diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2022-10-07 13:43:17 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-07 13:43:17 -0400 |
| commit | 2fb27e6605b38e66301929c0a26fa5ebe97bb678 (patch) | |
| tree | 2e3719e4eb45c898bf9b123c8afe6f39f3859bb5 /src/code/code_800E4FE0.c | |
| parent | 062f4d8e158a5f497efad26910d1c799fed3184e (diff) | |
rename audio context (#1388)
Diffstat (limited to 'src/code/code_800E4FE0.c')
| -rw-r--r-- | src/code/code_800E4FE0.c | 254 |
1 files changed, 124 insertions, 130 deletions
diff --git a/src/code/code_800E4FE0.c b/src/code/code_800E4FE0.c index 3b140b6cf..7b575d025 100644 --- a/src/code/code_800E4FE0.c +++ b/src/code/code_800E4FE0.c @@ -53,32 +53,32 @@ AudioTask* func_800E5000(void) { s32 sp48; s32 i; - gAudioContext.totalTaskCount++; - if (gAudioContext.totalTaskCount % (gAudioContext.audioBufferParameters.specUnk4) != 0) { + gAudioCtx.totalTaskCount++; + if (gAudioCtx.totalTaskCount % (gAudioCtx.audioBufferParameters.specUnk4) != 0) { if (D_801755D0 != NULL) { D_801755D0(); } - if ((gAudioContext.totalTaskCount % gAudioContext.audioBufferParameters.specUnk4) + 1 == - gAudioContext.audioBufferParameters.specUnk4) { + if ((gAudioCtx.totalTaskCount % gAudioCtx.audioBufferParameters.specUnk4) + 1 == + gAudioCtx.audioBufferParameters.specUnk4) { return sWaitingAudioTask; } else { return NULL; } } - osSendMesg(gAudioContext.taskStartQueueP, (OSMesg)gAudioContext.totalTaskCount, OS_MESG_NOBLOCK); - gAudioContext.rspTaskIndex ^= 1; - gAudioContext.curAiBufIndex++; - gAudioContext.curAiBufIndex %= 3; - index = (gAudioContext.curAiBufIndex - 2 + 3) % 3; + osSendMesg(gAudioCtx.taskStartQueueP, (OSMesg)gAudioCtx.totalTaskCount, OS_MESG_NOBLOCK); + gAudioCtx.rspTaskIndex ^= 1; + gAudioCtx.curAiBufIndex++; + gAudioCtx.curAiBufIndex %= 3; + index = (gAudioCtx.curAiBufIndex - 2 + 3) % 3; samplesRemainingInAi = osAiGetLength() / 4; - if (gAudioContext.resetTimer < 16) { - if (gAudioContext.aiBufLengths[index] != 0) { - osAiSetNextBuffer(gAudioContext.aiBuffers[index], gAudioContext.aiBufLengths[index] * 4); - if (gAudioContext.aiBuffers[index]) {} - if (gAudioContext.aiBufLengths[index]) {} + if (gAudioCtx.resetTimer < 16) { + if (gAudioCtx.aiBufLengths[index] != 0) { + osAiSetNextBuffer(gAudioCtx.aiBuffers[index], gAudioCtx.aiBufLengths[index] * 4); + if (gAudioCtx.aiBuffers[index]) {} + if (gAudioCtx.aiBufLengths[index]) {} } } @@ -86,36 +86,35 @@ AudioTask* func_800E5000(void) { D_801755D0(); } - sp5C = gAudioContext.curAudioFrameDmaCount; - for (i = 0; i < gAudioContext.curAudioFrameDmaCount; i++) { - if (osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK) == 0) { + sp5C = gAudioCtx.curAudioFrameDmaCount; + for (i = 0; i < gAudioCtx.curAudioFrameDmaCount; i++) { + if (osRecvMesg(&gAudioCtx.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK) == 0) { sp5C--; } } if (sp5C != 0) { for (i = 0; i < sp5C; i++) { - osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_BLOCK); + osRecvMesg(&gAudioCtx.currAudioFrameDmaQueue, NULL, OS_MESG_BLOCK); } } - sp48 = MQ_GET_COUNT(&gAudioContext.currAudioFrameDmaQueue); + sp48 = MQ_GET_COUNT(&gAudioCtx.currAudioFrameDmaQueue); if (sp48 != 0) { for (i = 0; i < sp48; i++) { - osRecvMesg(&gAudioContext.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK); + osRecvMesg(&gAudioCtx.currAudioFrameDmaQueue, NULL, OS_MESG_NOBLOCK); } } - gAudioContext.curAudioFrameDmaCount = 0; + gAudioCtx.curAudioFrameDmaCount = 0; AudioLoad_DecreaseSampleDmaTtls(); - AudioLoad_ProcessLoads(gAudioContext.resetStatus); + AudioLoad_ProcessLoads(gAudioCtx.resetStatus); AudioLoad_ProcessScriptLoads(); - if (gAudioContext.resetStatus != 0) { + if (gAudioCtx.resetStatus != 0) { if (AudioHeap_ResetStep() == 0) { - if (gAudioContext.resetStatus == 0) { - osSendMesg(gAudioContext.audioResetQueueP, (OSMesg)(u32)gAudioContext.audioResetSpecIdToLoad, - OS_MESG_NOBLOCK); + if (gAudioCtx.resetStatus == 0) { + osSendMesg(gAudioCtx.audioResetQueueP, (OSMesg)(u32)gAudioCtx.audioResetSpecIdToLoad, OS_MESG_NOBLOCK); } sWaitingAudioTask = NULL; @@ -123,63 +122,62 @@ AudioTask* func_800E5000(void) { } } - if (gAudioContext.resetTimer > 16) { + if (gAudioCtx.resetTimer > 16) { return NULL; } - if (gAudioContext.resetTimer != 0) { - gAudioContext.resetTimer++; + if (gAudioCtx.resetTimer != 0) { + gAudioCtx.resetTimer++; } - gAudioContext.curTask = &gAudioContext.rspTask[gAudioContext.rspTaskIndex]; - gAudioContext.curAbiCmdBuf = gAudioContext.abiCmdBufs[gAudioContext.rspTaskIndex]; + gAudioCtx.curTask = &gAudioCtx.rspTask[gAudioCtx.rspTaskIndex]; + gAudioCtx.curAbiCmdBuf = gAudioCtx.abiCmdBufs[gAudioCtx.rspTaskIndex]; - index = gAudioContext.curAiBufIndex; - currAiBuffer = gAudioContext.aiBuffers[index]; + index = gAudioCtx.curAiBufIndex; + currAiBuffer = gAudioCtx.aiBuffers[index]; - gAudioContext.aiBufLengths[index] = - (s16)((((gAudioContext.audioBufferParameters.samplesPerFrameTarget - samplesRemainingInAi) + + gAudioCtx.aiBufLengths[index] = + (s16)((((gAudioCtx.audioBufferParameters.samplesPerFrameTarget - samplesRemainingInAi) + EXTRA_BUFFERED_AI_SAMPLES_TARGET) & ~0xF) + SAMPLES_TO_OVERPRODUCE); - if (gAudioContext.aiBufLengths[index] < gAudioContext.audioBufferParameters.minAiBufferLength) { - gAudioContext.aiBufLengths[index] = gAudioContext.audioBufferParameters.minAiBufferLength; + if (gAudioCtx.aiBufLengths[index] < gAudioCtx.audioBufferParameters.minAiBufferLength) { + gAudioCtx.aiBufLengths[index] = gAudioCtx.audioBufferParameters.minAiBufferLength; } - if (gAudioContext.aiBufLengths[index] > gAudioContext.audioBufferParameters.maxAiBufferLength) { - gAudioContext.aiBufLengths[index] = gAudioContext.audioBufferParameters.maxAiBufferLength; + if (gAudioCtx.aiBufLengths[index] > gAudioCtx.audioBufferParameters.maxAiBufferLength) { + gAudioCtx.aiBufLengths[index] = gAudioCtx.audioBufferParameters.maxAiBufferLength; } j = 0; - if (gAudioContext.resetStatus == 0) { + if (gAudioCtx.resetStatus == 0) { // msg = 0000RREE R = read pos, E = End Pos - while (osRecvMesg(gAudioContext.cmdProcQueueP, (OSMesg*)&sp4C, OS_MESG_NOBLOCK) != -1) { + while (osRecvMesg(gAudioCtx.cmdProcQueueP, (OSMesg*)&sp4C, OS_MESG_NOBLOCK) != -1) { if (1) {} Audio_ProcessCmds(sp4C); j++; } - if ((j == 0) && (gAudioContext.cmdQueueFinished)) { + if ((j == 0) && (gAudioCtx.cmdQueueFinished)) { Audio_ScheduleProcessCmds(); } } - gAudioContext.curAbiCmdBuf = - AudioSynth_Update(gAudioContext.curAbiCmdBuf, &abiCmdCnt, currAiBuffer, gAudioContext.aiBufLengths[index]); + gAudioCtx.curAbiCmdBuf = + AudioSynth_Update(gAudioCtx.curAbiCmdBuf, &abiCmdCnt, currAiBuffer, gAudioCtx.aiBufLengths[index]); // Update audioRandom to the next random number - gAudioContext.audioRandom = (gAudioContext.audioRandom + gAudioContext.totalTaskCount) * osGetCount(); - gAudioContext.audioRandom = - gAudioContext.audioRandom + gAudioContext.aiBuffers[index][gAudioContext.totalTaskCount & 0xFF]; + gAudioCtx.audioRandom = (gAudioCtx.audioRandom + gAudioCtx.totalTaskCount) * osGetCount(); + gAudioCtx.audioRandom = gAudioCtx.audioRandom + gAudioCtx.aiBuffers[index][gAudioCtx.totalTaskCount & 0xFF]; // gWaveSamples[8] interprets compiled assembly code as s16 samples as a way to generate sound with noise. // Start with the address of func_800E4FE0, and offset it by a random number between 0 - 0xFFF0 // Use the resulting address as the starting address to interpret an array of samples i.e. `s16 samples[]` - gWaveSamples[8] = (s16*)(((u8*)func_800E4FE0) + (gAudioContext.audioRandom & 0xFFF0)); + gWaveSamples[8] = (s16*)(((u8*)func_800E4FE0) + (gAudioCtx.audioRandom & 0xFFF0)); - index = gAudioContext.rspTaskIndex; - gAudioContext.curTask->msgQueue = NULL; - gAudioContext.curTask->unk_44 = NULL; + index = gAudioCtx.rspTaskIndex; + gAudioCtx.curTask->msgQueue = NULL; + gAudioCtx.curTask->unk_44 = NULL; - task = &gAudioContext.curTask->task.t; + task = &gAudioCtx.curTask->task.t; task->type = M_AUDTASK; task->flags = 0; task->ucode_boot = aspMainTextStart; @@ -193,7 +191,7 @@ AudioTask* func_800E5000(void) { task->output_buff = NULL; task->output_buff_size = NULL; if (1) {} - task->data_ptr = (u64*)gAudioContext.abiCmdBufs[index]; + task->data_ptr = (u64*)gAudioCtx.abiCmdBufs[index]; task->data_size = abiCmdCnt * sizeof(Acmd); task->yield_data_ptr = NULL; task->yield_data_size = 0; @@ -202,10 +200,10 @@ AudioTask* func_800E5000(void) { sMaxAbiCmdCnt = abiCmdCnt; } - if (gAudioContext.audioBufferParameters.specUnk4 == 1) { - return gAudioContext.curTask; + if (gAudioCtx.audioBufferParameters.specUnk4 == 1) { + return gAudioCtx.curTask; } else { - sWaitingAudioTask = gAudioContext.curTask; + sWaitingAudioTask = gAudioCtx.curTask; return NULL; } } @@ -235,9 +233,9 @@ void func_800E5584(AudioCmd* cmd) { break; case 0x83: - if (gAudioContext.seqPlayers[cmd->arg0].enabled) { + if (gAudioCtx.seqPlayers[cmd->arg0].enabled) { if (cmd->asInt == 0) { - AudioSeq_SequencePlayerDisableAsFinished(&gAudioContext.seqPlayers[cmd->arg0]); + AudioSeq_SequencePlayerDisableAsFinished(&gAudioCtx.seqPlayers[cmd->arg0]); } else { func_800E5958(cmd->arg0, cmd->asInt); } @@ -245,12 +243,12 @@ void func_800E5584(AudioCmd* cmd) { break; case 0xF0: - gAudioContext.soundMode = cmd->asUInt; + gAudioCtx.soundMode = cmd->asUInt; break; case 0xF1: - for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) { - SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[i]; + for (i = 0; i < gAudioCtx.audioBufferParameters.numSequencePlayers; i++) { + SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[i]; seqPlayer->muted = 1; seqPlayer->recalculateVolume = 1; @@ -259,8 +257,8 @@ void func_800E5584(AudioCmd* cmd) { case 0xF2: if (cmd->asUInt == 1) { - for (i = 0; i < gAudioContext.numNotes; i++) { - Note* note = &gAudioContext.notes[i]; + for (i = 0; i < gAudioCtx.numNotes; i++) { + Note* note = &gAudioCtx.notes[i]; NoteSubEu* subEu = ¬e->noteSubEu; if (subEu->bitField0.enabled && note->playbackState.unk_04 == 0) { @@ -271,8 +269,8 @@ void func_800E5584(AudioCmd* cmd) { } } - for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) { - SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[i]; + for (i = 0; i < gAudioCtx.audioBufferParameters.numSequencePlayers; i++) { + SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[i]; seqPlayer->muted = 0; seqPlayer->recalculateVolume = 1; @@ -284,15 +282,15 @@ void func_800E5584(AudioCmd* cmd) { break; case 0xF4: - AudioLoad_AsyncLoadSampleBank(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioContext.externalLoadQueue); + AudioLoad_AsyncLoadSampleBank(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioCtx.externalLoadQueue); break; case 0xF5: - AudioLoad_AsyncLoadFont(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioContext.externalLoadQueue); + AudioLoad_AsyncLoadFont(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioCtx.externalLoadQueue); break; case 0xFC: - AudioLoad_AsyncLoadSeq(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioContext.externalLoadQueue); + AudioLoad_AsyncLoadSeq(cmd->arg0, cmd->arg1, cmd->arg2, &gAudioCtx.externalLoadQueue); break; case 0xF6: @@ -300,12 +298,12 @@ void func_800E5584(AudioCmd* cmd) { break; case 0x90: - gAudioContext.unk_5BDC[cmd->arg0] = cmd->asUShort; + gAudioCtx.unk_5BDC[cmd->arg0] = cmd->asUShort; break; case 0xF9: - gAudioContext.resetStatus = 5; - gAudioContext.audioResetSpecIdToLoad = cmd->asUInt; + gAudioCtx.resetStatus = 5; + gAudioCtx.audioResetSpecIdToLoad = cmd->asUInt; break; case 0xFB: @@ -321,8 +319,8 @@ void func_800E5584(AudioCmd* cmd) { case 0xFE: temp_t7 = cmd->asUInt; if (temp_t7 == 1) { - for (i = 0; i < gAudioContext.audioBufferParameters.numSequencePlayers; i++) { - SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[i]; + for (i = 0; i < gAudioCtx.audioBufferParameters.numSequencePlayers; i++) { + SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[i]; if (seqPlayer->enabled) { AudioSeq_SequencePlayerDisableAsFinished(seqPlayer); @@ -343,7 +341,7 @@ void func_800E5584(AudioCmd* cmd) { // SetFadeOutTimer void func_800E5958(s32 playerIdx, s32 fadeTimer) { - SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[playerIdx]; + SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[playerIdx]; if (fadeTimer == 0) { fadeTimer = 1; @@ -359,7 +357,7 @@ void func_800E59AC(s32 playerIdx, s32 fadeTimer) { SequencePlayer* seqPlayer; if (fadeTimer != 0) { - seqPlayer = &gAudioContext.seqPlayers[playerIdx]; + seqPlayer = &gAudioCtx.seqPlayers[playerIdx]; seqPlayer->state = 1; seqPlayer->fadeTimerUnkEu = fadeTimer; seqPlayer->fadeTimer = fadeTimer; @@ -369,30 +367,27 @@ void func_800E59AC(s32 playerIdx, s32 fadeTimer) { } void Audio_InitMesgQueuesInternal(void) { - gAudioContext.cmdWrPos = 0; - gAudioContext.cmdRdPos = 0; - gAudioContext.cmdQueueFinished = 0; - gAudioContext.taskStartQueueP = &gAudioContext.taskStartQueue; - gAudioContext.cmdProcQueueP = &gAudioContext.cmdProcQueue; - gAudioContext.audioResetQueueP = &gAudioContext.audioResetQueue; - osCreateMesgQueue(gAudioContext.taskStartQueueP, gAudioContext.taskStartMsgBuf, - ARRAY_COUNT(gAudioContext.taskStartMsgBuf)); - osCreateMesgQueue(gAudioContext.cmdProcQueueP, gAudioContext.cmdProcMsgBuf, - ARRAY_COUNT(gAudioContext.cmdProcMsgBuf)); - osCreateMesgQueue(gAudioContext.audioResetQueueP, gAudioContext.audioResetMsgBuf, - ARRAY_COUNT(gAudioContext.audioResetMsgBuf)); + gAudioCtx.cmdWrPos = 0; + gAudioCtx.cmdRdPos = 0; + gAudioCtx.cmdQueueFinished = 0; + gAudioCtx.taskStartQueueP = &gAudioCtx.taskStartQueue; + gAudioCtx.cmdProcQueueP = &gAudioCtx.cmdProcQueue; + gAudioCtx.audioResetQueueP = &gAudioCtx.audioResetQueue; + osCreateMesgQueue(gAudioCtx.taskStartQueueP, gAudioCtx.taskStartMsgBuf, ARRAY_COUNT(gAudioCtx.taskStartMsgBuf)); + osCreateMesgQueue(gAudioCtx.cmdProcQueueP, gAudioCtx.cmdProcMsgBuf, ARRAY_COUNT(gAudioCtx.cmdProcMsgBuf)); + osCreateMesgQueue(gAudioCtx.audioResetQueueP, gAudioCtx.audioResetMsgBuf, ARRAY_COUNT(gAudioCtx.audioResetMsgBuf)); } void Audio_QueueCmd(u32 opArgs, void** data) { - AudioCmd* cmd = &gAudioContext.cmdBuf[gAudioContext.cmdWrPos & 0xFF]; + AudioCmd* cmd = &gAudioCtx.cmdBuf[gAudioCtx.cmdWrPos & 0xFF]; cmd->opArgs = opArgs; cmd->data = *data; - gAudioContext.cmdWrPos++; + gAudioCtx.cmdWrPos++; - if (gAudioContext.cmdWrPos == gAudioContext.cmdRdPos) { - gAudioContext.cmdWrPos--; + if (gAudioCtx.cmdWrPos == gAudioCtx.cmdRdPos) { + gAudioCtx.cmdWrPos--; } } @@ -420,15 +415,14 @@ s32 Audio_ScheduleProcessCmds(void) { static s32 D_801304E8 = 0; s32 ret; - if (D_801304E8 < (u8)((gAudioContext.cmdWrPos - gAudioContext.cmdRdPos) + 0x100)) { - D_801304E8 = (u8)((gAudioContext.cmdWrPos - gAudioContext.cmdRdPos) + 0x100); + if (D_801304E8 < (u8)((gAudioCtx.cmdWrPos - gAudioCtx.cmdRdPos) + 0x100)) { + D_801304E8 = (u8)((gAudioCtx.cmdWrPos - gAudioCtx.cmdRdPos) + 0x100); } - ret = - osSendMesg(gAudioContext.cmdProcQueueP, - (OSMesg)(((gAudioContext.cmdRdPos & 0xFF) << 8) | (gAudioContext.cmdWrPos & 0xFF)), OS_MESG_NOBLOCK); + ret = osSendMesg(gAudioCtx.cmdProcQueueP, + (OSMesg)(((gAudioCtx.cmdRdPos & 0xFF) << 8) | (gAudioCtx.cmdWrPos & 0xFF)), OS_MESG_NOBLOCK); if (ret != -1) { - gAudioContext.cmdRdPos = gAudioContext.cmdWrPos; + gAudioCtx.cmdRdPos = gAudioCtx.cmdWrPos; ret = 0; } else { return -1; @@ -438,8 +432,8 @@ s32 Audio_ScheduleProcessCmds(void) { } void Audio_ResetCmdQueue(void) { - gAudioContext.cmdQueueFinished = 0; - gAudioContext.cmdRdPos = gAudioContext.cmdWrPos; + gAudioCtx.cmdQueueFinished = 0; + gAudioCtx.cmdRdPos = gAudioCtx.cmdWrPos; } void Audio_ProcessCmd(AudioCmd* cmd) { @@ -452,8 +446,8 @@ void Audio_ProcessCmd(AudioCmd* cmd) { return; } - if (cmd->arg0 < gAudioContext.audioBufferParameters.numSequencePlayers) { - seqPlayer = &gAudioContext.seqPlayers[cmd->arg0]; + if (cmd->arg0 < gAudioCtx.audioBufferParameters.numSequencePlayers) { + seqPlayer = &gAudioCtx.seqPlayers[cmd->arg0]; if (cmd->op & 0x80) { func_800E5584(cmd); return; @@ -468,7 +462,7 @@ void Audio_ProcessCmd(AudioCmd* cmd) { return; } if (cmd->arg1 == 0xFF) { - phi_v0 = gAudioContext.unk_5BDC[cmd->arg0]; + phi_v0 = gAudioCtx.unk_5BDC[cmd->arg0]; for (i = 0; i < 16; i++) { if (phi_v0 & 1) { func_800E6300(seqPlayer->channels[i], cmd); @@ -484,20 +478,20 @@ void Audio_ProcessCmds(u32 msg) { AudioCmd* cmd; u8 endPos; - if (!gAudioContext.cmdQueueFinished) { + if (!gAudioCtx.cmdQueueFinished) { curCmdRdPos = msg >> 8; } while (true) { endPos = msg & 0xFF; if (curCmdRdPos == endPos) { - gAudioContext.cmdQueueFinished = 0; + gAudioCtx.cmdQueueFinished = 0; return; } - cmd = &gAudioContext.cmdBuf[curCmdRdPos++ & 0xFF]; + cmd = &gAudioCtx.cmdBuf[curCmdRdPos++ & 0xFF]; if (cmd->op == 0xF8) { - gAudioContext.cmdQueueFinished = 1; + gAudioCtx.cmdQueueFinished = 1; return; } @@ -509,7 +503,7 @@ void Audio_ProcessCmds(u32 msg) { u32 func_800E5E20(u32* out) { u32 sp1C; - if (osRecvMesg(&gAudioContext.externalLoadQueue, (OSMesg*)&sp1C, OS_MESG_NOBLOCK) == -1) { + if (osRecvMesg(&gAudioCtx.externalLoadQueue, (OSMesg*)&sp1C, OS_MESG_NOBLOCK) == -1) { *out = 0; return 0; } @@ -522,17 +516,17 @@ u8* func_800E5E84(s32 arg0, u32* arg1) { } void Audio_GetSampleBankIdsOfFont(s32 fontId, u32* sampleBankId1, u32* sampleBankId2) { - *sampleBankId1 = gAudioContext.soundFontList[fontId].sampleBankId1; - *sampleBankId2 = gAudioContext.soundFontList[fontId].sampleBankId2; + *sampleBankId1 = gAudioCtx.soundFontList[fontId].sampleBankId1; + *sampleBankId2 = gAudioCtx.soundFontList[fontId].sampleBankId2; } s32 func_800E5EDC(void) { s32 pad; s32 sp18; - if (osRecvMesg(gAudioContext.audioResetQueueP, (OSMesg*)&sp18, OS_MESG_NOBLOCK) == -1) { + if (osRecvMesg(gAudioCtx.audioResetQueueP, (OSMesg*)&sp18, OS_MESG_NOBLOCK) == -1) { return 0; - } else if (gAudioContext.audioResetSpecIdToLoad != sp18) { + } else if (gAudioCtx.audioResetSpecIdToLoad != sp18) { return -1; } else { return 1; @@ -542,7 +536,7 @@ s32 func_800E5EDC(void) { void func_800E5F34(void) { // macro? // clang-format off - s32 chk = -1; OSMesg msg; do {} while (osRecvMesg(gAudioContext.audioResetQueueP, &msg, OS_MESG_NOBLOCK) != chk); + s32 chk = -1; OSMesg msg; do {} while (osRecvMesg(gAudioCtx.audioResetQueueP, &msg, OS_MESG_NOBLOCK) != chk); // clang-format on } @@ -552,16 +546,16 @@ s32 func_800E5F88(s32 resetPreloadID) { s32 pad; func_800E5F34(); - resetStatus = gAudioContext.resetStatus; + resetStatus = gAudioCtx.resetStatus; if (resetStatus != 0) { Audio_ResetCmdQueue(); - if (gAudioContext.audioResetSpecIdToLoad == resetPreloadID) { + if (gAudioCtx.audioResetSpecIdToLoad == resetPreloadID) { return -2; } else if (resetStatus > 2) { - gAudioContext.audioResetSpecIdToLoad = resetPreloadID; + gAudioCtx.audioResetSpecIdToLoad = resetPreloadID; return -3; } else { - osRecvMesg(gAudioContext.audioResetQueueP, &msg, OS_MESG_BLOCK); + osRecvMesg(gAudioCtx.audioResetQueueP, &msg, OS_MESG_BLOCK); } } @@ -572,15 +566,15 @@ s32 func_800E5F88(s32 resetPreloadID) { } void Audio_PreNMIInternal(void) { - gAudioContext.resetTimer = 1; + gAudioCtx.resetTimer = 1; if (gAudioContextInitialized) { func_800E5F88(0); - gAudioContext.resetStatus = 0; + gAudioCtx.resetStatus = 0; } } s8 func_800E6070(s32 playerIdx, s32 channelIdx, s32 scriptIdx) { - SequencePlayer* seqPlayer = &gAudioContext.seqPlayers[playerIdx]; + SequencePlayer* seqPlayer = &gAudioCtx.seqPlayers[playerIdx]; SequenceChannel* channel; if (seqPlayer->enabled) { @@ -592,15 +586,15 @@ s8 func_800E6070(s32 playerIdx, s32 channelIdx, s32 scriptIdx) { } s8 func_800E60C4(s32 playerIdx, s32 port) { - return gAudioContext.seqPlayers[playerIdx].soundScriptIO[port]; + return gAudioCtx.seqPlayers[playerIdx].soundScriptIO[port]; } void Audio_InitExternalPool(void* ramAddr, u32 size) { - AudioHeap_InitPool(&gAudioContext.externalPool, ramAddr, size); + AudioHeap_InitPool(&gAudioCtx.externalPool, ramAddr, size); } void Audio_DestroyExternalPool(void) { - gAudioContext.externalPool.startRamAddr = NULL; + gAudioCtx.externalPool.startRamAddr = NULL; } void func_800E6128(SequencePlayer* seqPlayer, AudioCmd* cmd) { @@ -780,8 +774,8 @@ void func_800E651C(u32 arg0, s32 arg1) { } void Audio_WaitForAudioTask(void) { - osRecvMesg(gAudioContext.taskStartQueueP, NULL, OS_MESG_NOBLOCK); - osRecvMesg(gAudioContext.taskStartQueueP, NULL, OS_MESG_BLOCK); + osRecvMesg(gAudioCtx.taskStartQueueP, NULL, OS_MESG_NOBLOCK); + osRecvMesg(gAudioCtx.taskStartQueueP, NULL, OS_MESG_BLOCK); } s32 func_800E6590(s32 playerIdx, s32 arg1, s32 arg2) { @@ -792,7 +786,7 @@ s32 func_800E6590(s32 playerIdx, s32 arg1, s32 arg2) { s32 loopEnd; s32 samplePos; - seqPlayer = &gAudioContext.seqPlayers[playerIdx]; + seqPlayer = &gAudioCtx.seqPlayers[playerIdx]; if (seqPlayer->enabled && seqPlayer->channels[arg1]->enabled) { layer = seqPlayer->channels[arg1]->layers[arg2]; if (layer == NULL) { @@ -841,8 +835,8 @@ s32 func_800E66C0(s32 arg0) { TunedSample* tunedSample; phi_v1 = 0; - for (i = 0; i < gAudioContext.numNotes; i++) { - note = &gAudioContext.notes[i]; + for (i = 0; i < gAudioCtx.numNotes; i++) { + note = &gAudioCtx.notes[i]; playbackState = ¬e->playbackState; if (note->noteSubEu.bitField0.enabled) { noteSubEu = ¬e->noteSubEu; @@ -859,7 +853,7 @@ s32 func_800E66C0(s32 arg0) { phi_v1++; if ((arg0 & 1) == 1) { - playbackState->adsr.fadeOutVel = gAudioContext.audioBufferParameters.updatesPerFrameInv; + playbackState->adsr.fadeOutVel = gAudioCtx.audioBufferParameters.updatesPerFrameInv; playbackState->adsr.action.s.release = 1; } } @@ -871,8 +865,8 @@ s32 func_800E66C0(s32 arg0) { u32 Audio_NextRandom(void) { static u32 audRand = 0x12345678; - audRand = ((osGetCount() + 0x1234567) * (audRand + gAudioContext.totalTaskCount)); - audRand += gAudioContext.audioRandom; + audRand = ((osGetCount() + 0x1234567) * (audRand + gAudioCtx.totalTaskCount)); + audRand += gAudioCtx.audioRandom; return audRand; } |
