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authorkrimtonz <33664508+krimtonz@users.noreply.github.com>2021-07-27 18:44:58 -0500
committerGitHub <noreply@github.com>2021-07-27 19:44:58 -0400
commitd1a5ea5110ee3a8e7d2f0ed54921570fdccee65c (patch)
treead0a67c7adeb2df31be0476891ee5191ed30df7f /src/code/audio_effects.c
parentcc9a04feb43cb5481e5a503259276af12a824dc1 (diff)
Audio WIP (#836)
* being code_800EC960 * wip * wip * more audio progress * migrate data in code_800E11F0 * wip * make ok * remove asm * wip * move some variables outside of gAudioContext to the AudioContext structure due to the size used in func_800E3094 * more progress * wip * wip * split code_800E11F0 * migrate rodata in code_800E11F0 * match functions that couldn't because of data issues * move code_800E4FE0 asm files * wip * more wip * fix global functions, and forward declarations * wip * wip * wip * ocarina wip * match a couple functions * some progress * separate some bss * match func_800EDA3C * some matching * more matches * migrate audio rodata * some matches * more matchess * start on synthesis * work on synthesis * fix function declaration * Merge branch 'master' into audio * match a few more functions * wip * wip * more matching, rename Audio_SetBGM to Audio_QueueSeqCmd * name several audio functions, and audiocontext members * more naming, rename code_800E11F0 to audio_load, code_800DAAC0 to audio_synthesis * audio wip * match a few more functions. * wip * add missing NON_MATCHING directive * wip * some matching, data reogranization * match cursed function * wip * wip * formatting * remove prefix from struct memebers * missed function rename * review Co-authored-by: fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/code/audio_effects.c')
-rw-r--r--src/code/audio_effects.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/audio_effects.c b/src/code/audio_effects.c
index 45d267fb0..73b5c9d1a 100644
--- a/src/code/audio_effects.c
+++ b/src/code/audio_effects.c
@@ -258,7 +258,7 @@ f32 Audio_AdsrUpdate(AdsrState* adsr) {
break;
default:
- adsr->delay *= gAudioContext.gAudioBufferParameters.unk_24;
+ adsr->delay *= gAudioContext.audioBufferParameters.unk_24;
if (adsr->delay == 0) {
adsr->delay = 1;
}