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authorDragorn421 <Dragorn421@users.noreply.github.com>2022-03-20 23:42:01 +0100
committerGitHub <noreply@github.com>2022-03-20 23:42:01 +0100
commit8f9e309452fed4c25e9d3634bafb1584e38d6d33 (patch)
tree7097ff419d7013389de6f534a4b3250a0c0cb2c9 /src/code/sys_math.c
parente07d3a3819fa9f6b2b5864ddf7c47bd1c93d8316 (diff)
Doc (partially) player model and anim code data (#1143)
* Doc (partially) player model and anim data * `Player_OverrideLimbDrawPause` -> `func_80091880` * Enum comments: use hex * Change `D_80853914` to 1D array, change accesses to use new macro `PLAYER_ANIM_BY_GROUP_AND_TYPE` * `PLAYER_ANIM_BY_GROUP_AND_TYPE` -> `GET_PLAYER_ANIM`
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