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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2021-09-04 15:33:19 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-09-04 15:33:19 +0200 |
| commit | 81830a6e8bfa62681924c0b535cfd1adf0423860 (patch) | |
| tree | 460ce19a4fcb84438d307cfdbcbbc3f18afe788a /src/code/title_setup.c | |
| parent | 9b840ad84229dee3afc64e49df1250e06bfc7bc2 (diff) | |
Cleanup translation comments (#924)
* `// Translates to:` -> `//`
* `// Translation: ([^"].*)` -> `// "$1"`
* Manual cleanup
* Manual cleanup in `src/code/`
* Use more lowercase for some all caps translations
* Move translations to end of lines where it fits under 100 bytes
* Move one translation to end of line manually
* Run formatter
* Cleanup in EnHeishi1 as suggested by Roman
* Update src/code/z_play.c
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Diffstat (limited to 'src/code/title_setup.c')
| -rw-r--r-- | src/code/title_setup.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c index 94c536625..1e709dc12 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -1,8 +1,7 @@ #include "global.h" void TitleSetup_InitImpl(GameState* gameState) { - // Zelda common data initalization - osSyncPrintf("ゼルダ共通データ初期化\n"); + osSyncPrintf("ゼルダ共通データ初期化\n"); // "Zelda common data initalization" SaveContext_Init(); gameState->running = false; SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext); |
