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| author | cadmic <cadmic24@gmail.com> | 2024-04-14 14:51:32 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-14 23:51:32 +0200 |
| commit | f643499462f8cf908ddf1ee77b5625ebaff2cf25 (patch) | |
| tree | 852eb24ec8f3c8c507d779c4878be92cf5ff36c7 /src/code/sys_math3d.c | |
| parent | a94661054ed8e7ac895c3f4df07b8ac339fc3ce0 (diff) | |
Match retail BSS ordering (#1927)
* Match retail BSS ordering
* Revert moving some global variables to headers
* Adjust block numbers after header changes
* Fix debug build
* Overlay bss ordering
* Fix BSS ordering after header changes
* gc-eu-mq OK
* Implement preprocessor for #pragma increment_block_number
* Transfer usage comment from reencode.sh
* Use temporary directory instead of temporary file
* Move ColChkMassType back
Diffstat (limited to 'src/code/sys_math3d.c')
| -rw-r--r-- | src/code/sys_math3d.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c index 3e50249b1..a3b8ca2d6 100644 --- a/src/code/sys_math3d.c +++ b/src/code/sys_math3d.c @@ -1,6 +1,10 @@ #include "global.h" #include "terminal.h" +// For retail BSS ordering, the block number of cbf in Math3D_CylVsCylOverlapCenterDist +// must be 0. +#pragma increment_block_number 190 + s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB, Vec3f* lineAClosestToB, Vec3f* lineBClosestToA); s32 Math3D_TriLineIntersect(Vec3f* v0, Vec3f* v1, Vec3f* v2, f32 nx, f32 ny, f32 nz, f32 originDist, Vec3f* linePointA, |
