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authorDragorn421 <Dragorn421@users.noreply.github.com>2022-01-12 21:48:04 +0100
committerGitHub <noreply@github.com>2022-01-12 15:48:04 -0500
commite5ecdfd5599e53127e372b31546c158371eb1e93 (patch)
tree26183b8efff96f2c5bdb399b24615465847185d6 /include/command_macros_base.h
parent11917bf640d85250e2336389cec3e79bb5584816 (diff)
Misc. doc/cleanup 5 (#1096)
* `0` -> `CHEST_ANIM_SHORT` in `GET_ITEM` z_player macro * fix typos in z_en_skj Co-authored-by: Yanis42 <yalink88@gmail.com> * `unkSkjStruct` -> `EnSkjUnkStruct` * Use `EFFECT_SS_` enum in all `EffectSs_Spawn` calls * Decimal for all `EffectSs_Spawn` priorities * Use `OBJECT_INVALID` more * `Object_IsLoaded` returns a boolean * Add `@bug` in `DmaMgr_SendRequestImpl` about passing partially uninitialized struct * Fix typo `forc_structure_alignment` -> "force" * Move `CMD_F` to `z64cutscene_commands.h` since it is specifically for cutscene data * Use `ALIGN16` macro more * Use `ALIGN256` macro more * Add `@bug` on two messed up 8-bytes-aligns * Set `gSaveContext.nightFlag` to 0/1 instead of false/true * Use `IS_DAY` macro more * Run formatter Co-authored-by: Yanis42 <yalink88@gmail.com>
Diffstat (limited to 'include/command_macros_base.h')
-rw-r--r--include/command_macros_base.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/include/command_macros_base.h b/include/command_macros_base.h
index 6fa0e8638..0ceaa130d 100644
--- a/include/command_macros_base.h
+++ b/include/command_macros_base.h
@@ -16,12 +16,6 @@
#define CMD_W(a) (a)
-#ifdef __GNUC__
-#define CMD_F(a) {.f = (a)}
-#else
-#define CMD_F(a) {(a)}
-#endif
-
#define CMD_PTR(a) (u32)(a)
#endif