summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorfig02 <fig02srl@gmail.com>2023-09-19 21:37:03 -0400
committerGitHub <noreply@github.com>2023-09-19 21:37:03 -0400
commitda3f4718f07bdf5af91ebf3dc5da190245ace2f9 (patch)
tree30b31c839c81540a0647c9ef44753520f1710e1f /include
parent185c9cbf1aed3190f335fe6745cd220d2e0b2b62 (diff)
Player docs: Control Stick Input and Movement (#1539)
* document input stuff and movement speed+yaw * curve -> curved, and other cleanups * fix + format * function declaration * name arguments * add mode descriptions * fix typos * move comment down
Diffstat (limited to 'include')
-rw-r--r--include/functions.h2
-rw-r--r--include/z64player.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/include/functions.h b/include/functions.h
index 1456c40c3..8ce39ff86 100644
--- a/include/functions.h
+++ b/include/functions.h
@@ -856,7 +856,7 @@ s32 Math_StepUntilS(s16* pValue, s16 limit, s16 step);
s32 Math_StepToAngleS(s16* pValue, s16 target, s16 step);
s32 Math_StepUntilF(f32* pValue, f32 limit, f32 step);
s32 Math_AsymStepToF(f32* pValue, f32 target, f32 incrStep, f32 decrStep);
-void func_80077D10(f32* arg0, s16* arg1, Input* input);
+void Lib_GetControlStickData(f32* outMagnitude, s16* outAngle, Input* input);
s16 Rand_S16Offset(s16 base, s16 range);
void Math_Vec3f_Copy(Vec3f* dest, Vec3f* src);
void Math_Vec3s_ToVec3f(Vec3f* dest, Vec3s* src);
diff --git a/include/z64player.h b/include/z64player.h
index 7acac60ab..1796b47d8 100644
--- a/include/z64player.h
+++ b/include/z64player.h
@@ -758,8 +758,8 @@ typedef struct Player {
/* 0x0A79 */ u8 floorTypeTimer; // counts up every frame the current floor type is the same as the last frame
/* 0x0A7A */ u8 floorProperty;
/* 0x0A7B */ u8 prevFloorType;
- /* 0x0A7C */ f32 unk_A7C;
- /* 0x0A80 */ s16 unk_A80;
+ /* 0x0A7C */ f32 prevControlStickMagnitude;
+ /* 0x0A80 */ s16 prevControlStickAngle;
/* 0x0A82 */ u16 prevFloorSfxOffset;
/* 0x0A84 */ s16 unk_A84;
/* 0x0A86 */ s8 unk_A86;