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authorRoman971 <32455037+Roman971@users.noreply.github.com>2020-09-19 03:45:39 +0200
committerGitHub <noreply@github.com>2020-09-18 21:45:39 -0400
commit14191307e96cc915fa5a67704eba16421cf4deb2 (patch)
treee730ffbd20e50d1d915543c65ad05ae67211eef6 /src/code/code_80097A00.c
parentb29c268f375013d648fb483445bdc9dd1869f275 (diff)
Decompile Player (#387)
* Setup player decomp * Decompile z_player.c and z_player_lib.c * Decompile remaining z_player.c functions * Various player improvements * Player progress (some non matchings and .data migrated) * Player progress (reposition data and fix some non matchings) * Cleanup, improve and document parts of z_player_lib.c/z_player.c * Fix player renames in z_en_st.c * Fix missing open/close disps in z_player.c * Minor player fixes * Address player comments
Diffstat (limited to 'src/code/code_80097A00.c')
-rw-r--r--src/code/code_80097A00.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/code_80097A00.c b/src/code/code_80097A00.c
index cdf78e9d5..882d422d1 100644
--- a/src/code/code_80097A00.c
+++ b/src/code/code_80097A00.c
@@ -97,7 +97,7 @@ u8 Inventory_DeleteEquipment(GlobalContext* globalCtx, s16 equipment) {
gSaveContext.infTable[29] = 1;
}
- func_8008ECAC(globalCtx, player);
+ Player_SetEquipmentData(globalCtx, player);
globalCtx->pauseCtx.unk_238 = 10;
}