diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2022-01-12 03:10:43 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-11 21:10:43 -0500 |
| commit | 11917bf640d85250e2336389cec3e79bb5584816 (patch) | |
| tree | aba654ea96790dad3378514f58330a429a5889dd /src/code/code_800EC960.c | |
| parent | d3a8ade6bae030b587cfbe7aa2d76117d1e54a02 (diff) | |
Cleanup around some generic animation info structs (#1059)
* Name generic anim info structs and cleanup usage
* Make `EnDaiku` use generic struct
* Add `/* decimalid */` comments to all added enums
* small fixes
* Two more generic animinfo structs
* Cleanup usage of newly generic structs
* Cleanup x2 usage of newly generic structs
* `transitionRate` -> `morphFrames`
* Properly name generic anim structs (attempt to at least)
* `anim` -> `animation`
* fixes
* run formatter
* Use consistent prototypes for each actor's ChangeAnim helper
* run formatter
* minor cleanup
* Run formatter
* `Animation_ChangeInfo` -> `Animation_ChangeByInfo`
Diffstat (limited to 'src/code/code_800EC960.c')
0 files changed, 0 insertions, 0 deletions
