diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2021-12-04 01:49:32 +1100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-03 09:49:32 -0500 |
| commit | 5e9d24fca4aaae3345d0e139717356b6129de0bb (patch) | |
| tree | b0c1f952de88d382661ebf7b2e3f57e537e635a6 /src/code/code_800EC960.c | |
| parent | 21a92ab95f2b57b81e90fc0e376527f4e45b46f3 (diff) | |
Clean Up Sequence Structs in Scene/Save/z64 (#1051)
* Clean up sound scene struct
* Follow-up cleaning
* cleanup
* Document forcedSeqId
* Update include/z64save.h
Co-authored-by: fig02 <fig02srl@gmail.com>
* Update include/z64.h
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Diffstat (limited to 'src/code/code_800EC960.c')
| -rw-r--r-- | src/code/code_800EC960.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/code/code_800EC960.c b/src/code/code_800EC960.c index 18c23f141..b1af38f95 100644 --- a/src/code/code_800EC960.c +++ b/src/code/code_800EC960.c @@ -2809,7 +2809,7 @@ void AudioDebug_ProcessInput(void) { if (CHECK_BTN_ANY(sDebugPadPress, BTN_A)) { sAudioSndContWork[5] ^= 1; Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, sAudioSndContWork[5]); - if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_NATURE_BACKGROUND) { + if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) != NA_BGM_NATURE_AMBIENCE) { Audio_SeqCmd1(SEQ_PLAYER_BGM_MAIN, 0); } Audio_SeqCmd1(SEQ_PLAYER_FANFARE, 0); @@ -3840,7 +3840,7 @@ void func_800F5BF0(u8 arg0) { u16 temp_v0; temp_v0 = func_800FA0B4(SEQ_PLAYER_BGM_MAIN); - if (temp_v0 != NA_BGM_NATURE_BACKGROUND) { + if (temp_v0 != NA_BGM_NATURE_AMBIENCE) { D_80130628 = temp_v0; } func_800F6FB4(arg0); @@ -3934,7 +3934,7 @@ void func_800F5E90(u8 arg0) { } Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, sAudioEnemyVol, phi_t0); Audio_StartSeq(SEQ_PLAYER_BGM_SUB, 10, NA_BGM_ENEMY | 0x800); - if (phi_t1 != NA_BGM_NATURE_BACKGROUND) { + if (phi_t1 != NA_BGM_NATURE_AMBIENCE) { Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, (0x7F - sAudioEnemyVol) & 0xFF, 0xA); func_800F510C(sAudioEnemyVol); } @@ -3990,11 +3990,11 @@ void func_800F6114(f32 dist) { sAudioEnemyVol = ((350.0f - adjDist) * 127.0f) / 350.0f; Audio_SetVolScale(SEQ_PLAYER_BGM_SUB, 3, sAudioEnemyVol, 0xA); - if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_BACKGROUND) { + if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_AMBIENCE) { Audio_SetVolScale(SEQ_PLAYER_BGM_MAIN, 3, (0x7F - sAudioEnemyVol), 0xA); } } - if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_BACKGROUND) { + if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_AMBIENCE) { func_800F510C(sAudioEnemyVol); } } @@ -4028,7 +4028,7 @@ void func_800F6268(f32 dist, u16 arg1) { D_8016B9D8++; } } - } else if ((temp_a0 == NA_BGM_NATURE_BACKGROUND) && ((arg1 & 0xFF) == NA_BGM_LONLON)) { + } else if ((temp_a0 == NA_BGM_NATURE_AMBIENCE) && ((arg1 & 0xFF) == NA_BGM_LONLON)) { temp_a0 = (s8)(func_800FA0B4(SEQ_PLAYER_BGM_SUB) & 0xFF); if ((temp_a0 != (arg1 & 0xFF)) && (D_8016B9D8 < 10)) { func_800F5E18(SEQ_PLAYER_BGM_SUB, NA_BGM_LONLON, 0, 0, 0); @@ -4151,7 +4151,7 @@ void Audio_SetExtraFilter(u8 filter) { sAudioExtraFilter2 = filter; sAudioExtraFilter = filter; - if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 == NA_BGM_NATURE_BACKGROUND) { + if (D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 == NA_BGM_NATURE_AMBIENCE) { for (i = 0; i < 16; i++) { t = i; // CHAN_UPD_SCRIPT_IO (seq player 0, all channels, slot 6) @@ -4275,7 +4275,7 @@ void func_800F6D58(u8 arg0, u8 arg1, u8 arg2) { u8 temp_a0; u8 i; - if ((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_BACKGROUND) && func_800FA11C(1, 0xF00000FF)) { + if ((D_8016E750[SEQ_PLAYER_BGM_MAIN].unk_254 != NA_BGM_NATURE_AMBIENCE) && func_800FA11C(1, 0xF00000FF)) { sAudioNatureFailed = 1; return; } @@ -4316,7 +4316,7 @@ void func_800F6E7C(u16 arg0, u16 arg1) { Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 0); } - Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_NATURE_BACKGROUND); + Audio_StartSeq(SEQ_PLAYER_BGM_MAIN, 0, NA_BGM_NATURE_AMBIENCE); if (i != 0) { Audio_SeqCmdE01(SEQ_PLAYER_BGM_MAIN, 1); |
