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| author | krimtonz <33664508+krimtonz@users.noreply.github.com> | 2020-05-14 18:11:33 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-14 19:11:33 -0400 |
| commit | 44ffb7ec62e8407723445a73b921e07b58d89962 (patch) | |
| tree | 4284a4a321db7c4ae56f01bd76830103b65b5d8c /src/code/sys_matrix.c | |
| parent | efa9742984718cd5520be1b3264dedb76015a995 (diff) | |
Decomp game.c (#129)
* decomp most of game.c
* improve GameState_DrawInputDisplay matching
* fix merge conflicts
* pr suggestions
* remove builtin math functions
Diffstat (limited to 'src/code/sys_matrix.c')
| -rw-r--r-- | src/code/sys_matrix.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 62e5b7487..f0b3e4005 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -21,7 +21,7 @@ MtxF* sMatrixStack; // "Matrix_stack" MtxF* sCurrentMatrix; // "Matrix_now" void Matrix_Init(GameState* gameState) { - sCurrentMatrix = Game_Alloc(gameState, 20 * sizeof(MtxF), "../sys_matrix.c", 153); + sCurrentMatrix = GameState_AllocEnd(gameState, 20 * sizeof(MtxF), "../sys_matrix.c", 153); sMatrixStack = sCurrentMatrix; } |
