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| author | fig02 <fig02srl@gmail.com> | 2024-09-16 17:14:29 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-16 17:14:29 -0400 |
| commit | 8f0e2fc29c6050b1eb48623a2ce90eeaa1f2fecc (patch) | |
| tree | 1bc1bb3ce390e96f46a970ca8bac7fad4b63264c /include | |
| parent | dc9782b5b35a9f7dda31131e12ef281b0e645aa9 (diff) | |
Name `PLAYER_STATE1_CHARGING_SPIN_ATTACK` (#2203)
* name charge state flag
* format
Diffstat (limited to 'include')
| -rw-r--r-- | include/z64player.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/z64player.h b/include/z64player.h index 0ae8e0e43..dfea5da66 100644 --- a/include/z64player.h +++ b/include/z64player.h @@ -660,7 +660,7 @@ typedef struct WeaponInfo { #define PLAYER_STATE1_9 (1 << 9) #define PLAYER_STATE1_10 (1 << 10) #define PLAYER_STATE1_ACTOR_CARRY (1 << 11) // Currently carrying an actor -#define PLAYER_STATE1_12 (1 << 12) +#define PLAYER_STATE1_CHARGING_SPIN_ATTACK (1 << 12) // Currently charing a spin attack (by holding down the B button) #define PLAYER_STATE1_13 (1 << 13) #define PLAYER_STATE1_14 (1 << 14) #define PLAYER_STATE1_Z_TARGETING (1 << 15) // Either lock-on or parallel is active. This flag is never checked for and is practically unused. |
