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| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2023-07-04 17:36:55 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-04 12:36:55 -0400 |
| commit | 47ffb59f68c9285b8f90b3bef2934178b3641e92 (patch) | |
| tree | f93aac37120297ae66cc6b5f4a5cb200707cd73e /src/code/code_800EC960.c | |
| parent | 100576edc9277c06db3ffcbb0ebf5e392f860d25 (diff) | |
Generate gamestate overlay table with an `include/tables/` header (#1504)
* Generate gamestate overlay table from an include/tables/ header
* GameStateIndex -> GameStateId, move to z64.h, add GameStateId enum name field to the gamestate table, adjust and improve gamestate table comment
* Shorten zeros in table definition
* Generate linker symbols, other suggested changes
* GAMESTATE_MAX -> GAMESTATE_ID_MAX like the others
Diffstat (limited to 'src/code/code_800EC960.c')
0 files changed, 0 insertions, 0 deletions
