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authorTharo <17233964+Thar0@users.noreply.github.com>2023-09-26 13:40:55 +0100
committerGitHub <noreply@github.com>2023-09-26 08:40:55 -0400
commit092f6026384b193df93a9836548bc788dec7c81c (patch)
tree9036a93789873ecee6843039ae410ec09a5bb3c0 /include
parent4d7558df0d8fe489870e8619e0b3672104c04d4f (diff)
Fix gamestate overlay table size declaration (#1555)
Diffstat (limited to 'include')
-rw-r--r--include/variables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/variables.h b/include/variables.h
index b57e8f7d7..12b8e734b 100644
--- a/include/variables.h
+++ b/include/variables.h
@@ -56,7 +56,7 @@ extern Gfx D_80116280[];
extern ActorOverlay gActorOverlayTable[ACTOR_ID_MAX]; // original name: "actor_dlftbls" 801162A0
extern s32 gMaxActorId; // original name: "MaxProfile"
extern s32 gDebugCamEnabled;
-extern GameStateOverlay gGameStateOverlayTable[6];
+extern GameStateOverlay gGameStateOverlayTable[GAMESTATE_ID_MAX];
extern u8 gWeatherMode;
extern u8 gLightConfigAfterUnderwater;
extern u8 gInterruptSongOfStorms;