diff options
| author | fig02 <fig02srl@gmail.com> | 2020-03-20 08:17:48 -0400 |
|---|---|---|
| committer | fig02 <fig02srl@gmail.com> | 2020-03-20 08:17:48 -0400 |
| commit | aa603ca22970b42a6b7026f1cd08b614b928c79c (patch) | |
| tree | 458acc42491b8943fc77fad1e58ca356304e4382 /src/code/title_setup.c | |
| parent | f3b509eb68a3563b48d4cc2226e93a213d6bf427 (diff) | |
| parent | 2a283c18a952960ad0e61ee39a644fc71a7001be (diff) | |
merge and change scene thing
Diffstat (limited to 'src/code/title_setup.c')
| -rw-r--r-- | src/code/title_setup.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c index 22ee8b181..d7ac9cc87 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -6,7 +6,7 @@ void TitleSetup_InitImpl(GameState* gameState) osSyncPrintf("ゼルダ共通データ初期化\n"); SaveContext_Init(); gameState->running = false; - gameState->init = func_80800878; gameState->size = sizeof(TitleContext); + gameState->init = Title_Init; gameState->size = sizeof(TitleContext); } void TitleSetup_Destroy(GameState* gameState) |
