diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2024-01-31 13:07:34 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-30 21:07:34 -0500 |
| commit | 8ae003b0d7de4c2f3ffba549aa41a731751948b3 (patch) | |
| tree | 8980cd01c57fa5ccbc853f6b670b59a0d0108137 /include | |
| parent | 4bd005520dabab92394db70050561d3a155d028f (diff) | |
z_actor retail OK (#1670)
* actor ok
* cleanup
* cleanup
* cleanup
* player
* ACTOR_PRINTF
* PR Suggestion
* gcc
* c file
* ACTOR_DEBUG_PRINTF
* bool
* more review
* newline
Diffstat (limited to 'include')
| -rw-r--r-- | include/regs.h | 1 | ||||
| -rw-r--r-- | include/z64actor.h | 4 |
2 files changed, 5 insertions, 0 deletions
diff --git a/include/regs.h b/include/regs.h index f9f1df63c..e1eb9d8b9 100644 --- a/include/regs.h +++ b/include/regs.h @@ -199,6 +199,7 @@ #define R_GAME_OVER_RUMBLE_STRENGTH VREG(90) #define R_GAME_OVER_RUMBLE_DURATION VREG(91) #define R_GAME_OVER_RUMBLE_DECREASE_RATE VREG(92) +#define R_ENABLE_ACTOR_DEBUG_PRINTF HREG(20) #define R_DISABLE_INPUT_DISPLAY HREG(47) #define R_ENABLE_PLAY_LOGS HREG(63) #define R_EN_GOROIWA_SPEED mREG(12) diff --git a/include/z64actor.h b/include/z64actor.h index 66a2ec303..f14fa1a49 100644 --- a/include/z64actor.h +++ b/include/z64actor.h @@ -42,7 +42,11 @@ typedef struct { /** * @see ACTOROVL_ALLOC_ABSOLUTE */ +#if OOT_DEBUG #define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x27A0 +#else +#define ACTOROVL_ABSOLUTE_SPACE_SIZE 0x24E0 +#endif /** * The actor overlay should be allocated memory for when loading, |
