diff options
| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2022-07-30 22:49:10 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-07-30 17:49:10 -0400 |
| commit | 455321d2e85af40e5e0d14370dc10593618f3ce2 (patch) | |
| tree | b59be0bd805246e01aa903c3df81b5b382512685 /src/code/code_800AD920.c | |
| parent | afbc312024100187fa1169ca32723acd338ea85a (diff) | |
Fix various small gfx issues (#1313)
* Fix various small gfx issues
* Use 0xFFFF instead of -1 for max prim depth
* More fixed point numbers
* scale -> texCoordScale, better cycle 2 render mode in z_title
* GFXP_CHAR_* defines renamed to SPACING
* Fix some gDPLoadMultiBlock uses
Diffstat (limited to 'src/code/code_800AD920.c')
| -rw-r--r-- | src/code/code_800AD920.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/code_800AD920.c b/src/code/code_800AD920.c index 2f60901a1..3bc30b1c5 100644 --- a/src/code/code_800AD920.c +++ b/src/code/code_800AD920.c @@ -50,8 +50,8 @@ void func_800AD958(struct_80166500* this, Gfx** gfxp) { gDPLoadTextureBlock(gfx++, tex, fmt, G_IM_SIZ_16b, SCREEN_WIDTH, height, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPTextureRectangle(gfx++, 0, (y) << 2, (SCREEN_WIDTH << 2), (y + height) << 2, G_TX_RENDERTILE, 0, 0, - (1 << 10), (1 << 10)); + gSPTextureRectangle(gfx++, 0, y << 2, SCREEN_WIDTH << 2, (y + height) << 2, G_TX_RENDERTILE, 0, 0, 1 << 10, + 1 << 10); tex += SCREEN_WIDTH * height; } |
