diff options
| author | fig02 <fig02srl@gmail.com> | 2020-06-14 00:09:51 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-06-14 00:09:51 -0400 |
| commit | 1c98ac27eb84d5b41bde76346fb17ef23489551a (patch) | |
| tree | 651fb317a335710b48beb0920c6b4e1aed60b7bc /src/code/mempak.c | |
| parent | 06fc61c83db6adf5d679ae877be17ece401c9c18 (diff) | |
Actor struct cleanup (#208)
* cleanup a few things
* fix mistake
* yawTowardsLink
* run format
* pr suggestion
Diffstat (limited to 'src/code/mempak.c')
| -rw-r--r-- | src/code/mempak.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/code/mempak.c b/src/code/mempak.c index 0c71f8756..b81a50125 100644 --- a/src/code/mempak.c +++ b/src/code/mempak.c @@ -8,7 +8,8 @@ u16 sMempakCompanyCode = 1; u32 sMempakGameCode = 1; // "ZELDA DEMO TOOL " -u8 sMempakGameName[0x10] = { 0x33, 0x1E, 0x25, 0x1D, 0x1A, 0x0F, 0x1D, 0x1E, 0x26, 0x28, 0x0F, 0x2D, 0x28, 0x28, 0x25, 0x0F }; +u8 sMempakGameName[0x10] = { 0x33, 0x1E, 0x25, 0x1D, 0x1A, 0x0F, 0x1D, 0x1E, + 0x26, 0x28, 0x0F, 0x2D, 0x28, 0x28, 0x25, 0x0F }; u8 sMempakExtName[8] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; s32 Mempak_Init(s32 controllerNb) { |
