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authorkrimtonz <33664508+krimtonz@users.noreply.github.com>2020-08-19 15:02:10 -0500
committerGitHub <noreply@github.com>2020-08-19 16:02:10 -0400
commit4ad461c7974f49df6fba583250d2142b6250bd8d (patch)
tree168093c982591f7d64c2af325756c0894199ca64 /src/code/sys_math3d.c
parent07e6d25be2e51d63acf0a02e2123f2c44deb2b4a (diff)
Match Overlay_Relocate (#330)
* Finally match Overlay_DoRelocation * remove asm, rename Overlay_DoRelocation to Overlay_Relocate * formatter * comment updates * comment update
Diffstat (limited to 'src/code/sys_math3d.c')
-rw-r--r--src/code/sys_math3d.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c
index 59e8384c7..6016ea1e6 100644
--- a/src/code/sys_math3d.c
+++ b/src/code/sys_math3d.c
@@ -48,7 +48,7 @@ s32 Math3D_PlaneVsLineSegClosestPoint(f32 planeAA, f32 planeAB, f32 planeAC, f32
* Creates a line segment which is perpendicular to the line segments `lineAPointA`->`lineAPointB` and
* `lineBPointA`->`lineBPointB`
*
-*/
+ */
#ifdef NON_MATCHING
/**
* NON_MATCHING:
@@ -1900,7 +1900,7 @@ s32 Math3D_CylTriVsIntersect(Cylinder16* cyl, TriNorm* tri, Vec3f* intersect) {
minDistSq = distFromPointAToIntersectASq;
}
}
-
+
if (minDistSq != 1.e38f) {
return true;
}