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authorTharo <17233964+Thar0@users.noreply.github.com>2024-06-21 03:39:43 +0100
committerGitHub <noreply@github.com>2024-06-20 22:39:43 -0400
commit38921684a5b8e27218536bfcfa90be9dd664c1fb (patch)
tree929ddaf4de69eb63d3d72f15361ea6005059811f /src/code/sys_math3d.c
parent0ddd64fd6cd377492389283c2d260d65e9319794 (diff)
Add point lighting gbi features (#1962)
* Add point lighting gbi features * Maybe fix bss ordering
Diffstat (limited to 'src/code/sys_math3d.c')
-rw-r--r--src/code/sys_math3d.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c
index f0bfb60bc..08578e8fd 100644
--- a/src/code/sys_math3d.c
+++ b/src/code/sys_math3d.c
@@ -7,7 +7,7 @@
// For retail BSS ordering, the block number of cbf in Math3D_CylVsCylOverlapCenterDist
// must be 0.
-#pragma increment_block_number 114
+#pragma increment_block_number 111
s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB,
Vec3f* lineAClosestToB, Vec3f* lineBClosestToA);