diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2020-04-16 23:36:12 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-16 17:36:12 -0400 |
| commit | 262f6c507ca59c75df52e23f93c701705ee22798 (patch) | |
| tree | 179e55b3d59e02d624615b0d4d88867600cca9ed /src/code/code_80097A00.c | |
| parent | 9ac1f8130ddbfdf394e11710021150f6c192fdcd (diff) | |
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450
Diffstat (limited to 'src/code/code_80097A00.c')
| -rw-r--r-- | src/code/code_80097A00.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/code_80097A00.c b/src/code/code_80097A00.c index d709fd8c9..cdf78e9d5 100644 --- a/src/code/code_80097A00.c +++ b/src/code/code_80097A00.c @@ -93,8 +93,8 @@ u8 Inventory_DeleteEquipment(GlobalContext* globalCtx, s16 equipment) { } if (equipment == EQUIP_SWORD) { - gSaveContext.equips.button_items[0] = ITEM_NONE; - gSaveContext.inf_table[29] = 1; + gSaveContext.equips.buttonItems[0] = ITEM_NONE; + gSaveContext.infTable[29] = 1; } func_8008ECAC(globalCtx, player); |
