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authorEthan Roseman <ethteck@gmail.com>2020-03-24 00:30:09 -0400
committerEthan Roseman <ethteck@gmail.com>2020-03-24 00:30:09 -0400
commitb3f865dc5849ad3fa684cf7ddbe71f7ae64b55fa (patch)
treef62ad3edb310b4792f40821f0c1a2094e20fed39 /src/code/title_setup.c
parent4600faad8b04573c6eeacbd56dd15a427ff0a337 (diff)
parent4eb7f023f348151fb73f4a0850a6f348280d7805 (diff)
Merge branch 'master' into ovl_En_Ru2_new
Diffstat (limited to 'src/code/title_setup.c')
-rw-r--r--src/code/title_setup.c16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c
index d7ac9cc87..827987d33 100644
--- a/src/code/title_setup.c
+++ b/src/code/title_setup.c
@@ -1,21 +1,17 @@
#include <global.h>
-void TitleSetup_InitImpl(GameState* gameState)
-{
- //Zelda common data initalization
+void TitleSetup_InitImpl(GameState* gameState) {
+ // Zelda common data initalization
osSyncPrintf("ゼルダ共通データ初期化\n");
SaveContext_Init();
gameState->running = false;
- gameState->init = Title_Init; gameState->size = sizeof(TitleContext);
+ SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext);
}
-void TitleSetup_Destroy(GameState* gameState)
-{
-
+void TitleSetup_Destroy(GameState* gameState) {
}
-void TitleSetup_Init(GameState* gameState)
-{
+void TitleSetup_Init(GameState* gameState) {
gameState->destroy = TitleSetup_Destroy;
TitleSetup_InitImpl(gameState);
-} \ No newline at end of file
+}