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authorLucas Shaw <lgs84@cornell.edu>2020-03-22 22:57:24 -0700
committerLucas Shaw <lgs84@cornell.edu>2020-03-22 22:57:24 -0700
commit6a45dcba7f382a357a016dc295beba58398079e4 (patch)
treef6cd3be8ec3b662c5acaaeaecf0f4d8c4056d024 /src/code/title_setup.c
parent62e7a8c0376666f7ab8ca49e44eb831d6232d61e (diff)
parentd879f2acb02924b75552487db291fa3e0397d86c (diff)
Fixed merge conflict
Diffstat (limited to 'src/code/title_setup.c')
-rw-r--r--src/code/title_setup.c16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c
index d7ac9cc87..827987d33 100644
--- a/src/code/title_setup.c
+++ b/src/code/title_setup.c
@@ -1,21 +1,17 @@
#include <global.h>
-void TitleSetup_InitImpl(GameState* gameState)
-{
- //Zelda common data initalization
+void TitleSetup_InitImpl(GameState* gameState) {
+ // Zelda common data initalization
osSyncPrintf("ゼルダ共通データ初期化\n");
SaveContext_Init();
gameState->running = false;
- gameState->init = Title_Init; gameState->size = sizeof(TitleContext);
+ SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext);
}
-void TitleSetup_Destroy(GameState* gameState)
-{
-
+void TitleSetup_Destroy(GameState* gameState) {
}
-void TitleSetup_Init(GameState* gameState)
-{
+void TitleSetup_Init(GameState* gameState) {
gameState->destroy = TitleSetup_Destroy;
TitleSetup_InitImpl(gameState);
-} \ No newline at end of file
+}