diff options
| author | fig02 <fig02srl@gmail.com> | 2020-06-13 22:59:58 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-06-13 22:59:58 -0400 |
| commit | 031d946db7134194b03a7b08018944ee0b0db7df (patch) | |
| tree | 5402070e1c3b5fb67284538c4a4e277c3520abf5 /src/code/speed_meter.c | |
| parent | df3bfbc16885008e7ce69f8a84d1715b13d4029f (diff) | |
z_select decompiled, 1 non matching left (#202)
* First pass z_select
* lots of progress. 2 non matchings and data stuff needed
* match Select_LoadGame
* z_select almost ok, 1 func left
* remove comments
* remove comments and add description
* remove unused flg_set asm
* set_next_gamestate macro
* pr suggestions 1
* pr suggestions 2
* map -> scene
* pr suggestions 3
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
Diffstat (limited to 'src/code/speed_meter.c')
| -rw-r--r-- | src/code/speed_meter.c | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index 0e04fa954..d30b10c46 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -56,7 +56,6 @@ void SpeedMeter_DrawTimeEntries(SpeedMeter* this, GraphicsContext* gfxCtx) { u32 pad2[3]; Gfx* gfx; Gfx* dispRefs[5]; - Viewport viewport; uly = this->y; lry = this->y + 2; @@ -78,8 +77,8 @@ void SpeedMeter_DrawTimeEntries(SpeedMeter* this, GraphicsContext* gfxCtx) { View_Init(&view, gfxCtx); view.flags = 0xA; - VIEWPORT_INIT(viewport, SCREEN_HEIGHT, SCREEN_WIDTH, 0, 0); - View_SetViewport(&view, &viewport); + SET_FULLSCREEN_VIEWPORT(&view); + gfx = gfxCtx->overlay.p; func_800AB9EC(&view, 0xF, &gfx); @@ -123,8 +122,6 @@ void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, GraphicsContext* gfxC View view; Gfx* gfx; Gfx* dispRefs[5]; - Viewport viewport; - u32 pad2; if (this->maxval == 0) { osSyncPrintf(VT_FGCOL(RED)); @@ -136,9 +133,8 @@ void SpeedMeter_DrawAllocEntry(SpeedMeterAllocEntry* this, GraphicsContext* gfxC View_Init(&view, gfxCtx); view.flags = 0xA; - VIEWPORT_INIT(viewport, SCREEN_HEIGHT, SCREEN_WIDTH, 0, 0); + SET_FULLSCREEN_VIEWPORT(&view); - View_SetViewport(&view, &viewport); gfx = gfxCtx->overlay.p; func_800AB9EC(&view, 0xF, &gfx); |
