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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2022-03-09 18:52:28 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-09 12:52:28 -0500 |
| commit | c55a8530eea7da8a73eb8c7b5f2d340ac686ed7a (patch) | |
| tree | 671a7da9eabd5227b4341d901edb71e2b4443d33 /src/code/sys_math3d.c | |
| parent | 5cadc5df8a76b849bc6a576beca954d541146e54 (diff) | |
`PlayerMeleeWeaponAnimation` enum (#1154)
* Move `PlayerSwordAnimation` from `z_en_torch2.c` to `z64player.h`
* `PlayerSwordAnimation` -> `PlayerMeleeWeaponAnimation`
* Add `PWMA_` prefix to `PlayerMeleeWeaponAnimation` values
* Use `PlayerMeleeWeaponAnimation` enum more
* Add `PWMA_MAX`
* Update comments in z_en_kanban.c
* Some cleanup around conditionals with `meleeWeaponAnimation`
* Comment `PWMA_` index value in `D_80854190`
* `PMWA_` -> `PLAYER_MWA_`
* Minor fixup
* Missed one spot
* Run formatter
Diffstat (limited to 'src/code/sys_math3d.c')
0 files changed, 0 insertions, 0 deletions
