diff options
| author | fig02 <fig02srl@gmail.com> | 2020-03-22 19:17:31 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-03-22 19:17:31 -0400 |
| commit | d85168f0b088c8e5f661725f45946ca10cc82956 (patch) | |
| tree | 458fc503a1d5b3003cb50a9bece9a1c2a0b4e700 /src/code/title_setup.c | |
| parent | b372169893f1e66654b03d9d39b44a59893da8ec (diff) | |
| parent | 51290f612635a87d879b6332400ad526c479441e (diff) | |
Merge pull request #10 from Roman971/setup-formatter
Setup formatter script and format files in src/ and include/
Diffstat (limited to 'src/code/title_setup.c')
| -rw-r--r-- | src/code/title_setup.c | 16 |
1 files changed, 6 insertions, 10 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c index d7ac9cc87..827987d33 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -1,21 +1,17 @@ #include <global.h> -void TitleSetup_InitImpl(GameState* gameState) -{ - //Zelda common data initalization +void TitleSetup_InitImpl(GameState* gameState) { + // Zelda common data initalization osSyncPrintf("ゼルダ共通データ初期化\n"); SaveContext_Init(); gameState->running = false; - gameState->init = Title_Init; gameState->size = sizeof(TitleContext); + SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext); } -void TitleSetup_Destroy(GameState* gameState) -{ - +void TitleSetup_Destroy(GameState* gameState) { } -void TitleSetup_Init(GameState* gameState) -{ +void TitleSetup_Init(GameState* gameState) { gameState->destroy = TitleSetup_Destroy; TitleSetup_InitImpl(gameState); -}
\ No newline at end of file +} |
