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authorfig02 <fig02srl@gmail.com>2025-06-04 14:38:33 -0400
committerGitHub <noreply@github.com>2025-06-04 14:38:33 -0400
commit28cc9d68cfe4a037eb232d5465b84a943539bca3 (patch)
tree4001d36dccb035576f3cbf17cf9a548cdc9c5b3f /include/sys_matrix.h
parente8b708a4480e568f409c8e53986c2e96595b9405 (diff)
Remove "z64" prefix from all headers (#2518)
* z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'include/sys_matrix.h')
-rw-r--r--include/sys_matrix.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/sys_matrix.h b/include/sys_matrix.h
index 2708af81e..3af75a18d 100644
--- a/include/sys_matrix.h
+++ b/include/sys_matrix.h
@@ -1,7 +1,7 @@
#ifndef SYS_MATRIX_H
#define SYS_MATRIX_H
-#include "z64math.h"
+#include "z_math.h"
struct GraphicsContext;
struct GameState;