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authorTharo <17233964+Thar0@users.noreply.github.com>2023-08-15 06:21:12 +0100
committerGitHub <noreply@github.com>2023-08-15 01:21:12 -0400
commit18d609c1a3006c242d10b12e6937f467c2a1f1eb (patch)
tree4ddf3b1804323623fc2995adfdef40d64439e10a /src/code/jpegdecoder.c
parent6e7a6d41814a1329b43bffc3b95bb75716d9efa6 (diff)
Mention why PrimDepth is used in `PreRender_FetchFbufCoverage` (#1520)
* Mention why PrimDepth is used in PreRender_FetchFbufCoverage * Clarify that this only affects the memory alpha blender input, not all alpha blender inputs * Try to make the subtle difference between coverage and memory alpha more clear
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