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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-05-10 02:59:23 +1000
committerGitHub <noreply@github.com>2022-05-09 18:59:23 +0200
commit95b431793182bd021cb4234255f90b996edd8d4d (patch)
tree13b56539e1ecab971892ebe3d333b13113262245 /src/code/audio_load.c
parent6cd8029cd5e039a1094260da49d50b35a36f4f2a (diff)
Audio Ocarina Documentation (#1026)
* Begin ocarina documentation * Many ocarina-related docs * More ocarina docs * Introduce Ocarina Fonts Enum * Fix ocarina font enum * Fix incorrect documentation, more documentation * Ocarina recording documentation * cleanup * Small touch-ups * Fix font -> instrument * format * Better docs on playback, memory game * more cleanup * Add z64ocarina.h * Clean up names * final cleanup * typo * Fix description * better docs * Fix channel -> channelIdx * Fix old "font" name to correct "instrument" name, add io port docs * Add comments to clarify certain lines/functions * format * Rename noteIdx to pitch * Missed a name * Add comment on pitch * `reset` -> `SetInstrument` and `displayed` -> `playback` * Clarify audio_update and windmill comment * Minor PR fixes * Revert Audio_Update because there are 2 different Audio_Update functions * PR Feedback * Ocarina Idx -> Index * Introduce OCARINA_BTN_C_RIGHT_OR_C_LEFT * PR Suggestions * Next PR Suggestions * Next PR Feedback * consistency * Better docs (PR) * Better comment
Diffstat (limited to 'src/code/audio_load.c')
-rw-r--r--src/code/audio_load.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/audio_load.c b/src/code/audio_load.c
index 092ae1d3f..f331f8bdc 100644
--- a/src/code/audio_load.c
+++ b/src/code/audio_load.c
@@ -1098,7 +1098,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
gAudioContext.aiBufLengths[i] = 0xA0;
}
- gAudioContext.totalTaskCnt = 0;
+ gAudioContext.totalTaskCount = 0;
gAudioContext.rspTaskIdx = 0;
gAudioContext.curAIBufIdx = 0;
gAudioContext.soundMode = 0;
@@ -1162,7 +1162,7 @@ void AudioLoad_Init(void* heap, u32 heapSize) {
AudioHeap_AllocPoolInit(&gAudioContext.permanentPool, temp_v0_3, D_8014A6C4.permanentPoolSize);
gAudioContextInitalized = true;
- osSendMesg(gAudioContext.taskStartQueueP, (OSMesg)gAudioContext.totalTaskCnt, OS_MESG_NOBLOCK);
+ osSendMesg(gAudioContext.taskStartQueueP, (OSMesg)gAudioContext.totalTaskCount, OS_MESG_NOBLOCK);
}
void AudioLoad_InitSlowLoads(void) {