diff options
| author | Tharo <17233964+Thar0@users.noreply.github.com> | 2021-11-23 01:20:30 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-11-22 20:20:30 -0500 |
| commit | a497f33bda7686e3aa948898000ecd3a861c5704 (patch) | |
| tree | 23484d614897f25b2d10b465a52c1ce6d34a0c59 /src/code/db_camera.c | |
| parent | 03636166b35b4ff8fac5991bea51eccb071f1f31 (diff) | |
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy
* Fix merge
* Some more progress
* Fix merge
* More z_message_PAL
* Small progress
* More small progress
* message_data_static files OK
* Prepare z_message_tables
* Matched another function, small updates
* Attempt to use asm-processor static-symbols branch
* Refactor text id declarations
* Begin large text codes parser function
* Fix merge
* Refactor done
* Build OK, add color and highscore names
* Remove encoded text headers and automatically encode during build
* Fix kanfont
* Various cleanups
* DISP macros
* Another match aside data
* Further progress
* Small improvements
* Deduplicate magic values for text control codes, small improvements
* Tiny progress
* Minor cleanups
* Clean up z_message_PAL comment
* Progress on large functions
* Further progress on large functions
* Changes to mkldscript to link .data in the .rodata section
* data OK
* Few improvements
* Use gDPLoadTextureBlock macros where appropriate
* rm z_message_tables, progress on large functions
* 2 more matches
* Improvements
* Small progress
* More progress on big function
* progress
* match func_80107980
* match Message_Update
* match func_8010BED8
* done
* Progress on remaining large functions
* Small progress on largest function
* Another match, extract text and move to assets, improve text build system
* Small nonmatchings improvements
* docs wip
* Largest function maybe equivalent
* Fix merge
* Document do_action values, largest function is almost instruction-matching
* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice
* Fix merge
* one match
* Last function is instruction-matching
* Fix
* Improvements thanks to engineer124
* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup
* More variables labeled, use text state enum everywhere
* More labels and names
* Fix
* Actor_IsTalking -> Actor_TalkRequested
* Match func_8010C39C and remove unused asm
* More docs
* Mostly ocarina related docs
* All msgModes named
* Fix assetclean
* Cleanup
* Extraction fixes and headers
* Suggestions
* Review suggestions
* Change text extraction again, only extract if the headers do not already exist
* Fix
* Use ast for charmap, fix assetclean for real this time
* Review suggestions
* BGM ids and ran formatter
* Review comments
* rename include_readonly to include_data_with_rodata
* Remove leading 0s in number directives
* Review suggestions for message_data_static
* textbox pos enum comments, rename several enum names from Message to TextBox
Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
Diffstat (limited to 'src/code/db_camera.c')
| -rw-r--r-- | src/code/db_camera.c | 35 |
1 files changed, 16 insertions, 19 deletions
diff --git a/src/code/db_camera.c b/src/code/db_camera.c index 2a9738228..f686a7f37 100644 --- a/src/code/db_camera.c +++ b/src/code/db_camera.c @@ -1293,9 +1293,8 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { DbCamera_SetTextValue(dbCamera->sub.lookAt[dbCamera->sub.unkIdx].cameraRoll, &D_8012D084[10], 3); func_8006376C(0x10, 0x16, (dbCamera->sub.unk_0A == 2) ? 7 : 4, D_8012D084); func_8006376C(0xF, 0x17, (dbCamera->sub.unk_0A == 3) ? 7 : 4, - (dbCamera->sub.mode == 1) ? D_8012CF14 - : (dbCamera->sub.mode == 0) ? *D_8012CF18 - : D_8012CFB0); + (dbCamera->sub.mode == 1) ? D_8012CF14 + : (dbCamera->sub.mode == 0) ? *D_8012CF18 : D_8012CFB0); if (dbCamera->sub.unk_0C) { D_8012D05C[80] = '>'; } else { @@ -1320,9 +1319,9 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { if (dbCamera->sub.mode != 1) { func_8006376C(3, 0x16, - ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && !D_80161144) ? 7 - : !D_80161144 ? 4 - : 3, + ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && !D_80161144) + ? 7 + : !D_80161144 ? 4 : 3, D_8012CF30); sp110 = 'X'; DbCamera_SetTextValue(dbCamera->at.x, &sp111, 6); @@ -1333,11 +1332,10 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { sp110 = 'Z'; DbCamera_SetTextValue(dbCamera->at.z, &sp111, 6); func_8006376C(3, 0x19, 2, &sp110); - func_8006376C(0x1E, 0x16, - ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && D_80161144) ? 7 - : D_80161144 ? 4 - : 3, - D_8012CF34); + func_8006376C( + 0x1E, 0x16, + ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && D_80161144) ? 7 : D_80161144 ? 4 : 3, + D_8012CF34); sp110 = 'X'; DbCamera_SetTextValue(dbCamera->eye.x, &sp111, 6); func_8006376C(0x1E, 0x17, 2, &sp110); @@ -1352,9 +1350,9 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { OLib_Vec3fDiffToVecSphGeo(&spFC, sp90, sp7C); spFC.yaw -= cam->playerPosRot.rot.y; func_8006376C(3, 0x16, - ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && !D_80161144) ? 7 - : !D_80161144 ? 4 - : 3, + ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && !D_80161144) + ? 7 + : !D_80161144 ? 4 : 3, D_8012CF30); DbCamera_SetTextValue(spFC.pitch * 0.00549325f, &D_8012D0E4[10], 4); func_8006376C(3, 0x17, 3, D_8012D0E4); @@ -1364,11 +1362,10 @@ void DbCamera_Update(DbCamera* dbCamera, Camera* cam) { func_8006376C(3, 0x19, 3, D_8012D0D4); OLib_Vec3fDiffToVecSphGeo(&spFC, sp90, sp80); spFC.yaw -= cam->playerPosRot.rot.y; - func_8006376C(0x1E, 0x16, - ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && D_80161144) ? 7 - : D_80161144 ? 4 - : 3, - D_8012CF34); + func_8006376C( + 0x1E, 0x16, + ((dbCamera->sub.unk_08 == 1) && (dbCamera->sub.unk_0A == 4) && D_80161144) ? 7 : D_80161144 ? 4 : 3, + D_8012CF34); DbCamera_SetTextValue(spFC.pitch * 0.00549325f, &D_8012D0E4[10], 4); func_8006376C(0x1C, 0x17, 3, D_8012D0E4); DbCamera_SetTextValue(spFC.yaw * 0.00549325f, &D_8012D0F8[10], 4); |
