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authorRandom <28494085+Random06457@users.noreply.github.com>2020-10-03 17:22:44 +0200
committerGitHub <noreply@github.com>2020-10-03 11:22:44 -0400
commit174af7384d1cfcbf15da02d9069bf02bdc433c20 (patch)
treee4fb18346f71047c123ec4d34a80ae7e4d8ab9ea /src/code/relocation.c
parent6136ee6debd570a63fc695a6f4664553303f2324 (diff)
libultra cleanup (#215)
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
Diffstat (limited to 'src/code/relocation.c')
-rw-r--r--src/code/relocation.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/relocation.c b/src/code/relocation.c
index dccd6e176..68f7ac7d0 100644
--- a/src/code/relocation.c
+++ b/src/code/relocation.c
@@ -1,4 +1,4 @@
-#include <global.h>
+#include "global.h"
void Overlay_Relocate(void* allocatedVRamAddress, OverlayRelocationSection* overlayInfo, void* vRamAddress) {
u32 sections[4];