diff options
| author | cadmic <cadmic24@gmail.com> | 2025-01-10 09:47:55 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-10 18:47:55 +0100 |
| commit | e4ad4e5eeefd27fe67b7f29fbac884a7d8a986d2 (patch) | |
| tree | 20579a049afeedd10a8a74f7e333798fa90c0835 /include | |
| parent | 26f91bd3bb51bcac0dc06f21f345beedfe663bcb (diff) | |
[iQue] Match remaining src/boot files (#2417)
* [iQue] Match remaining src/boot files
* Fix debug ROM
* Use -funsigned-char
* Sort ique before gc in LNx macros
Diffstat (limited to 'include')
| -rw-r--r-- | include/functions.h | 3 | ||||
| -rw-r--r-- | include/line_numbers.h | 16 |
2 files changed, 8 insertions, 11 deletions
diff --git a/include/functions.h b/include/functions.h index 092616bce..f89ce3a0a 100644 --- a/include/functions.h +++ b/include/functions.h @@ -9,9 +9,6 @@ void Main_ThreadEntry(void* arg); void Idle_ThreadEntry(void* arg); void ViConfig_UpdateVi(u32 black); void ViConfig_UpdateBlack(void); -void* Yaz0_FirstDMA(void); -void* Yaz0_NextDMA(u8* curSrcPos); -void Yaz0_DecompressImpl(u8* src, u8* dst); #if !PLATFORM_IQUE void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size); #else diff --git a/include/line_numbers.h b/include/line_numbers.h index f0d0ae5fa..bc11d555d 100644 --- a/include/line_numbers.h +++ b/include/line_numbers.h @@ -52,16 +52,16 @@ #define LN2(ntsc_1_0, ntsc_1_1, other) \ LN(ntsc_1_0, ntsc_1_1, other, other, other, other, other, other, other, other, other, other, other, other) -// NTSC 1.0, Gamecube, and all the other versions -#define LN3(ntsc_1_0, other, gc) \ - LN(ntsc_1_0, other, other, other, other, gc, gc, gc, gc, gc, gc, gc, gc, gc) +// NTSC 1.0, iQue, GameCube, and all the other versions +#define LN3(ntsc_1_0, other, ique, gc) \ + LN(ntsc_1_0, other, other, other, other, gc, gc, gc, gc, gc, gc, gc, gc, ique) -// NTSC 1.0, NTSC 1.1, Gamecube, and all the other versions -#define LN4(ntsc_1_0, ntsc_1_1, other, gc, ique) \ +// NTSC 1.0, NTSC 1.1, iQue, GameCube, and all the other versions +#define LN4(ntsc_1_0, ntsc_1_1, other, ique, gc) \ LN(ntsc_1_0, ntsc_1_1, other, other, other, gc, gc, gc, gc, gc, gc, gc, gc, ique) -// NTSC 1.0, NTSC 1.1, NTSC 1.2/PAL 1.0, Gamecube US/JP, Gamecube EU, and Gamecube CE -#define LN5(ntsc_1_0, ntsc_1_1, other, pal_1_1, gc_ntsc, gc_eu, gc_jp_ce) \ - LN(ntsc_1_0, ntsc_1_1, other, other, pal_1_1, gc_ntsc, gc_ntsc, gc_ntsc, gc_ntsc, gc_eu, gc_eu, gc_eu, gc_jp_ce, gc_jp_ce) +// NTSC 1.0, NTSC 1.1, NTSC 1.2/PAL 1.0, iQue, Gamecube US/JP, Gamecube EU, and Gamecube CE +#define LN5(ntsc_1_0, ntsc_1_1, other, pal_1_1, ique, gc_ntsc, gc_eu, gc_jp_ce) \ + LN(ntsc_1_0, ntsc_1_1, other, other, pal_1_1, gc_ntsc, gc_ntsc, gc_ntsc, gc_ntsc, gc_eu, gc_eu, gc_eu, gc_jp_ce, ique) #endif |
