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authorengineer124 <47598039+engineer124@users.noreply.github.com>2024-02-01 10:25:23 +1100
committerGitHub <noreply@github.com>2024-01-31 18:25:23 -0500
commita0d31dba680fdddb354dc8aae6ae0efe1663ef3f (patch)
treefc3afc6f166b9a8fd83a643ef61adb03e7491dd4 /src/audio/debug.inc.c
parentd65fb6ed28299b36cfb9c80949649b9a4da4883e (diff)
Document Audio Thread Commands (#1399)
* begin docs * cleanup * copy over progress * cleanup * small cleanup * more docs, fill out cmds * small touchup * pan weight ganon comment * fix specId * seqcmd cleanup * format * small cleanup * one more thing * small feedback from MM * partial PR * some PR Suggestions * small adjustments * ticks, seqticks, frames, updates: term cleanup * small fix * PR Review * PR Review * PR Review * rm param * adjust comment * update renamed functions * format --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/audio/debug.inc.c')
-rw-r--r--src/audio/debug.inc.c47
1 files changed, 23 insertions, 24 deletions
diff --git a/src/audio/debug.inc.c b/src/audio/debug.inc.c
index c400306e0..5af3030f3 100644
--- a/src/audio/debug.inc.c
+++ b/src/audio/debug.inc.c
@@ -240,7 +240,7 @@ void AudioDebug_Draw(GfxPrint* printer) {
for (k2 = 0; k2 < gChannelsPerBank[gSfxChannelLayout][k]; k2++) {
#define entryIndex (gActiveSfx[k][k2].entryIndex)
#define entry (&gSfxBanks[k][entryIndex])
-#define chan (gAudioCtx.seqPlayers[SEQ_PLAYER_SFX].channels[entry->channelIdx])
+#define chan (gAudioCtx.seqPlayers[SEQ_PLAYER_SFX].channels[entry->channelIndex])
GfxPrint_SetPos(printer, 2 + sAudioIntInfoX, 5 + ind + sAudioIntInfoY);
if (sAudioIntInfoBankPage[k] == 1) {
if ((entryIndex != 0xFF) &&
@@ -265,7 +265,7 @@ void AudioDebug_Draw(GfxPrint* printer) {
((entry->state == SFX_STATE_PLAYING_1) || (entry->state == SFX_STATE_PLAYING_2))) {
GfxPrint_Printf(printer, "%2X %5d %5d %5d %3d %3d %04X", entryIndex, (s32)*entry->posX,
(s32)*entry->posY, (s32)*entry->posZ, (s32)(chan->freqScale * 100.0f),
- chan->reverb, entry->sfxId);
+ chan->targetReverbVol, entry->sfxId);
} else {
GfxPrint_Printf(printer, "FF ----- ----- ----- --- --- ----");
}
@@ -410,7 +410,7 @@ void AudioDebug_Draw(GfxPrint* printer) {
}
GfxPrint_SetPos(printer, 15 + i, 8);
- if (gAudioCtx.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->stopSomething2) {
+ if (gAudioCtx.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[i]->muted) {
GfxPrint_Printf(printer, "O");
} else {
GfxPrint_Printf(printer, "X");
@@ -476,7 +476,7 @@ void AudioDebug_Draw(GfxPrint* printer) {
GfxPrint_Printf(printer, "%02X ",
(u8)gAudioCtx.seqPlayers[sAudioSubTrackInfoPlayerSel]
.channels[sAudioSubTrackInfoChannelSel]
- ->soundScriptIO[i]);
+ ->seqScriptIO[i]);
}
if (gAudioCtx.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[sAudioSubTrackInfoChannelSel]->enabled) {
@@ -526,9 +526,10 @@ void AudioDebug_Draw(GfxPrint* printer) {
->panChannelWeight);
GfxPrint_SetPos(printer, 15, 17);
- GfxPrint_Printf(
- printer, "%d",
- gAudioCtx.seqPlayers[sAudioSubTrackInfoPlayerSel].channels[sAudioSubTrackInfoChannelSel]->reverb);
+ GfxPrint_Printf(printer, "%d",
+ gAudioCtx.seqPlayers[sAudioSubTrackInfoPlayerSel]
+ .channels[sAudioSubTrackInfoChannelSel]
+ ->targetReverbVol);
GfxPrint_SetPos(printer, 15, 18);
GfxPrint_Printf(printer, "%d",
@@ -547,7 +548,7 @@ void AudioDebug_Draw(GfxPrint* printer) {
GfxPrint_Printf(printer, "%d",
(u8)(gAudioCtx.seqPlayers[sAudioSubTrackInfoPlayerSel]
.channels[sAudioSubTrackInfoChannelSel]
- ->vibratoExtentTarget /
+ ->vibratoDepthTarget /
8));
GfxPrint_SetPos(printer, 15, 21);
@@ -623,35 +624,33 @@ void AudioDebug_Draw(GfxPrint* printer) {
SETCOL(255, 255, 255);
GfxPrint_SetPos(printer, 3, 7);
- GfxPrint_Printf(printer, "NEXT SCENE %02X %s",
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2],
- sAudioSceneNames[(u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2]]);
+ GfxPrint_Printf(printer, "NEXT SCENE %02X %s", (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[2],
+ sAudioSceneNames[(u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[2]]);
GfxPrint_SetPos(printer, 3, 8);
- GfxPrint_Printf(printer, "NOW SCENE %02X %s",
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4],
- sAudioSceneNames[(u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4]]);
+ GfxPrint_Printf(printer, "NOW SCENE %02X %s", (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[4],
+ sAudioSceneNames[(u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[4]]);
GfxPrint_SetPos(printer, 3, 9);
GfxPrint_Printf(printer, "NOW BLOCK %02X",
- (gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[5] + 1) & 0xFF);
+ (gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[5] + 1) & 0xFF);
GfxPrint_SetPos(printer, 3, 11);
GfxPrint_Printf(printer, "PORT");
GfxPrint_SetPos(printer, 3, 12);
GfxPrint_Printf(printer, "%02X %02X %02X %02X",
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[0],
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[1],
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[2],
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[3]);
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[0],
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[1],
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[2],
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[3]);
GfxPrint_SetPos(printer, 3, 13);
GfxPrint_Printf(printer, "%02X %02X %02X %02X",
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[4],
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[5],
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[6],
- (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].soundScriptIO[7]);
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[4],
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[5],
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[6],
+ (u8)gAudioCtx.seqPlayers[SEQ_PLAYER_BGM_MAIN].seqScriptIO[7]);
break;
case PAGE_OCARINA_TEST:
@@ -1174,7 +1173,7 @@ void AudioDebug_ProcessInput_BlkChgBgm(void) {
}
if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) {
- Audio_QueueCmdS8(MK_CMD(0x46, SEQ_PLAYER_BGM_MAIN, 0x00, 0x00), sAudioBlkChgBgmWork[1]);
+ AUDIOCMD_SEQPLAYER_SET_IO(SEQ_PLAYER_BGM_MAIN, 0, sAudioBlkChgBgmWork[1]);
SEQCMD_PLAY_SEQUENCE(SEQ_PLAYER_BGM_MAIN, 1, 0, sAudioBlkChgBgmWork[0]);
}