diff options
| author | Ethan Roseman <ethteck@gmail.com> | 2020-03-24 00:30:09 -0400 |
|---|---|---|
| committer | Ethan Roseman <ethteck@gmail.com> | 2020-03-24 00:30:09 -0400 |
| commit | b3f865dc5849ad3fa684cf7ddbe71f7ae64b55fa (patch) | |
| tree | f62ad3edb310b4792f40821f0c1a2094e20fed39 /src/code/title_setup.c | |
| parent | 4600faad8b04573c6eeacbd56dd15a427ff0a337 (diff) | |
| parent | 4eb7f023f348151fb73f4a0850a6f348280d7805 (diff) | |
Merge branch 'master' into ovl_En_Ru2_new
Diffstat (limited to 'src/code/title_setup.c')
| -rw-r--r-- | src/code/title_setup.c | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c index d7ac9cc87..827987d33 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -1,21 +1,17 @@ #include <global.h> -void TitleSetup_InitImpl(GameState* gameState) -{ - //Zelda common data initalization +void TitleSetup_InitImpl(GameState* gameState) { + // Zelda common data initalization osSyncPrintf("ゼルダ共通データ初期化\n"); SaveContext_Init(); gameState->running = false; - gameState->init = Title_Init; gameState->size = sizeof(TitleContext); + SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext); } -void TitleSetup_Destroy(GameState* gameState) -{ - +void TitleSetup_Destroy(GameState* gameState) { } -void TitleSetup_Init(GameState* gameState) -{ +void TitleSetup_Init(GameState* gameState) { gameState->destroy = TitleSetup_Destroy; TitleSetup_InitImpl(gameState); -}
\ No newline at end of file +} |
