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authorfig02 <fig02srl@gmail.com>2023-09-13 20:34:07 -0400
committerGitHub <noreply@github.com>2023-09-13 20:34:07 -0400
commit823e47a0f8e9fb9fab89bc61b57f45488ff6debe (patch)
tree40e31cd21dd645955bedaba43155f917c53a0ac1 /include
parent7145bc346d7538a4f9acf200894c906b41104690 (diff)
Player Docs: Name actionFunc (#1531)
* progress, going to merge master * merge master * finish renmaing functions * reorder declarations
Diffstat (limited to 'include')
-rw-r--r--include/z64player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/z64player.h b/include/z64player.h
index 7b8445bea..811281a51 100644
--- a/include/z64player.h
+++ b/include/z64player.h
@@ -586,7 +586,7 @@ typedef struct {
#define PLAYER_STATE3_RESTORE_NAYRUS_LOVE (1 << 6) // Set by ocarina effects actors when destroyed to signal Nayru's Love may be restored (see `ACTOROVL_ALLOC_ABSOLUTE`)
#define PLAYER_STATE3_7 (1 << 7)
-typedef void (*PlayerFunc674)(struct Player*, struct PlayState*);
+typedef void (*PlayerActionFunc)(struct Player*, struct PlayState*);
typedef s32 (*PlayerFunc82C)(struct Player*, struct PlayState*);
typedef void (*PlayerFuncA74)(struct PlayState*, struct Player*);
@@ -659,7 +659,7 @@ typedef struct Player {
/* 0x0668 */ char unk_668[0x004];
/* 0x066C */ s32 unk_66C;
/* 0x0670 */ s32 meleeWeaponEffectIndex;
- /* 0x0674 */ PlayerFunc674 func_674;
+ /* 0x0674 */ PlayerActionFunc actionFunc;
/* 0x0678 */ PlayerAgeProperties* ageProperties;
/* 0x067C */ u32 stateFlags1;
/* 0x0680 */ u32 stateFlags2;