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authorTharo <17233964+Thar0@users.noreply.github.com>2020-05-15 18:58:14 +0100
committerGitHub <noreply@github.com>2020-05-15 13:58:14 -0400
commit47e25298a01a167e29af566e16aee031035850f2 (patch)
tree41126ff262a55541877d78f2312ef16d6fbd9bf3 /src/code/code_800FD970.c
parent82b464b8642e3ba212a54bcf8ab00d81ec71ad9b (diff)
Decompile code_800FD970 (#141)
* Decompile code_800FD970 * Comment cleanups, ensure formatter won't cause a matching issue later
Diffstat (limited to 'src/code/code_800FD970.c')
-rw-r--r--src/code/code_800FD970.c85
1 files changed, 85 insertions, 0 deletions
diff --git a/src/code/code_800FD970.c b/src/code/code_800FD970.c
new file mode 100644
index 000000000..ba981a07b
--- /dev/null
+++ b/src/code/code_800FD970.c
@@ -0,0 +1,85 @@
+#include <ultra64.h>
+#include <global.h>
+
+// The latest generated random number, used to generate the next number in the sequence.
+u32 randomNumber = 1;
+
+// Space to store a value to be re-interpreted as a float.
+u32 floatStore;
+
+/**
+ * Gets the next integer in the sequence of pseudo-random numbers.
+ */
+u32 Math_Rand_Next() {
+ return randomNumber = (randomNumber * 1664525) + 1013904223;
+}
+
+/**
+ * Seeds the pseudo-random number generator by providing a starting value.
+ */
+void Math_Rand_Seed(u32 seed) {
+ randomNumber = seed;
+}
+
+/**
+ * Returns a pseudo-random floating-point number between 0.0f and 1.0f, by generating
+ * the next integer and masking it to an IEEE-754 compliant floating-point number
+ * between 1.0f and 2.0f, returning the result subtract 1.0f.
+ */
+f32 Math_Rand_ZeroOne() {
+ randomNumber = (randomNumber * 1664525) + 1013904223;
+ floatStore = ((randomNumber >> 9) | 0x3F800000);
+ return *((f32*)&floatStore) - 1.0f;
+}
+
+/**
+ * Returns a pseudo-random floating-point number between -0.5f and 0.5f by the same
+ * manner in which Math_Rand_ZeroOne generates its result.
+ */
+f32 Math_Rand_Centered() {
+ randomNumber = (randomNumber * 1664525) + 1013904223;
+ floatStore = ((randomNumber >> 9) | 0x3F800000);
+ return *((f32*)&floatStore) - 1.5f;
+}
+
+/**
+ * Seeds a pseudo-random number at rndNum with a provided seed.
+ */
+void Math_Rand_Seed_Variable(u32* rndNum, u32 seed) {
+ *rndNum = seed;
+}
+
+/**
+ * Generates the next pseudo-random integer from the provided rndNum.
+ */
+u32 Math_Rand_Next_Variable(u32* rndNum) {
+ return *rndNum = (*rndNum * 1664525) + 1013904223;
+}
+
+/**
+ * Generates the next pseudo-random floating-point number between 0.0f and
+ * 1.0f from the provided rndNum.
+ */
+f32 Math_Rand_ZeroOne_Variable(u32* rndNum) {
+ u32 next;
+
+ next = (*rndNum * 1664525) + 1013904223;
+ // clang-format off
+ *rndNum = next; floatStore = (next >> 9) | 0x3F800000;
+ // clang-format on
+ return *((f32*)&floatStore) - 1.0f;
+}
+
+/**
+ * Generates the next pseudo-random floating-point number between -0.5f and
+ * 0.5f from the provided rndNum.
+ */
+f32 Math_Rand_Centered_Variable(u32* rndNum) {
+ u32 next;
+
+ next = (*rndNum * 1664525) + 1013904223;
+ // clang-format off
+ *rndNum = next; floatStore = (next >> 9) | 0x3F800000;
+ // clang-format on
+ return *((f32*)&floatStore) - 1.5f;
+}