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authorRoman971 <32455037+Roman971@users.noreply.github.com>2022-05-10 21:51:38 +0200
committerGitHub <noreply@github.com>2022-05-10 15:51:38 -0400
commitc799176a30c5a1389c720bdfcdf4c1c9f3b07b32 (patch)
treec10100195760ebd363af7b30cadca884d9e56a99 /docs/tutorial
parent2efd00863a1a7ec7c56e6d03dcd8b60fc838ccf3 (diff)
Various minor cleanups (#1218)
* Fix assert in z_en_horse.c * Fix UB sceneFlags access in z_en_elf.c * Add Object_Spawn to public object functions This function is used externally in MM and works as a standalone, so it most likely belongs to the public interface * Fix float literals to always use lowercase e for the exponent * Remove "mininap" in one of the map data variables sDgnMinimapTexIndexBase is also used for the pause menu map so naming it for the minimap turned out to be inaccurate
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