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authorTom Overton <tom-overton@users.noreply.github.com>2023-07-03 10:12:51 -0700
committerGitHub <noreply@github.com>2023-07-03 13:12:51 -0400
commitfe1b59eccc1d0eb37d106475528376b2e558fff5 (patch)
treeb03ba28c782e0a854ddef5445f01e24c5dfa8f20 /assets/xml/objects
parent477f193db92da967e58d0a4713a6f8bf70fce7b0 (diff)
Ensure all boss title cards are extracted as IA8 (#1512)
* Ensure all boss title cards are extracted as IA8 * Drop `Boss` from some of the title card names * Format
Diffstat (limited to 'assets/xml/objects')
-rw-r--r--assets/xml/objects/object_bv.xml2
-rw-r--r--assets/xml/objects/object_fd.xml2
-rw-r--r--assets/xml/objects/object_fhg.xml2
-rw-r--r--assets/xml/objects/object_ganon.xml2
-rw-r--r--assets/xml/objects/object_goma.xml2
-rw-r--r--assets/xml/objects/object_kingdodongo.xml2
-rw-r--r--assets/xml/objects/object_mo.xml2
-rw-r--r--assets/xml/objects/object_sst.xml2
-rw-r--r--assets/xml/objects/object_tw.xml2
9 files changed, 9 insertions, 9 deletions
diff --git a/assets/xml/objects/object_bv.xml b/assets/xml/objects/object_bv.xml
index b6ef9e45f..204273fc0 100644
--- a/assets/xml/objects/object_bv.xml
+++ b/assets/xml/objects/object_bv.xml
@@ -1,7 +1,7 @@
<Root>
<File Name="object_bv" Segment="6">
<!-- Boss title card -->
- <Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/>
+ <Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>
diff --git a/assets/xml/objects/object_fd.xml b/assets/xml/objects/object_fd.xml
index d915b38c2..776a2ee49 100644
--- a/assets/xml/objects/object_fd.xml
+++ b/assets/xml/objects/object_fd.xml
@@ -1,7 +1,7 @@
<Root>
<File Name="object_fd" Segment="6">
<!-- Boss title card -->
- <Texture Name="gVolvagiaBossTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="120" Offset="0xD700"/>
+ <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_title_card" Format="ia8" Width="128" Height="120" Offset="0xD700"/>
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/>
diff --git a/assets/xml/objects/object_fhg.xml b/assets/xml/objects/object_fhg.xml
index eb07d8eb3..d12a90cb0 100644
--- a/assets/xml/objects/object_fhg.xml
+++ b/assets/xml/objects/object_fhg.xml
@@ -18,7 +18,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
<!-- Boss title card -->
- <Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="120" Offset="0x59A0"/>
+ <Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>
diff --git a/assets/xml/objects/object_ganon.xml b/assets/xml/objects/object_ganon.xml
index 79cba2ab3..094c1394f 100644
--- a/assets/xml/objects/object_ganon.xml
+++ b/assets/xml/objects/object_ganon.xml
@@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="40" Offset="0xCF00"/>
+ <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="40" Offset="0xCF00"/>
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->
diff --git a/assets/xml/objects/object_goma.xml b/assets/xml/objects/object_goma.xml
index e7a6d0a54..543d9ce2a 100644
--- a/assets/xml/objects/object_goma.xml
+++ b/assets/xml/objects/object_goma.xml
@@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
- <Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="120" Offset="0x19BA8"/>
+ <Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>
diff --git a/assets/xml/objects/object_kingdodongo.xml b/assets/xml/objects/object_kingdodongo.xml
index b3da9a608..1aa1735cb 100644
--- a/assets/xml/objects/object_kingdodongo.xml
+++ b/assets/xml/objects/object_kingdodongo.xml
@@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
- <Blob Name="object_kingdodongo_Blob_017410" Size="0x3C00" Offset="0x17410"/> <!-- title card texture -->
+ <Texture Name="gKingDodongoTitleCardTex" OutName="king_dodongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x1B010"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x1B01C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x1B028"/>
diff --git a/assets/xml/objects/object_mo.xml b/assets/xml/objects/object_mo.xml
index 165b4e112..b191e8395 100644
--- a/assets/xml/objects/object_mo.xml
+++ b/assets/xml/objects/object_mo.xml
@@ -1,7 +1,7 @@
<Root>
<File Name="object_mo" Segment="6">
<!-- Morpha's Title Card -->
- <Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="120" Offset="0x1010"/>
+ <Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x1010"/>
<!-- DLists for Morpha's Core -->
<DList Name="gMorphaCoreMembraneDL" Offset="0x6700"/>
diff --git a/assets/xml/objects/object_sst.xml b/assets/xml/objects/object_sst.xml
index aa3c7d7d1..ba1fad817 100644
--- a/assets/xml/objects/object_sst.xml
+++ b/assets/xml/objects/object_sst.xml
@@ -2,7 +2,7 @@
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_sst" Segment="6">
<!-- Boss Title Card -->
- <Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="120" Offset="0x13D80"/>
+ <Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>
diff --git a/assets/xml/objects/object_tw.xml b/assets/xml/objects/object_tw.xml
index b48c97487..126926356 100644
--- a/assets/xml/objects/object_tw.xml
+++ b/assets/xml/objects/object_tw.xml
@@ -350,7 +350,7 @@
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<!-- Twinrova Title Card -->
- <Texture Name="gTwinrovaTitleCardTex" OutName="twinrova_title_card" Format="i8" Width="128" Height="120" Offset="0x2E170"/>
+ <Texture Name="gTwinrovaTitleCardTex" OutName="twinrova_title_card" Format="ia8" Width="128" Height="120" Offset="0x2E170"/>
<!-- Twinrova Limbs -->
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x31D70"/>