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authorTharo <tharo10600@gmail.com>2026-03-21 04:58:16 +0000
committerGitHub <noreply@github.com>2026-03-21 05:58:16 +0100
commit67f3588e54e8726a14ac1a5ba43a1eb06e877f30 (patch)
treeeca04b2cf2203a1842ec5f4021ea84010c9dcdae /include
parent1ccf13ff635475e6f3aaf2cba00056a8cb644c05 (diff)
Comment more original names for audio functions from animal crossing (#2721)
* Comment more original names for audio functions from animal crossing * Drop delayparam, not original
Diffstat (limited to 'include')
-rw-r--r--include/audio.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/audio.h b/include/audio.h
index 60c19d495..0b3e6fa55 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -586,6 +586,7 @@ typedef struct NotePlaybackState {
/* 0x6C */ VibratoState vibratoState;
} NotePlaybackState; // size = 0x88
+// JAudio: "commonch"
typedef struct NoteSubEu {
struct {
/* 0x00 */ volatile u8 enabled : 1;
@@ -622,6 +623,7 @@ typedef struct NoteSubEu {
/* 0x18 */ char pad_18[0x8];
} NoteSubEu; // size = 0x20
+// JAudio: "channel"
typedef struct Note {
/* 0x00 */ AudioListItem listItem;
/* 0x10 */ NoteSynthesisState synthesisState;
@@ -737,12 +739,14 @@ typedef struct AudioSampleCache {
/* 0x290 */ s32 numEntries;
} AudioSampleCache; // size = 0x294
+// JAudio: Persistent <-> "stay"
typedef struct AudioPersistentCache {
/* 0x00*/ u32 numEntries;
/* 0x04*/ AudioAllocPool pool;
/* 0x14*/ AudioCacheEntry entries[16];
} AudioPersistentCache; // size = 0xD4
+// JAudio: Temporary <-> "auto"
typedef struct AudioTemporaryCache {
/* 0x00*/ u32 nextSide;
/* 0x04*/ AudioAllocPool pool;