tex" OutName="water_2" Format="rgb5a1" Width="32" Height="32" Offset="0x020F0"/>
+ <Texture Name="gBotwTex_0030F0" Format="rgb5a1" Width="32" Height="32" Offset="0x30F0"/>
+ <Texture Name="gBotwBloodSplatterTex" OutName="blood_splatter" Format="ia16" Width="32" Height="32" Offset="0x38F0"/>
+ <Texture Name="gBotwTex_0040F0" Format="rgb5a1" Width="32" Height="32" Offset="0x40F0"/>
+ <Texture Name="gBotwTex_0048F0" Format="rgb5a1" Width="32" Height="32" Offset="0x48F0"/>
+ <Texture Name="gBotwTex_0050F0" Format="rgb5a1" Width="32" Height="32" Offset="0x50F0"/>
+ <Texture Name="gBotwTex_0058F0" Format="rgb5a1" Width="32" Height="32" Offset="0x58F0"/>
+ <Texture Name="gBotwTex_0060F0" Format="i4" Width="32" Height="32" Offset="0x60F0"/>
+ </File>
+</Root>
diff --git a/assets/xml/objects/object_jya_door.xml b/assets/xml/objects/object_jya_door.xml
new file mode 100644
index 000000000..7f6a1c66f
--- /dev/null
+++ b/assets/xml/objects/object_jya_door.xml
@@ -0,0 +1,8 @@
+<Root>
+ <File Name="object_jya_door" Segment="6">
+ <DList Name="gSpiritDoorDL" Offset="0x0100"/>
+ <DList Name="gJyaDoorMetalBarsDL" Offset="0x01F0"/>
+ <Texture Name="gSpiritDoorTex" OutName="door" Format="rgb5a1" Width="64" Height="32" Offset="0x0280"/>
+ <Texture Name="gSpiritDoorMetalBarsTex" OutName="metal_bars" Format="rgb5a1" Width="32" Height="64" Offset="0x1280"/>
+ </File>
+</Root>
diff --git a/assets/xml/objects/object_sb.xml b/assets/xml/objects/object_sb.xml
index 11224e83a..6bef59ffe 100644
--- a/assets/xml/objects/object_sb.xml
+++ b/assets/xml/objects/object_sb.xml
@@ -27,4 +27,4 @@
<Skeleton Name="object_sb_Skel_002BF0" Type="Flex" LimbType="Standard" Offset="0x2BF0"/>
<Animation Name="object_sb_Anim_002C8C" Offset="0x2C8C"/>
</File>
-</Root> \ No newline at end of file
+</Root>
diff --git a/assets/xml/objects/object_spot16_obj.xml b/assets/xml/objects/object_spot16_obj.xml
new file mode 100644
index 000000000..d39de812a
--- /dev/null
+++ b/assets/xml/objects/object_spot16_obj.xml
@@ -0,0 +1,11 @@
+<Root>
+ <File Name="object_spot16_obj" Segment="6">
+ <DList Name="gDodongosCavernRockDL" Offset="0x0B00"/>
+ <DList Name="gDodongosCavernRock2DL" Offset="0x0C00"/>
+ <DList Name="gDodongosCavernRock3DL" Offset="0x0C20"/>
+ <DList Name="gDeathMountainRingDL" Offset="0x1470"/>
+ <Texture Name="gDodongosCavernRockTex" OutName="rock_tex" Format="i4" Width="64" Height="64" Offset="0x0000"/>
+ <Texture Name="gDeathMountainRingTex" OutName="smoke_ring" Format="ia16" Width="32" Height="32" Offset="0x0C30"/>
+
+ </File>
+</Root>
diff --git a/assets/xml/objects/object_warp1.xml b/assets/xml/objects/object_warp1.xml
new file mode 100644
index 000000000..d82c85926
--- /dev/null
+++ b/assets/xml/objects/object_warp1.xml
@@ -0,0 +1,16 @@
+<Root>
+ <File Name="object_warp1" Segment="6">
+ <Skeleton Name="gBlueWarpSkel" Type="Standard" LimbType="Standard" Offset="0x2CA8"/>
+ <Animation Name="gBlueWarpAnim" Offset="0x1374"/>
+ <DList Name="gBlueWarpLightBeamDL" Offset="0x01A0"/>
+ <DList Name="gBlueWarpDiamondDL" Offset="0x1750"/>
+ <DList Name="gBlueWarpTriangle1DL" Offset="0x1828"/>
+ <DList Name="gBlueWarpTriangle2DL" Offset="0x18B0"/>
+ <DList Name="gBlueWarpTriangle3DL" Offset="0x1938"/>
+ <DList Name="gBlueWarpTriangle4DL" Offset="0x19C0"/>
+ <DList Name="gBlueWarpTriangle5DL" Offset="0x1A48"/>
+ <DList Name="gBlueWarpTriangle6DL" Offset="0x1AD0"/>
+ <Texture Name="gBlueWarpLightBeamTex" OutName="light_beam" Format="i8" Width="64" Height="64" Offset="0x02C0"/>
+ <Texture Name="gBlueWarpDiamondAndTriangleTex" OutName="diamond_and_triangle" Format="i8" Width="64" Height="64" Offset="0x1B58"/>
+ </File>
+</Root>