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authorSirius902 <10891979+Sirius902@users.noreply.github.com>2020-08-15 11:12:21 -0700
committerGitHub <noreply@github.com>2020-08-15 14:12:21 -0400
commitc9729e638d702e0dd80f6d99890a55d9e952bc2d (patch)
treefb72ff4439d61093e3ba4aaa685905f21eba189c /src/code/debug_malloc.c
parentd374d8d026c84bb4ac81e8b7ac6131199a1a5e07 (diff)
ovl_Magic_Dark 3 matching, 4 nonmatching (#310)
* match MagicDark_Init * update struct fields and add THIS comment thanks to Ethan * match MagicDark_Destroy * start on func_80B874E4 * move func_80B874E4 to a comment for now * match MagicDark_Update (again thanks to Ethan) * comment out func_80B8772C and use macro for ACTIVE_CAM * various changes * implement permuter suggestion * reorder nayru temps to fix stack * use LINK_IS_CHILD * match func_80B874E4 a bit more * initially store msgMode in temp_t2 * add msgMode temp * comment out func_80B874E4 because regalloc >:( * comment out func_80B874E4 again * add unk_90C to Player * change unk_14F to an array for more explicit padding * remove partially completed functions * remove matched functions from asm * clang format * subtract SFX_FLAG * combine unk_14F and unk_150
Diffstat (limited to 'src/code/debug_malloc.c')
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