diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2025-06-11 04:18:00 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-06-10 22:18:00 -0400 |
| commit | 5870caba8b2b777f33e15718dab2e83659137135 (patch) | |
| tree | e80a3984cc1c51c7c9d9dd8b05c824984cd541d2 /src/code/z_camera.c | |
| parent | 7ddd468ed6cea45bfb3a6cc94498503525ab85f2 (diff) | |
Introduce `CAM_DATA_SET_`, `CAM_ITEM_TYPE_` and name `Player_SetTurnAroundCamera`, `Player_RequestCameraSetting` (#2608)
* Introduce `CAM_SET_CAMERA_DATA_`, `CAM_ITEM_TYPE_` and name `Player_CameraChangeSettingTurnAround`
* bss and formatting
* func_80835E44 -> Player_RequestCameraSetting
* -> Player_SetTurnAroundCamera
* -> CAM_DATA_SET_
Diffstat (limited to 'src/code/z_camera.c')
| -rw-r--r-- | src/code/z_camera.c | 55 |
1 files changed, 27 insertions, 28 deletions
diff --git a/src/code/z_camera.c b/src/code/z_camera.c index ce1fa53c0..71f6a0b82 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -27,7 +27,7 @@ #include "overlays/actors/ovl_En_Horse/z_en_horse.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" + "ique-cn:64 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags); s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange); @@ -3661,7 +3661,7 @@ s32 Camera_KeepOn3(Camera* camera) { } #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:82 ntsc-1.1:82 ntsc-1.2:82 pal-1.0:82 pal-1.1:82" + "ique-cn:128 ntsc-1.0:79 ntsc-1.1:79 ntsc-1.2:79 pal-1.0:79 pal-1.1:79" s32 Camera_KeepOn4(Camera* camera) { static Vec3f D_8015BD50; @@ -3677,7 +3677,7 @@ s32 Camera_KeepOn4(Camera* camera) { VecGeo spB8; UNUSED VecGeo spB0; VecGeo spA8; - s16* temp_s0 = &camera->data2; + s16* itemType = &camera->data2; s16 spA2; s16 spA0; s16 sp9E; @@ -3698,12 +3698,12 @@ s32 Camera_KeepOn4(Camera* camera) { camera->play->view.unk_124 = camera->camId | 0x50; return 1; } - rwData->unk_14 = *temp_s0; + rwData->unk_14 = *itemType; camera->stateFlags &= ~CAM_STATE_LOCK_MODE; } - if (rwData->unk_14 != *temp_s0) { - PRINTF(VT_COL(YELLOW, BLACK) "camera: item: item type changed %d -> %d\n" VT_RST, rwData->unk_14, *temp_s0); + if (rwData->unk_14 != *itemType) { + PRINTF(VT_COL(YELLOW, BLACK) "camera: item: item type changed %d -> %d\n" VT_RST, rwData->unk_14, *itemType); camera->animState = 20; camera->stateFlags |= CAM_STATE_LOCK_MODE; camera->stateFlags &= ~(CAM_STATE_CHECK_WATER | CAM_STATE_CHECK_BG); @@ -3726,33 +3726,33 @@ s32 Camera_KeepOn4(Camera* camera) { roData->interfaceField = GET_NEXT_RO_DATA(values); roData->unk_14 = GET_NEXT_SCALED_RO_DATA(values); roData->unk_1E = GET_NEXT_RO_DATA(values); - PRINTF("camera: item: type %d\n", *temp_s0); - switch (*temp_s0) { - case 1: + PRINTF("camera: item: type %d\n", *itemType); + switch (*itemType) { + case CAM_ITEM_TYPE_1: roData->unk_00 = playerHeight * -0.6f * yNormal; roData->unk_04 = playerHeight * 2.0f * yNormal; roData->unk_08 = 10.0f; break; - case 2: - case 3: + case CAM_ITEM_TYPE_2: + case CAM_ITEM_TYPE_3: roData->unk_08 = -20.0f; roData->unk_18 = 80.0f; break; - case 4: + case CAM_ITEM_TYPE_4: roData->unk_00 = playerHeight * -0.2f * yNormal; roData->unk_08 = 25.0f; break; - case 8: + case CAM_ITEM_TYPE_8: roData->unk_00 = playerHeight * -0.2f * yNormal; roData->unk_04 = playerHeight * 0.8f * yNormal; roData->unk_08 = 50.0f; roData->unk_18 = 70.0f; break; - case 9: + case CAM_ITEM_TYPE_9: roData->unk_00 = playerHeight * 0.1f * yNormal; roData->unk_04 = playerHeight * 0.5f * yNormal; roData->unk_08 = -20.0f; @@ -3761,7 +3761,7 @@ s32 Camera_KeepOn4(Camera* camera) { CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE, KEEPON4_FLAG_6); break; - case 5: + case CAM_ITEM_TYPE_5: roData->unk_00 = playerHeight * -0.4f * yNormal; roData->unk_08 = -10.0f; roData->unk_0C = 45.0f; @@ -3769,7 +3769,7 @@ s32 Camera_KeepOn4(Camera* camera) { CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_ALL, KEEPON4_FLAG_1); break; - case 10: + case CAM_ITEM_TYPE_10: roData->unk_00 = playerHeight * -0.5f * yNormal; roData->unk_04 = playerHeight * 1.5f * yNormal; roData->unk_08 = -15.0f; @@ -3780,7 +3780,7 @@ s32 Camera_KeepOn4(Camera* camera) { roData->unk_1E = 0x3C; break; - case 12: + case CAM_ITEM_TYPE_12: roData->unk_00 = playerHeight * -0.6f * yNormal; roData->unk_04 = playerHeight * 1.6f * yNormal; roData->unk_08 = -2.0f; @@ -3792,14 +3792,14 @@ s32 Camera_KeepOn4(Camera* camera) { roData->unk_18 = 50.0f; break; - case 0x5A: + case CAM_ITEM_TYPE_90: roData->unk_00 = playerHeight * -0.3f * yNormal; roData->unk_18 = 45.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_IGNORE, KEEPON4_FLAG_1); break; - case 0x5B: + case CAM_ITEM_TYPE_91: roData->unk_00 = playerHeight * -0.1f * yNormal; roData->unk_04 = playerHeight * 1.5f * yNormal; roData->unk_08 = -3.0f; @@ -3809,7 +3809,7 @@ s32 Camera_KeepOn4(Camera* camera) { CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_IGNORE, KEEPON4_FLAG_3); break; - case 0x51: + case CAM_ITEM_TYPE_81: roData->unk_00 = playerHeight * -0.3f * yNormal; roData->unk_04 = playerHeight * 1.5f * yNormal; roData->unk_08 = 2.0f; @@ -3821,7 +3821,7 @@ s32 Camera_KeepOn4(Camera* camera) { roData->unk_1E = 0x1E; break; - case 11: + case CAM_ITEM_TYPE_11: roData->unk_00 = playerHeight * -0.19f * yNormal; roData->unk_04 = playerHeight * 0.7f * yNormal; roData->unk_0C = 130.0f; @@ -8874,25 +8874,24 @@ Vec3f Camera_GetQuakeOffset(Camera* camera) { return camera->quakeOffset; } -void Camera_SetCameraData(Camera* camera, s16 setDataFlags, void* data0, void* data1, s16 data2, s16 data3, - UNK_TYPE arg6) { - if (setDataFlags & 0x1) { +void Camera_SetCameraData(Camera* camera, s16 setDataFlags, void* data0, void* data1, s16 data2, s16 data3, s32 data4) { + if (setDataFlags & CAM_DATA_SET_0) { camera->data0 = data0; } - if (setDataFlags & 0x2) { + if (setDataFlags & CAM_DATA_SET_1) { camera->data1 = data1; } - if (setDataFlags & 0x4) { + if (setDataFlags & CAM_DATA_SET_2) { camera->data2 = data2; } - if (setDataFlags & 0x8) { + if (setDataFlags & CAM_DATA_SET_3) { camera->data3 = data3; } - if (setDataFlags & 0x10) { + if (setDataFlags & CAM_DATA_SET_4) { PRINTF(VT_COL(RED, WHITE) "camera: setCameraData: last argument not alive!\n" VT_RST); } } |
