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authorRoman971 <32455037+Roman971@users.noreply.github.com>2020-04-16 23:36:12 +0200
committerGitHub <noreply@github.com>2020-04-16 17:36:12 -0400
commit262f6c507ca59c75df52e23f93c701705ee22798 (patch)
tree179e55b3d59e02d624615b0d4d88867600cca9ed /src/code/main.c
parent9ac1f8130ddbfdf394e11710021150f6c192fdcd (diff)
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
Diffstat (limited to 'src/code/main.c')
-rw-r--r--src/code/main.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/main.c b/src/code/main.c
index 8b797bbf9..38949d73c 100644
--- a/src/code/main.c
+++ b/src/code/main.c
@@ -2,8 +2,8 @@
#include <vt.h>
#include <sched.h>
-u32 gScreenWidth = SCREEN_WIDTH;
-u32 gScreenHeight = SCREEN_HEIGHT;
+s32 gScreenWidth = SCREEN_WIDTH;
+s32 gScreenHeight = SCREEN_HEIGHT;
u32 gSystemHeapSize = 0;
PreNmiBuff* gAppNmiBufferPtr;