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authorTharo <17233964+Thar0@users.noreply.github.com>2023-07-04 17:36:55 +0100
committerGitHub <noreply@github.com>2023-07-04 12:36:55 -0400
commit47ffb59f68c9285b8f90b3bef2934178b3641e92 (patch)
treef93aac37120297ae66cc6b5f4a5cb200707cd73e /src/code/code_800EC960.c
parent100576edc9277c06db3ffcbb0ebf5e392f860d25 (diff)
Generate gamestate overlay table with an `include/tables/` header (#1504)
* Generate gamestate overlay table from an include/tables/ header * GameStateIndex -> GameStateId, move to z64.h, add GameStateId enum name field to the gamestate table, adjust and improve gamestate table comment * Shorten zeros in table definition * Generate linker symbols, other suggested changes * GAMESTATE_MAX -> GAMESTATE_ID_MAX like the others
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