diff options
| author | fig02 <fig02srl@gmail.com> | 2023-11-07 14:11:59 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-07 14:11:59 -0500 |
| commit | 836adb83ea1ea20fa8f53f83ee5cda304b94ab29 (patch) | |
| tree | 797fa5d282a0611707a3a8ed9b80795b23dc0da5 /include | |
| parent | 042a5c553020404a3e49834614327917c34334a8 (diff) | |
Rename "ITEM_LAST_USED" (#1572)
* rename
* format
* remove formatter changes
* change model group comments
Diffstat (limited to 'include')
| -rw-r--r-- | include/z64item.h | 2 | ||||
| -rw-r--r-- | include/z64player.h | 10 |
2 files changed, 6 insertions, 6 deletions
diff --git a/include/z64item.h b/include/z64item.h index cc083f1cb..ba5f11e2f 100644 --- a/include/z64item.h +++ b/include/z64item.h @@ -307,7 +307,7 @@ typedef enum { /* 0x99 */ ITEM_DEKU_STICK_UPGRADE_30, /* 0x9A */ ITEM_DEKU_NUT_UPGRADE_30, /* 0x9B */ ITEM_DEKU_NUT_UPGRADE_40, - /* 0xFC */ ITEM_LAST_USED = 0xFC, + /* 0xFC */ ITEM_SWORD_CS = 0xFC, /* 0xFE */ ITEM_NONE_FE = 0xFE, /* 0xFF */ ITEM_NONE = 0xFF } ItemID; diff --git a/include/z64player.h b/include/z64player.h index f5da3c88a..861f90081 100644 --- a/include/z64player.h +++ b/include/z64player.h @@ -71,7 +71,7 @@ typedef enum { typedef enum { /* 0x00 */ PLAYER_IA_NONE, - /* 0x01 */ PLAYER_IA_LAST_USED, + /* 0x01 */ PLAYER_IA_SWORD_CS, // Hold sword without shield in hand. The sword is not useable. /* 0x02 */ PLAYER_IA_FISHING_POLE, /* 0x03 */ PLAYER_IA_SWORD_MASTER, /* 0x04 */ PLAYER_IA_SWORD_KOKIRI, @@ -229,9 +229,9 @@ typedef enum { } PlayerDoorType; typedef enum { - /* 0x00 */ PLAYER_MODELGROUP_0, // unused (except with the `func_80091880` bug) - /* 0x01 */ PLAYER_MODELGROUP_CHILD_HYLIAN_SHIELD, // kokiri/master sword, shield not in hand - /* 0x02 */ PLAYER_MODELGROUP_SWORD, // kokiri/master sword and possibly shield + /* 0x00 */ PLAYER_MODELGROUP_0, // unused (except for a bug in `Player_OverrideLimbDrawPause`) + /* 0x01 */ PLAYER_MODELGROUP_CHILD_HYLIAN_SHIELD, //hold sword only. used for holding sword only as child link with hylian shield equipped + /* 0x02 */ PLAYER_MODELGROUP_SWORD_AND_SHIELD, // hold sword and shield or just sword if no shield is equipped /* 0x03 */ PLAYER_MODELGROUP_DEFAULT, // non-specific models, for items that don't have particular link models /* 0x04 */ PLAYER_MODELGROUP_4, // unused, same as PLAYER_MODELGROUP_DEFAULT /* 0x05 */ PLAYER_MODELGROUP_BGS, // biggoron sword @@ -244,7 +244,7 @@ typedef enum { /* 0x0C */ PLAYER_MODELGROUP_OCARINA, // ocarina /* 0x0D */ PLAYER_MODELGROUP_OOT, // ocarina of time /* 0x0E */ PLAYER_MODELGROUP_BOTTLE, // bottles (drawn separately) - /* 0x0F */ PLAYER_MODELGROUP_15, // "last used" + /* 0x0F */ PLAYER_MODELGROUP_SWORD, // hold sword and no shield, even if one is equipped /* 0x10 */ PLAYER_MODELGROUP_MAX } PlayerModelGroup; |
