diff options
| author | mzxrules <mzxrules@gmail.com> | 2021-07-28 17:59:52 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-28 23:59:52 +0200 |
| commit | df5e1c63c08d74c7c558f7863e7fc1feac39aa2c (patch) | |
| tree | 981004a77b55e93c2ff24833b9b46b938087ac27 /src/code/code_800F9280.c | |
| parent | 6f7312a3480f722425f31fcacbd031c1155bc4d6 (diff) | |
z_en_ko OK (#869)
* .data OK
* Progress
* push some old stuff
* Finish a chain
* Progress
* Progress
* Run mathfixer.py
* Progress
* match one more
* Up to date
* Match func_80A97610
* func_80A96FD0
* most of the way through the mega switch
* small formatting thing. still stuck on the switch
* start a big switch function
* a little closer
* done with matching for now starting objects
* func_80A97738 OK!
* func_80A995CC OK!
* func_80A99864 OK!
* en_ko OK!
* Code clean-up pass
* more EnKo cleanups, object_fa and object_kw1 textures documented
* complete object_km1, more EnKo documentation
* More documentation
* delete asm
* Clean-up rebase issues
* bleh
* Implement Dragorn's suggestions
* fix spec, implement fig's suggestions
* whoops (ill leave it for the docs tho lol)
* whoops again
* i made an ouchie
* smile
* last one for real
Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/code/code_800F9280.c')
| -rw-r--r-- | src/code/code_800F9280.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/code/code_800F9280.c b/src/code/code_800F9280.c index 1b3d0fe25..6b273f981 100644 --- a/src/code/code_800F9280.c +++ b/src/code/code_800F9280.c @@ -20,8 +20,7 @@ void func_800F9280(u8 seqIdx, u8 seqId, u8 arg2, u16 fadeTimer) { arg2 &= 0x7F; if (arg2 == 0x7F) { Audio_QueueCmdS32(0x85000000 | ((u8)seqIdx << 16) | (seqId << 8), - ((fadeTimer >> 3) * 0x3C * gAudioContext.audioBufferParameters.updatesPerFrame) & - 0xFFFF); + ((fadeTimer >> 3) * 0x3C * gAudioContext.audioBufferParameters.updatesPerFrame) & 0xFFFF); } else { Audio_QueueCmdS32(0x82000000 | ((u8)seqIdx << 16) | (seqId << 8), (fadeTimer * (u16)gAudioContext.audioBufferParameters.updatesPerFrame) / 4); |
