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| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2022-06-21 04:42:02 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-21 04:42:02 -0400 |
| commit | 5dda2f9ffc53b01d1eaeeb28da1ef94b46cb2e5c (patch) | |
| tree | eb8c9addb44cdb02be576441eaf50a0d46bd59c2 /src/code/audio_load.c | |
| parent | 00b98027dbb1898f477aebbd9464b37c6f1a80f0 (diff) | |
audio_seqplayer.c cleanup (#1274)
* Audio Seqplayer Cleanup
* More
* Edit description
* PR Suggestions
* while true
* Cleanup function declarations
* Extra space, oops
* Small fix
* PR Suggestions
* tatums per beat
* Edit comment
Diffstat (limited to 'src/code/audio_load.c')
| -rw-r--r-- | src/code/audio_load.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/audio_load.c b/src/code/audio_load.c index 846ca1a48..00a246feb 100644 --- a/src/code/audio_load.c +++ b/src/code/audio_load.c @@ -1844,7 +1844,7 @@ s32 AudioLoad_ProcessSamplePreloads(s32 resetStatus) { // Pop requests with isFree = true off the stack, as far as possible, // and dispatch the next DMA. - for (;;) { + while (true) { if (gAudioContext.preloadSampleStackTop <= 0) { break; } |
