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authorTharo <17233964+Thar0@users.noreply.github.com>2020-05-20 01:15:48 +0100
committerGitHub <noreply@github.com>2020-05-19 20:15:48 -0400
commit5df0e9b6f860d5792be72ea30327eb51a1e55176 (patch)
treefcbb736c2d5d8f3954bddbfdf0b06d30d9373ea8 /src/code/debug_malloc.c
parentb8b334f90a305229f1462357aa7fe7c1cbc3f6dd (diff)
Decompile some more of z_player_lib (#137)
* Progress on z_player_lib, Named fields in Player struct * More functions decompiled * Matched another function * A few more functions * Ran formatter * Rename some variables and add comments where appropriate, change types of unknowns * Create PlayerActionFunc type * Fix uncaught syntax error and issues from effects merge * Rename invincible to invincibilityTimer, refactor long comments in Player struct * Properly rename all occurences of invincibilityTimer
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